160#ifndef vtkCoordinate_h 
  161#define vtkCoordinate_h 
  164#include "vtkRenderingCoreModule.h"  
  166VTK_ABI_NAMESPACE_BEGIN
 
  170#define VTK_NORMALIZED_DISPLAY 1 
  171#define VTK_VIEWPORT 2 
  172#define VTK_NORMALIZED_VIEWPORT 3 
  176#define VTK_USERDEFINED 7 
  196  vtkSetMacro(CoordinateSystem, 
int);
 
  197  vtkGetMacro(CoordinateSystem, 
int);
 
  220  vtkSetVector3Macro(Value, 
double);
 
  221  vtkGetVector3Macro(Value, 
double);
 
  285  double ComputedWorldValue[3];
 
  286  int ComputedDisplayValue[2];
 
  287  int ComputedViewportValue[2];
 
  290  double ComputedDoubleDisplayValue[2];
 
  291  double ComputedDoubleViewportValue[2];
 
  292  double ComputedUserDefinedValue[3];
 
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
 
double * GetComputedWorldValue(vtkViewport *)
Return the computed value in a specified coordinate system.
 
virtual double * GetComputedUserDefinedValue(vtkViewport *)
GetComputedUserDefinedValue() is to be used only when the coordinate system is VTK_USERDEFINED.
 
void SetCoordinateSystemToWorld()
Set/get the coordinate system which this coordinate is defined in.
 
double * GetComputedDoubleViewportValue(vtkViewport *)
 
double * GetComputedDoubleDisplayValue(vtkViewport *)
 
virtual void SetReferenceCoordinate(vtkCoordinate *)
If this coordinate is relative to another coordinate, then specify that coordinate as the ReferenceCo...
 
static vtkCoordinate * New()
Creates an instance of this class with the following defaults: value of (0,0,0) in world coordinates.
 
int * GetComputedLocalDisplayValue(vtkViewport *)
Return the computed value in a specified coordinate system.
 
void SetCoordinateSystemToNormalizedViewport()
Set/get the coordinate system which this coordinate is defined in.
 
void SetCoordinateSystemToDisplay()
Set/get the coordinate system which this coordinate is defined in.
 
int * GetComputedViewportValue(vtkViewport *)
Return the computed value in a specified coordinate system.
 
~vtkCoordinate() override
 
void SetCoordinateSystemToPose()
Set/get the coordinate system which this coordinate is defined in.
 
const char * GetCoordinateSystemAsString()
 
int * GetComputedDisplayValue(vtkViewport *)
Return the computed value in a specified coordinate system.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
double * GetComputedValue(vtkViewport *)
GetComputedValue() will return either World, Viewport or Display based on what has been set as the co...
 
vtkCoordinate * ReferenceCoordinate
 
void SetCoordinateSystemToViewport()
Set/get the coordinate system which this coordinate is defined in.
 
void SetViewport(vtkViewport *viewport)
If you want this coordinate to be relative to a specific vtkViewport (vtkRenderer) then you can speci...
 
void SetCoordinateSystemToView()
Set/get the coordinate system which this coordinate is defined in.
 
void SetCoordinateSystemToNormalizedDisplay()
Set/get the coordinate system which this coordinate is defined in.
 
void SetValue(double a, double b)
Set/get the value of this coordinate.
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
abstract specification for Viewports
 
#define VTK_NORMALIZED_VIEWPORT
 
#define VTK_NORMALIZED_DISPLAY
 
#define VTK_SIZEHINT(...)