23#ifndef vtkOpenGLFXAAPass_h
24#define vtkOpenGLFXAAPass_h
30#include "vtkRenderingOpenGL2Module.h"
33VTK_ABI_NAMESPACE_BEGIN
Configuration for FXAA implementations.
Convenient class for post-processing passes.
a simple class to control print indentation
Allocate and hold a VTK object.
Render pass calling the FXAA filter.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetFXAAOptions(vtkFXAAOptions *)
~vtkOpenGLFXAAPass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state.
vtkOpenGLFXAAPass()=default
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkNew< vtkOpenGLFXAAFilter > FXAAFilter
Graphics resources.
static vtkOpenGLFXAAPass * New()
Context in which a vtkRenderPass will render.
window superclass for vtkRenderWindow