VTK  9.4.20241219
vtkOpenGLVolumeMaskTransferFunction2D.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
4#ifndef vtkOpenGLVolumeMaskTransferFunction2D_h
5#define vtkOpenGLVolumeMaskTransferFunction2D_h
6
8#include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
9
10#include "vtkNew.h" // for vtkNew
11
12// Forward declarations
13VTK_ABI_NAMESPACE_BEGIN
15
26class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLVolumeMaskTransferFunction2D
28{
29public:
31 void PrintSelf(ostream& os, vtkIndent indent) override;
32
34
35protected:
37
41 void InternalUpdate(vtkObject* func, int blendMode, double sampleDistance, double unitDistance,
42 int filterValue) override;
43
49 vtkObject* func, int& width, int& height, vtkOpenGLRenderWindow* renWin) override;
50
51private:
53 void operator=(const vtkOpenGLVolumeMaskTransferFunction2D&) = delete;
54};
55
56VTK_ABI_NAMESPACE_END
57#endif // vtkOpenGLVolumeMaskTransferFunction2D_h
a simple class to control print indentation
Definition vtkIndent.h:108
abstract base class for most VTK objects
Definition vtkObject.h:162
OpenGL rendering window.
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ComputeIdealTextureSize(vtkObject *func, int &width, int &height, vtkOpenGLRenderWindow *renWin) override
Compute the ideal texture size based on the number of labels and transfer functions in the label map.
static vtkOpenGLVolumeMaskTransferFunction2D * New()
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the 2D image data.