VTK  9.3.20240328
vtkOpenGLVolumeRGBTable.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
3 
4 #ifndef vtkOpenGLVolumeRGBTable_h
5 #define vtkOpenGLVolumeRGBTable_h
6 
8 #include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
9 
10 // Forward declarations
11 VTK_ABI_NAMESPACE_BEGIN
13 
14 //----------------------------------------------------------------------------
15 class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLVolumeRGBTable : public vtkOpenGLVolumeLookupTable
16 {
17 public:
19  void PrintSelf(ostream& os, vtkIndent indent) override;
20 
22 
23 protected:
25 
29  void InternalUpdate(vtkObject* func, int blendMode, double sampleDistance, double unitDistance,
30  int filterValue) override;
31 
32 private:
34  void operator=(const vtkOpenGLVolumeRGBTable&) = delete;
35 };
36 
37 VTK_ABI_NAMESPACE_END
38 #endif // vtkOpenGLVolumeRGBTable_h
a simple class to control print indentation
Definition: vtkIndent.h:108
abstract base class for most VTK objects
Definition: vtkObject.h:161
OpenGL rendering window.
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLVolumeRGBTable * New()
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the color transfer function.