55#ifndef vtkPerspectiveTransform_h
56#define vtkPerspectiveTransform_h
58#include "vtkCommonTransformsModule.h"
63VTK_ABI_NAMESPACE_BEGIN
78 this->Concatenation->Identity();
89 this->Concatenation->Inverse();
101 void AdjustViewport(
double oldXMin,
double oldXMax,
double oldYMin,
double oldYMax,
102 double newXMin,
double newXMax,
double newYMin,
double newYMax);
111 void AdjustZBuffer(
double oldNearZ,
double oldFarZ,
double newNearZ,
double newFarZ);
118 void Ortho(
double xmin,
double xmax,
double ymin,
double ymax,
double znear,
double zfar);
126 void Frustum(
double xmin,
double xmax,
double ymin,
double ymax,
double znear,
double zfar);
134 void Perspective(
double angle,
double aspect,
double znear,
double zfar);
149 void Shear(
double dxdz,
double dydz,
double zplane);
161 void Stereo(
double angle,
double focaldistance);
168 void SetupCamera(
const double position[3],
const double focalpoint[3],
const double viewup[3]);
170 void SetupCamera(
double p0,
double p1,
double p2,
double fp0,
double fp1,
double fp2,
double vup0,
171 double vup1,
double vup2);
178 void Translate(
double x,
double y,
double z) { this->Concatenation->Translate(x, y, z); }
192 this->Concatenation->Rotate(angle, x, y, z);
196 this->RotateWXYZ(angle, axis[0], axis[1], axis[2]);
200 this->RotateWXYZ(angle, axis[0], axis[1], axis[2]);
210 void RotateX(
double angle) { this->RotateWXYZ(angle, 1, 0, 0); }
211 void RotateY(
double angle) { this->RotateWXYZ(angle, 0, 1, 0); }
212 void RotateZ(
double angle) { this->RotateWXYZ(angle, 0, 0, 1); }
221 void Scale(
double x,
double y,
double z) { this->Concatenation->Scale(x, y, z); }
222 void Scale(
const double s[3]) { this->
Scale(s[0], s[1], s[2]); }
223 void Scale(
const float s[3]) { this->
Scale(s[0], s[1], s[2]); }
235 this->Concatenate(elements);
245 void Concatenate(
const double elements[16]) { this->Concatenation->Concatenate(elements); }
266 if (this->Concatenation->GetPreMultiplyFlag())
270 this->Concatenation->SetPreMultiplyFlag(1);
283 if (!this->Concatenation->GetPreMultiplyFlag())
287 this->Concatenation->SetPreMultiplyFlag(0);
297 return this->Concatenation->GetNumberOfTransforms() + (this->Input ==
nullptr ? 0 : 1);
311 if (this->Input ==
nullptr)
313 t = this->Concatenation->GetTransform(i);
315 else if (i < this->Concatenation->GetNumberOfPreTransforms())
317 t = this->Concatenation->GetTransform(i);
319 else if (i > this->Concatenation->GetNumberOfPreTransforms())
321 t = this->Concatenation->GetTransform(i - 1);
323 else if (this->GetInverseFlag())
363 if (this->Stack ==
nullptr)
367 this->Stack->Push(&this->Concatenation);
379 if (this->Stack ==
nullptr)
383 this->Stack->Pop(&this->Concatenation);
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
double Element[4][4]
The internal data is public for historical reasons. Do not use!
vtkTypeUInt32 vtkMTimeType