VTK  9.3.20231206
vtkTranslucentPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
22 #ifndef vtkTranslucentPass_h
23 #define vtkTranslucentPass_h
24 
25 #include "vtkDefaultPass.h"
26 #include "vtkRenderingOpenGL2Module.h" // For export macro
27 
28 VTK_ABI_NAMESPACE_BEGIN
29 class VTKRENDERINGOPENGL2_EXPORT vtkTranslucentPass : public vtkDefaultPass
30 {
31 public:
34  void PrintSelf(ostream& os, vtkIndent indent) override;
35 
40  void Render(const vtkRenderState* s) override;
41 
42 protected:
47 
51  ~vtkTranslucentPass() override;
52 
53 private:
54  vtkTranslucentPass(const vtkTranslucentPass&) = delete;
55  void operator=(const vtkTranslucentPass&) = delete;
56 };
57 
58 VTK_ABI_NAMESPACE_END
59 #endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:108
Context in which a vtkRenderPass will render.
Render the translucent polygonal geometry with property key filtering.
~vtkTranslucentPass() override
Destructor.
vtkTranslucentPass()
Default constructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkTranslucentPass * New()