VTK  9.3.20240420
vtkTranslucentPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
22#ifndef vtkTranslucentPass_h
23#define vtkTranslucentPass_h
24
25#include "vtkDefaultPass.h"
26#include "vtkRenderingOpenGL2Module.h" // For export macro
27
28VTK_ABI_NAMESPACE_BEGIN
29class VTKRENDERINGOPENGL2_EXPORT vtkTranslucentPass : public vtkDefaultPass
30{
31public:
34 void PrintSelf(ostream& os, vtkIndent indent) override;
35
40 void Render(const vtkRenderState* s) override;
41
42protected:
47
52
53private:
55 void operator=(const vtkTranslucentPass&) = delete;
56};
57
58VTK_ABI_NAMESPACE_END
59#endif
Implement the basic render passes.
a simple class to control print indentation
Definition vtkIndent.h:108
Context in which a vtkRenderPass will render.
Render the translucent polygonal geometry with property key filtering.
~vtkTranslucentPass() override
Destructor.
vtkTranslucentPass()
Default constructor.
static vtkTranslucentPass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.