VTK  9.3.20240424
vtkDefaultPass.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
25#ifndef vtkDefaultPass_h
26#define vtkDefaultPass_h
27
28#include "vtkRenderPass.h"
29#include "vtkRenderingOpenGL2Module.h" // For export macro
30
31VTK_ABI_NAMESPACE_BEGIN
33class vtkDefaultPassLayerList; // Pimpl
34
35class VTKRENDERINGOPENGL2_EXPORT vtkDefaultPass : public vtkRenderPass
36{
37public:
40 void PrintSelf(ostream& os, vtkIndent indent) override;
41
48 void Render(const vtkRenderState* s) override;
49
50protected:
55
59 ~vtkDefaultPass() override;
60
65 virtual void RenderOpaqueGeometry(const vtkRenderState* s);
66
72
78
84
90
96
101 virtual void RenderOverlay(const vtkRenderState* s);
102
107 virtual void RenderFilteredOverlay(const vtkRenderState* s);
108
109private:
110 vtkDefaultPass(const vtkDefaultPass&) = delete;
111 void operator=(const vtkDefaultPass&) = delete;
112};
113
114VTK_ABI_NAMESPACE_END
115#endif
Implement the basic render passes.
virtual void RenderVolumetricGeometry(const vtkRenderState *s)
Volume pass without key checking.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void RenderFilteredOpaqueGeometry(const vtkRenderState *s)
Opaque pass with key checking.
~vtkDefaultPass() override
Destructor.
virtual void RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass without key checking.
vtkDefaultPass()
Default constructor.
virtual void RenderFilteredVolumetricGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderOverlay(const vtkRenderState *s)
Overlay pass without key checking.
virtual void RenderFilteredOverlay(const vtkRenderState *s)
Overlay pass with key checking.
static vtkDefaultPass * New()
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
a simple class to control print indentation
Definition vtkIndent.h:108
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.