VTK  9.4.20241218
vtkVolumetricPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
22#ifndef vtkVolumetricPass_h
23#define vtkVolumetricPass_h
24
25#include "vtkDefaultPass.h"
26#include "vtkRenderingOpenGL2Module.h" // For export macro
27#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
28
29VTK_ABI_NAMESPACE_BEGIN
30class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkVolumetricPass : public vtkDefaultPass
31{
32public:
35 void PrintSelf(ostream& os, vtkIndent indent) override;
36
41 void Render(const vtkRenderState* s) override;
42
43protected:
48
53
54private:
55 vtkVolumetricPass(const vtkVolumetricPass&) = delete;
56 void operator=(const vtkVolumetricPass&) = delete;
57};
58
59VTK_ABI_NAMESPACE_END
60#endif
Implement the basic render passes.
a simple class to control print indentation
Definition vtkIndent.h:108
Context in which a vtkRenderPass will render.
Render the volumetric geometry with property key filtering.
~vtkVolumetricPass() override
Destructor.
static vtkVolumetricPass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
vtkVolumetricPass()
Default constructor.
#define VTK_MARSHALAUTO