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VTK
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#include "vtkLocatorInterface.h"#include "vtkPoints.h"#include "vtkSMPTools.h"#include "vtkShellBinIterator.h"#include "vtkStaticPointLocator.h"#include "vtkVoronoiCore.h"#include "vtkVoronoiHull.h"#include "vtkVoronoiCore3D.txx"Go to the source code of this file.
Classes | |
| struct | vtkVoronoiClassifier3D |
| Implementation note about the compositor. More... | |
| struct | vtkVoronoi3DLocalData< TCompositor, TClassifier > |
| The following thread local data is used to process and keep track of information on a per-thread basis. More... | |
| class | vtkVoronoiCore3D< TCompositor, TClassifier > |
| ========================================================================= The templated, core Voronoi class. More... | |
| struct | vtkVoronoiCore3D< TCompositor, TClassifier >::ProduceWheelsAndSpokes |
| Produce the global adjacency graph / wheels and spokes data structure. More... | |
| struct | vtkVoronoiCore3D< TCompositor, TClassifier >::TopologicalMerge |
| Functor class used to topologically merge (nearly) coincident points. More... | |
| struct | vtkEmptyVoronoi3DCompositor |
| These are convenience/demonstration classes for configuring the templated 3D Voronoi classes. More... | |
| struct | vtkEmptyVoronoi3DCompositor::LocalData |
| Thread local data may be needed. More... | |
| struct | vtkEmptyVoronoi3DClassifier |
Typedefs | |
| template<class TCompositor, class TClassifier> | |
| using | ThreadMapType = std::vector<vtkVoronoi3DLocalData<TCompositor, TClassifier>*> |
| The thread map keeps track of the thread local data across all computing threads. | |
| using ThreadMapType = std::vector<vtkVoronoi3DLocalData<TCompositor, TClassifier>*> |
The thread map keeps track of the thread local data across all computing threads.
Accessed via thread id [0 <= threadId < NumberOfThreads).
Definition at line 227 of file vtkVoronoiCore3D.h.