63#ifndef vtkWindowLevelLookupTable_h
64#define vtkWindowLevelLookupTable_h
67#include "vtkRenderingCoreModule.h"
69VTK_ABI_NAMESPACE_BEGIN
94 this->Window = window;
95 this->
SetTableRange(this->Level - this->Window / 2.0, this->Level + this->Window / 2.0);
97 vtkGetMacro(Window,
double);
108 this->
SetTableRange(this->Level - this->Window / 2.0, this->Level + this->Window / 2.0);
110 vtkGetMacro(Level,
double);
129 vtkSetVector4Macro(MinimumTableValue,
double);
130 vtkGetVector4Macro(MinimumTableValue,
double);
139 vtkSetVector4Macro(MaximumTableValue,
double);
140 vtkGetVector4Macro(MaximumTableValue,
double);
150 double MaximumTableValue[4];
151 double MinimumTableValue[4];
a simple class to control print indentation
map scalar values into colors via a lookup table
virtual void SetTableRange(const double r[2])
Set/Get the minimum/maximum scalar values for scalar mapping.
map scalar values into colors or colors to scalars; generate color table
~vtkWindowLevelLookupTable() override=default
void SetInverseVideo(vtkTypeBool iv)
Set inverse video on or off.
vtkWindowLevelLookupTable(int sze=256, int ext=256)
void SetLevel(double level)
Set the Level for the lookup table.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWindowLevelLookupTable * New()
void SetWindow(double window)
Set the window for the lookup table.
void ForceBuild() override
Generate lookup table as a linear ramp between MinimumTableValue and MaximumTableValue.