11 #ifndef vtkZSpaceCamera_h
12 #define vtkZSpaceCamera_h
15 #include "vtkRenderingZSpaceModule.h"
17 VTK_ABI_NAMESPACE_BEGIN
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
Extends vtkOpenGLCamera to use custom view and projection matrix given by zSpace SDK.
vtkZSpaceCamera()=default
vtkMatrix4x4 * GetModelViewTransformMatrix() override
Return the model view matrix of model view transform given by zSpace SDK.
static vtkZSpaceCamera * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkMatrix4x4 * GetProjectionTransformMatrix(double aspect, double nearz, double farz) override
Return the projection transform matrix given by zSpace SDK.
~vtkZSpaceCamera() override=default