#include <vtkVolumeTextureMapper2D.h>
Inheritance diagram for vtkVolumeTextureMapper2D:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent index) |
virtual void | SetTargetTextureSize (int, int) |
void | SetTargetTextureSize (int[2]) |
virtual int * | GetTargetTextureSize () |
virtual void | GetTargetTextureSize (int &, int &) |
virtual void | GetTargetTextureSize (int[2]) |
virtual void | SetMaximumNumberOfPlanes (int) |
virtual int | GetMaximumNumberOfPlanes () |
virtual void | Render (vtkRenderer *, vtkVolume *) |
virtual void | RenderQuads (int vtkNotUsed(count), float *vtkNotUsed(v), float *vtkNotUsed(t), unsigned char *vtkNotUsed(texture), int vtkNotUsed(size)[2]) |
int | GetInternalSkipFactor () |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkVolumeTextureMapper2D * | SafeDownCast (vtkObject *o) |
vtkVolumeTextureMapper2D * | New () |
Protected Methods | |
vtkVolumeTextureMapper2D () | |
~vtkVolumeTextureMapper2D () | |
vtkVolumeTextureMapper2D (const vtkVolumeTextureMapper2D &) | |
void | operator= (const vtkVolumeTextureMapper2D &) |
void | InitializeRender (vtkRenderer *ren, vtkVolume *vol) |
void | GenerateTexturesAndRenderQuads () |
Protected Attributes | |
int | MajorDirection |
int | TargetTextureSize [2] |
int | MaximumNumberOfPlanes |
int | InternalSkipFactor |
vtkVolumeTextureMapper2D renders a volume using 2D texture mapping.
Definition at line 60 of file vtkVolumeTextureMapper2D.h.
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Definition at line 105 of file vtkVolumeTextureMapper2D.h. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Instantiate object with no start, end, or progress methods. Reimplemented from vtkProcessObject. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. |
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Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. |
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This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume Reimplemented from vtkVolumeTextureMapper. Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D. Definition at line 88 of file vtkVolumeTextureMapper2D.h. |
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Definition at line 90 of file vtkVolumeTextureMapper2D.h. |
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Made public only for access from the templated method. Not a vtkGetMacro to avoid the PrintSelf defect. Definition at line 97 of file vtkVolumeTextureMapper2D.h. |
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Definition at line 106 of file vtkVolumeTextureMapper2D.h. |
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Reimplemented from vtkVolumeTextureMapper. |
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Definition at line 112 of file vtkVolumeTextureMapper2D.h. |
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Definition at line 113 of file vtkVolumeTextureMapper2D.h. |
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Definition at line 115 of file vtkVolumeTextureMapper2D.h. |
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Definition at line 116 of file vtkVolumeTextureMapper2D.h. |