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00067 #ifndef __vtkCellLocator_h
00068 #define __vtkCellLocator_h
00069
00070 #include "vtkLocator.h"
00071
00072 class vtkNeighborCells;
00073
00074 class VTK_EXPORT vtkCellLocator : public vtkLocator
00075 {
00076 public:
00077 vtkTypeMacro(vtkCellLocator,vtkLocator);
00078 void PrintSelf(ostream& os, vtkIndent indent);
00079
00082 static vtkCellLocator *New();
00083
00085 vtkSetClampMacro(NumberOfCellsPerBucket,int,1,VTK_LARGE_INTEGER);
00086 vtkGetMacro(NumberOfCellsPerBucket,int);
00087
00093 vtkSetMacro(CacheCellBounds,int);
00094 vtkGetMacro(CacheCellBounds,int);
00095 vtkBooleanMacro(CacheCellBounds,int);
00096
00099 virtual int IntersectWithLine(float a0[3], float a1[3], float tol,
00100 float& t, float x[3], float pcoords[3],
00101 int &subId);
00102
00105 virtual int IntersectWithLine(float a0[3], float a1[3], float tol,
00106 float& t, float x[3], float pcoords[3],
00107 int &subId, int &cellId);
00108
00112 virtual int IntersectWithLine(float a0[3], float a1[3], float tol,
00113 float& t, float x[3], float pcoords[3],
00114 int &subId, int &cellId, vtkGenericCell *cell);
00115
00119 void FindClosestPoint(float x[3], float closestPoint[3], int &cellId,
00120 int &subId, float& dist2);
00121
00131 void FindClosestPoint(float x[3], float closestPoint[3],
00132 vtkGenericCell *cell, int &cellId, int &subId,
00133 float& dist2);
00134
00141 int FindClosestPointWithinRadius(float x[3], float radius,
00142 float closestPoint[3], int &cellId,
00143 int &subId, float& dist2);
00144
00158 int FindClosestPointWithinRadius(float x[3], float radius,
00159 float closestPoint[3],
00160 vtkGenericCell *cell, int &cellId,
00161 int &subId, float& dist2);
00162
00178 int FindClosestPointWithinRadius(float x[3], float radius,
00179 float closestPoint[3],
00180 vtkGenericCell *cell, int &cellId,
00181 int &subId, float& dist2, int &inside);
00182
00184 virtual vtkIdList *GetCells(int bucket);
00185
00188 virtual int GetNumberOfBuckets(void);
00189
00191 void FreeSearchStructure();
00192 void BuildLocator();
00193 void GenerateRepresentation(int level, vtkPolyData *pd);
00194
00195 protected:
00196 vtkCellLocator();
00197 ~vtkCellLocator();
00198 vtkCellLocator(const vtkCellLocator&) {};
00199 void operator=(const vtkCellLocator&) {};
00200
00201 void GetBucketNeighbors(int ijk[3], int ndivs, int level);
00202 void GetOverlappingBuckets(float x[3], int ijk[3], float dist,
00203 int prevMinLevel[3], int prevMaxLevel[3]);
00204
00205 void ClearCellHasBeenVisited();
00206 void ClearCellHasBeenVisited(int id);
00207
00208 float Distance2ToBucket(float x[3], int nei[3]);
00209 float Distance2ToBounds(float x[3], float bounds[6]);
00210
00211 int NumberOfCellsPerBucket;
00212 int NumberOfOctants;
00213 float Bounds[6];
00214 int NumberOfParents;
00215 float H[3];
00216 int NumberOfDivisions;
00217 vtkIdList **Tree;
00218
00219 void MarkParents(void*, int, int, int, int, int);
00220 void GetChildren(int idx, int level, int children[8]);
00221 int GenerateIndex(int offset, int numDivs, int i, int j, int k, int &idx);
00222 void GenerateFace(int face, int numDivs, int i, int j, int k,
00223 vtkPoints *pts, vtkCellArray *polys);
00224
00225 vtkNeighborCells *Buckets;
00226 unsigned char *CellHasBeenVisited;
00227 unsigned char QueryNumber;
00228 int CacheCellBounds;
00229
00230 float (*CellBounds)[6];
00231
00232 };
00233
00234 #endif
00235
00236