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vtkFieldData Class Reference

represent and manipulate fields of data. More...

#include <vtkFieldData.h>

Inheritance diagram for vtkFieldData:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Initialize ()
int Allocate (const vtkIdType sz, const vtkIdType ext=1000)
vtkFieldData * MakeObject ()
void AllocateArrays (int num)
void SetNumberOfArrays (int num)
int GetNumberOfArrays ()
int AddArray (vtkDataArray *array)
vtkDataArrayGetArray (int i)
vtkDataArrayGetArray (const char *arrayName, int &index)
vtkDataArrayGetArray (const char *arrayName)
virtual void PassData (vtkFieldData *fd)
virtual void CopyAllOn ()
virtual void CopyAllOff ()
virtual void DeepCopy (vtkFieldData *da)
virtual void ShallowCopy (vtkFieldData *da)
void Squeeze ()
void Reset ()
virtual unsigned long GetActualMemorySize ()
unsigned long int GetMTime ()
void GetField (vtkIdList *ptId, vtkFieldData *f)
int GetArrayContainingComponent (int i, int &arrayComp)
int GetNumberOfComponents ()
vtkIdType GetNumberOfTuples ()
void SetNumberOfTuples (const vtkIdType number)
float * GetTuple (const vtkIdType i)
void GetTuple (const vtkIdType i, float *tuple)
void SetTuple (const vtkIdType i, const float *tuple)
void InsertTuple (const vtkIdType i, const float *tuple)
vtkIdType InsertNextTuple (const float *tuple)
float GetComponent (const vtkIdType i, const int j)
void SetComponent (const vtkIdType i, const int j, const float c)
void InsertComponent (const vtkIdType i, const int j, const float c)
void CopyFieldOnOff (const char *name, int onOff)
void ClearFieldFlags ()
int FindFlag (const char *field)
int GetFlag (const char *field)
void CopyFlags (const vtkFieldData *source)
virtual void RemoveArray (const char *name)
const char * GetArrayName (int i)
void CopyFieldOn (const char *name)
void CopyFieldOff (const char *name)

Static Public Methods

vtkFieldData * New ()
int IsTypeOf (const char *type)
vtkFieldData * SafeDownCast (vtkObject *o)

Public Attributes

CopyFieldFlagCopyFieldFlags
int NumberOfFieldFlags
int DoCopyAllOn
int DoCopyAllOff

Protected Methods

 vtkFieldData ()
 ~vtkFieldData ()
void SetArray (int i, vtkDataArray *array)
virtual void RemoveArray (int index)

Protected Attributes

int NumberOfArrays
int NumberOfActiveArrays
vtkDataArray ** Data
int TupleSize
float * Tuple

Detailed Description

represent and manipulate fields of data.

Date:
2001/11/13 14:09:25
Revision:
1.36

vtkFieldData represents and manipulates fields of data. The model of a field is a m x n matrix of data values, where m is the number of tuples, and n is the number of components. (A tuple is a row of n components in the matrix.) The field is assumed to be composed of a set of one or more data arrays, where the data in the arrays are of different types (e.g., int, float, char, etc.), and there may be variable numbers of components in each array. Note that each data array is assumed to be "m" in length (i.e., number of tuples), which typically corresponds to the number of points or cells in a dataset. Also, each data array must have a character-string name. (This is used to manipulate data.)

There are two ways of manipulating and interfacing to fields. You can do it generically by manipulating components/tuples via a float-type data exchange, or you can do it by grabbing the arrays and manipulating them directly. The former is simpler but performs type conversion, which is bad if your data has non-castable types like (void) pointers, or you lose information as a result of the cast. The, more efficient method means managing each array in the field. Using this method you can create faster, more efficient algorithms that do not lose information.

See also:
vtkDataArray vtkAttribueData vtkPointData vtkCellData
Tests:
vtkFieldData (Tests)

Definition at line 79 of file vtkFieldData.h.


Constructor & Destructor Documentation

vtkFieldData::vtkFieldData   [protected]
 

vtkFieldData::~vtkFieldData   [protected]
 


Member Function Documentation

vtkFieldData* vtkFieldData::New   [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

virtual const char* vtkFieldData::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

int vtkFieldData::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

virtual int vtkFieldData::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

vtkFieldData* vtkFieldData::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

void vtkFieldData::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkCellData, vtkDataSetAttributes, and vtkPointData.

virtual void vtkFieldData::Initialize   [virtual]
 

Release all data but do not delete object.

Reimplemented in vtkDataSetAttributes.

int vtkFieldData::Allocate const vtkIdType    sz,
const vtkIdType    ext = 1000
 

Allocate data for each array. Note that ext is no longer used.

vtkFieldData* vtkFieldData::MakeObject  
 

Virtual constructor creates a field with the same number of data arrays and types of data arrays, but the arrays contain nothing.

void vtkFieldData::AllocateArrays int    num
 

AllocateOfArrays actually sets the number of vtkDataArray pointers in the vtkFieldData object, not the number of used pointers (arrays). Adding more arrays will cause the object to dynamically adjust the number of pointers if it needs to extend. Although AllocateArrays can be used if the number of arrays which will be added is known, it can be omitted with a small computation cost.

void vtkFieldData::SetNumberOfArrays int    num [inline]
 

Definition at line 106 of file vtkFieldData.h.

int vtkFieldData::GetNumberOfArrays  
 

Get the number of arrays of data available. This does not include NULL array pointers therefore after fd->AllocateArray(n); nArrays = GetNumberOfArrays() nArrays is not necessarily equal to n.

int vtkFieldData::AddArray vtkDataArray   array
 

Add an array to the array list. If an array with the same name already exists - then the added array will replace it.

virtual void vtkFieldData::RemoveArray const char *    name [inline, virtual]
 

Remove an array (with the given name) from the list of arrays.

Reimplemented in vtkDataSetAttributes.

Definition at line 125 of file vtkFieldData.h.

vtkDataArray* vtkFieldData::GetArray int    i
 

Return the ith array in the field. A NULL is returned if the index i is out of range.

vtkDataArray* vtkFieldData::GetArray const char *    arrayName,
int &    index
 

Return the array with the name given. Returns NULL is array not found. Also returns index of array if found, -1 otherwise

vtkDataArray* vtkFieldData::GetArray const char *    arrayName
 

const char* vtkFieldData::GetArrayName int    i [inline]
 

Get the name of ith array. Note that this is equivalent to: GetArray(i)->GetName() if ith array pointer is not NULL

Definition at line 147 of file vtkFieldData.h.

virtual void vtkFieldData::PassData vtkFieldData *    fd [virtual]
 

Pass entire arrays of input data through to output. Obey the "copy" flags.

Reimplemented in vtkDataSetAttributes.

void vtkFieldData::CopyFieldOn const char *    name [inline]
 

Turn on/off the copying of the field specified by name. During the copying/passing, the following rules are followed for each array: 1. If the copy flag for an array is set (on or off), it is applied This overrides rule 2. 2. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Definition at line 171 of file vtkFieldData.h.

void vtkFieldData::CopyFieldOff const char *    name [inline]
 

Turn on/off the copying of the field specified by name. During the copying/passing, the following rules are followed for each array: 1. If the copy flag for an array is set (on or off), it is applied This overrides rule 2. 2. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Definition at line 172 of file vtkFieldData.h.

virtual void vtkFieldData::CopyAllOn   [virtual]
 

Turn on copying of all data. During the copying/passing, the following rules are followed for each array: 1. If the copy flag for an array is set (on or off), it is applied This overrides rule 2. 2. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Reimplemented in vtkDataSetAttributes.

virtual void vtkFieldData::CopyAllOff   [virtual]
 

Turn off copying of all data. During the copying/passing, the following rules are followed for each array: 1. If the copy flag for an array is set (on or off), it is applied This overrides rule 2. 2. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Reimplemented in vtkDataSetAttributes.

virtual void vtkFieldData::DeepCopy vtkFieldData *    pd [virtual]
 

Copy a field by creating new data arrays (i.e., duplicate storage).

Reimplemented in vtkDataSetAttributes.

virtual void vtkFieldData::ShallowCopy vtkFieldData *    pd [virtual]
 

Copy a field by reference counting the data arrays.

Reimplemented in vtkDataSetAttributes.

void vtkFieldData::Squeeze  
 

Squeezes each data array in the field (Squeeze() reclaims unused memory.)

void vtkFieldData::Reset  
 

Resets each data array in the field (Reset() does not release memory but it makes the arrays look like they are empty.)

virtual unsigned long vtkFieldData::GetActualMemorySize   [virtual]
 

Return the memory in kilobytes consumed by this field data. Used to support streaming and reading/writing data. The value returned is guaranteed to be greater than or equal to the memory required to actually represent the data represented by this object.

unsigned long int vtkFieldData::GetMTime   [virtual]
 

Check object's components for modified times.

Reimplemented from vtkObject.

void vtkFieldData::GetField vtkIdList   ptId,
vtkFieldData *    f
 

Get a field from a list of ids. Supplied field f should have same types and number of data arrays as this one (i.e., like MakeObject() returns). This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

int vtkFieldData::GetArrayContainingComponent int    i,
int &    arrayComp
 

Return the array containing the ith component of the field. The return value is an integer number n 0<=n<this->NumberOfArrays. Also, an integer value is returned indicating the component in the array is returned. Method returns -1 if specified component is not in the field. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

int vtkFieldData::GetNumberOfComponents  
 

Get the number of components in the field. This is determined by adding up the components in each non-NULL array. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

vtkIdType vtkFieldData::GetNumberOfTuples  
 

Get the number of tuples in the field. Note: some fields have arrays with different numbers of tuples; this method returns the number of tuples in the first array. Mixed-length arrays may have to be treated specially. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::SetNumberOfTuples const vtkIdType    number
 

Set the number of tuples for each data array in the field. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

float* vtkFieldData::GetTuple const vtkIdType    i
 

Return a tuple consisting of a concatenation of all data from all the different arrays. Note that everything is converted to and from float values. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::GetTuple const vtkIdType    i,
float *    tuple
 

Copy the ith tuple value into a user provided tuple array. Make sure that you've allocated enough space for the copy. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::SetTuple const vtkIdType    i,
const float *    tuple
 

Set the tuple value at the ith location. Set operations mean that no range checking is performed, so they're faster. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::InsertTuple const vtkIdType    i,
const float *    tuple
 

Insert the tuple value at the ith location. Range checking is performed and memory allocates as necessary. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

vtkIdType vtkFieldData::InsertNextTuple const float *    tuple
 

Insert the tuple value at the end of the tuple matrix. Range checking is performed and memory is allocated as necessary. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

float vtkFieldData::GetComponent const vtkIdType    i,
const int    j
 

Get the component value at the ith tuple (or row) and jth component (or column). This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::SetComponent const vtkIdType    i,
const int    j,
const float    c
 

Set the component value at the ith tuple (or row) and jth component (or column). Range checking is not performed, so set the object up properly before invoking. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::InsertComponent const vtkIdType    i,
const int    j,
const float    c
 

Insert the component value at the ith tuple (or row) and jth component (or column). Range checking is performed and memory allocated as necessary o hold data. This method should not be used if the instance is from a subclass of vtkFieldData (vtkPointData or vtkCellData). This is because in those cases, the attribute data is stored with the other fields and will cause the method to behave in an unexpected way.

void vtkFieldData::SetArray int    i,
vtkDataArray   array
[protected]
 

Set an array to define the field.

virtual void vtkFieldData::RemoveArray int    index [protected, virtual]
 

Reimplemented in vtkDataSetAttributes.

void vtkFieldData::CopyFieldOnOff const char *    name,
int    onOff
 

void vtkFieldData::ClearFieldFlags  
 

int vtkFieldData::FindFlag const char *    field
 

int vtkFieldData::GetFlag const char *    field
 

void vtkFieldData::CopyFlags const vtkFieldData *    source
 


Member Data Documentation

int vtkFieldData::NumberOfArrays [protected]
 

Definition at line 324 of file vtkFieldData.h.

int vtkFieldData::NumberOfActiveArrays [protected]
 

Definition at line 325 of file vtkFieldData.h.

vtkDataArray** vtkFieldData::Data [protected]
 

Definition at line 326 of file vtkFieldData.h.

int vtkFieldData::TupleSize [protected]
 

Definition at line 328 of file vtkFieldData.h.

float* vtkFieldData::Tuple [protected]
 

Definition at line 329 of file vtkFieldData.h.

CopyFieldFlag* vtkFieldData::CopyFieldFlags
 

Definition at line 417 of file vtkFieldData.h.

int vtkFieldData::NumberOfFieldFlags
 

Definition at line 418 of file vtkFieldData.h.

int vtkFieldData::DoCopyAllOn
 

Definition at line 424 of file vtkFieldData.h.

int vtkFieldData::DoCopyAllOff
 

Definition at line 425 of file vtkFieldData.h.


The documentation for this class was generated from the following file:
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