#include <vtkMesaActor.h>
Inheritance diagram for vtkMesaActor:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | Render (vtkRenderer *ren, vtkMapper *mapper) |
vtkProperty * | MakeProperty () |
Static Public Methods | |
vtkMesaActor * | New () |
int | IsTypeOf (const char *type) |
vtkMesaActor * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkMesaActor () | |
~vtkMesaActor () |
vtkMesaActor is a concrete implementation of the abstract class vtkActor. vtkMesaActor interfaces to the Mesa rendering library.
Definition at line 63 of file vtkMesaActor.h.
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Definition at line 78 of file vtkMesaActor.h. |
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Definition at line 79 of file vtkMesaActor.h. |
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Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map. Reimplemented from vtkActor. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor. |
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Actual actor render method. Reimplemented from vtkActor. |
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Create a vtkMesaProperty, used by the super class to create a compatible class with the vtkMesaActor. Reimplemented from vtkActor. |