00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: $RCSfile: vtkActor.h,v $ 00005 Language: C++ 00006 00007 00008 Copyright (c) 1993-2001 Ken Martin, Will Schroeder, Bill Lorensen 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 00017 * Redistributions in binary form must reproduce the above copyright notice, 00018 this list of conditions and the following disclaimer in the documentation 00019 and/or other materials provided with the distribution. 00020 00021 * Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names 00022 of any contributors may be used to endorse or promote products derived 00023 from this software without specific prior written permission. 00024 00025 * Modified source versions must be plainly marked as such, and must not be 00026 misrepresented as being the original software. 00027 00028 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' 00029 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00030 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00031 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR 00032 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00033 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00034 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00036 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00037 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00038 00039 =========================================================================*/ 00065 #ifndef __vtkActor_h 00066 #define __vtkActor_h 00067 00068 #include "vtkProp3D.h" 00069 #include "vtkProperty.h" 00070 #include "vtkTexture.h" 00071 #include "vtkMapper.h" 00072 00073 class vtkRenderer; 00074 class vtkPropCollection; 00075 class vtkActorCollection; 00076 00077 class VTK_RENDERING_EXPORT vtkActor : public vtkProp3D 00078 { 00079 public: 00080 vtkTypeMacro(vtkActor,vtkProp3D); 00081 void PrintSelf(ostream& os, vtkIndent indent); 00082 00086 static vtkActor *New(); 00087 00091 virtual void GetActors(vtkPropCollection *); 00092 00094 00095 virtual int RenderOpaqueGeometry(vtkViewport *viewport); 00096 virtual int RenderTranslucentGeometry(vtkViewport *viewport); 00098 00104 virtual void Render(vtkRenderer *, vtkMapper *) {}; 00105 00107 void ShallowCopy(vtkProp *prop); 00108 00112 void ReleaseGraphicsResources(vtkWindow *); 00113 00115 00120 void SetProperty(vtkProperty *lut); 00121 vtkProperty *GetProperty(); 00123 00127 virtual vtkProperty* MakeProperty(); 00128 00130 00134 void SetBackfaceProperty(vtkProperty *lut); 00135 vtkProperty *GetBackfaceProperty(); 00137 00139 00142 vtkSetObjectMacro(Texture,vtkTexture); 00143 vtkGetObjectMacro(Texture,vtkTexture); 00145 00147 00151 vtkSetObjectMacro(Mapper,vtkMapper); 00153 00155 00156 vtkGetObjectMacro(Mapper,vtkMapper); 00158 00160 00163 void GetBounds(float bounds[6]) {this->vtkProp3D::GetBounds( bounds );}; 00164 float *GetBounds(); 00166 00173 virtual void ApplyProperties() {return;}; 00174 00177 unsigned long int GetMTime(); 00178 00183 virtual unsigned long GetRedrawMTime(); 00184 00186 00190 virtual void InitPartTraversal(); 00191 virtual vtkActor *GetNextPart(); 00192 virtual int GetNumberOfParts(); 00194 00195 protected: 00196 vtkActor(); 00197 ~vtkActor(); 00198 00199 vtkProperty *Property; 00200 vtkProperty *BackfaceProperty; 00201 vtkTexture *Texture; 00202 vtkMapper *Mapper; 00203 00204 // is this actor opaque 00205 int GetIsOpaque(); 00206 00207 // Bounds are cached in an actor - the MapperBounds are also cache to 00208 // help know when the Bounds need to be recomputed. 00209 float MapperBounds[6]; 00210 vtkTimeStamp BoundsMTime; 00211 00212 private: 00213 vtkActor(const vtkActor&); // Not implemented. 00214 void operator=(const vtkActor&); // Not implemented. 00215 }; 00216 00217 #endif 00218