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vtkImageMapper Class Reference

#include <vtkImageMapper.h>

Inheritance diagram for vtkImageMapper:

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List of all members.

Detailed Description

2D image display

Date:
2002/05/28 03:33:50
Revision:
1.31

vtkImageMapper provides 2D image display support for vtk. It is a Mapper2D subclass that can be associated with an Actor2D and placed within a RenderWindow or ImageWindow.

See also:
vtkMapper2D vtkActor2D
Created by:
  • Martin, Ken
CVS contributions (if > 5%):
  • Martin, Ken (55%)
  • Biddiscombe, John (22%)
  • Yamrom, Boris (10%)
  • Law, Charles (6%)
CVS logs (CVSweb):
  • .h (/Rendering/vtkImageMapper.h)
  • .cxx (/Rendering/vtkImageMapper.cxx)
Tests:
vtkImageMapper (Tests)

Definition at line 56 of file vtkImageMapper.h.

Public Types

typedef vtkMapper2D Superclass

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
unsigned long int GetMTime ()
void RenderStart (vtkViewport *viewport, vtkActor2D *actor)
virtual void RenderData (vtkViewport *, vtkImageData *, vtkActor2D *)=0
virtual void SetColorWindow (float)
virtual float GetColorWindow ()
virtual void SetColorLevel (float)
virtual float GetColorLevel ()
virtual void SetZSlice (int)
virtual int GetZSlice ()
int GetWholeZMin ()
int GetWholeZMax ()
float GetColorShift ()
float GetColorScale ()
virtual void SetInput (vtkImageData *input)
vtkImageDataGetInput ()
virtual void SetRenderToRectangle (int)
virtual int GetRenderToRectangle ()
virtual void RenderToRectangleOn ()
virtual void RenderToRectangleOff ()
virtual void SetUseCustomExtents (int)
virtual int GetUseCustomExtents ()
virtual void UseCustomExtentsOn ()
virtual void UseCustomExtentsOff ()
virtual void SetCustomDisplayExtents (int data[])
virtual int * GetCustomDisplayExtents ()
virtual void GetCustomDisplayExtents (int data[4])

Static Public Methods

int IsTypeOf (const char *type)
vtkImageMapper * SafeDownCast (vtkObject *o)
vtkImageMapper * New ()

Public Attributes

int DisplayExtent [6]

Protected Methods

 vtkImageMapper ()
 ~vtkImageMapper ()

Protected Attributes

float ColorWindow
float ColorLevel
int PositionAdjustment [2]
int ZSlice
int UseCustomExtents
int CustomDisplayExtents [4]
int RenderToRectangle


Member Typedef Documentation

typedef vtkMapper2D vtkImageMapper::Superclass
 

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

Definition at line 59 of file vtkImageMapper.h.


Constructor & Destructor Documentation

vtkImageMapper::vtkImageMapper   [protected]
 

vtkImageMapper::~vtkImageMapper   [protected]
 


Member Function Documentation

virtual const char* vtkImageMapper::GetClassName   [virtual]
 

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

int vtkImageMapper::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

virtual int vtkImageMapper::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

vtkImageMapper* vtkImageMapper::SafeDownCast vtkObject   o [static]
 

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

vtkImageMapper* vtkImageMapper::New   [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

void vtkImageMapper::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

unsigned long int vtkImageMapper::GetMTime   [virtual]
 

Override Modifiedtime as we have added a lookuptable

Reimplemented from vtkAbstractMapper.

Reimplemented in vtkWin32ImageMapper.

virtual void vtkImageMapper::SetColorWindow float    [virtual]
 

Set/Get the window value for window/level

virtual float vtkImageMapper::GetColorWindow   [virtual]
 

Set/Get the window value for window/level

virtual void vtkImageMapper::SetColorLevel float    [virtual]
 

Set/Get the level value for window/level

virtual float vtkImageMapper::GetColorLevel   [virtual]
 

Set/Get the level value for window/level

virtual void vtkImageMapper::SetZSlice int    [virtual]
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

virtual int vtkImageMapper::GetZSlice   [virtual]
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

int vtkImageMapper::GetWholeZMin  
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

int vtkImageMapper::GetWholeZMax  
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

void vtkImageMapper::RenderStart vtkViewport   viewport,
vtkActor2D   actor
 

Draw the image to the screen.

Referenced by vtkMesaImageMapper::RenderOpaqueGeometry(), vtkWin32ImageMapper::RenderOverlay(), and vtkOpenGLImageMapper::RenderOverlay().

virtual void vtkImageMapper::RenderData vtkViewport  ,
vtkImageData  ,
vtkActor2D  
[pure virtual]
 

Function called by Render to actually draw the image to to the screen

Implemented in vtkMesaImageMapper, vtkOpenGLImageMapper, and vtkWin32ImageMapper.

float vtkImageMapper::GetColorShift  
 

Methods used internally for performing the Window/Level mapping.

float vtkImageMapper::GetColorScale  
 

Methods used internally for performing the Window/Level mapping.

virtual void vtkImageMapper::SetInput vtkImageData   input [virtual]
 

Set the Input of a filter.

vtkImageData* vtkImageMapper::GetInput  
 

Set the Input of a filter.

virtual void vtkImageMapper::SetRenderToRectangle int    [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual int vtkImageMapper::GetRenderToRectangle   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::RenderToRectangleOn   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::RenderToRectangleOff   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::SetUseCustomExtents int    [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual int vtkImageMapper::GetUseCustomExtents   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::UseCustomExtentsOn   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::UseCustomExtentsOff   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::SetCustomDisplayExtents int    data[] [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied

virtual int* vtkImageMapper::GetCustomDisplayExtents   [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::GetCustomDisplayExtents int    data[4] [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied


Member Data Documentation

int vtkImageMapper::DisplayExtent[6]
 

Definition at line 105 of file vtkImageMapper.h.

float vtkImageMapper::ColorWindow [protected]
 

Definition at line 144 of file vtkImageMapper.h.

float vtkImageMapper::ColorLevel [protected]
 

Definition at line 145 of file vtkImageMapper.h.

int vtkImageMapper::PositionAdjustment[2] [protected]
 

Definition at line 147 of file vtkImageMapper.h.

int vtkImageMapper::ZSlice [protected]
 

Definition at line 148 of file vtkImageMapper.h.

int vtkImageMapper::UseCustomExtents [protected]
 

Definition at line 149 of file vtkImageMapper.h.

int vtkImageMapper::CustomDisplayExtents[4] [protected]
 

Definition at line 150 of file vtkImageMapper.h.

int vtkImageMapper::RenderToRectangle [protected]
 

Definition at line 151 of file vtkImageMapper.h.


The documentation for this class was generated from the following file: