#include <vtkOpenGLFreeTypeTextMapper.h>
Inheritance diagram for vtkOpenGLFreeTypeTextMapper:
vtkOpenGLFreeTypeTextMapper provides 2D text annotation support for VTK using the FreeType and FTGL libraries. Normally the user should use vtktextMapper which in turn will use this class.
Definition at line 52 of file vtkOpenGLFreeTypeTextMapper.h.
Public Types | |
typedef vtkTextMapper | Superclass |
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
void | RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) |
virtual void | ReleaseGraphicsResources (vtkWindow *) |
virtual void | GetSize (vtkViewport *viewport, int size[2]) |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkOpenGLFreeTypeTextMapper * | SafeDownCast (vtkObject *o) |
vtkOpenGLFreeTypeTextMapper * | New () |
Protected Methods | |
vtkOpenGLFreeTypeTextMapper () | |
~vtkOpenGLFreeTypeTextMapper () | |
Protected Attributes | |
vtkTimeStamp | SizeBuildTime |
int | LastSize [2] |
int | LastLargestDescender |
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Reimplemented from vtkTextMapper. Definition at line 55 of file vtkOpenGLFreeTypeTextMapper.h. |
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Reimplemented from vtkTextMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. |
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Reimplemented from vtkTextMapper. |
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Creates a new text mapper. Reimplemented from vtkTextMapper. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkTextMapper. |
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Actally draw the text. Reimplemented from vtkMapper2D. |
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Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkAbstractMapper. |
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What is the size of the rectangle required to draw this mapper ? Reimplemented from vtkTextMapper. |
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Definition at line 74 of file vtkOpenGLFreeTypeTextMapper.h. |
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Definition at line 75 of file vtkOpenGLFreeTypeTextMapper.h. |
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Definition at line 76 of file vtkOpenGLFreeTypeTextMapper.h. |