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vtkOpenGLPolyDataMapper2D Class Reference

#include <vtkOpenGLPolyDataMapper2D.h>

Inheritance diagram for vtkOpenGLPolyDataMapper2D:

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Collaboration diagram for vtkOpenGLPolyDataMapper2D:

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List of all members.

Public Types

typedef vtkPolyDataMapper2D Superclass

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
virtual void PrintSelf (ostream &os, vtkIndent indent)
void RenderOverlay (vtkViewport *viewport, vtkActor2D *actor)

Static Public Methods

int IsTypeOf (const char *type)
vtkOpenGLPolyDataMapper2D * SafeDownCast (vtkObject *o)
vtkOpenGLPolyDataMapper2D * New ()

Protected Methods

 vtkOpenGLPolyDataMapper2D ()
 ~vtkOpenGLPolyDataMapper2D ()

Member Typedef Documentation

typedef vtkPolyDataMapper2D vtkOpenGLPolyDataMapper2D::Superclass
 

Reimplemented from vtkPolyDataMapper2D.

Definition at line 52 of file vtkOpenGLPolyDataMapper2D.h.


Constructor & Destructor Documentation

vtkOpenGLPolyDataMapper2D::vtkOpenGLPolyDataMapper2D   [inline, protected]
 

Definition at line 60 of file vtkOpenGLPolyDataMapper2D.h.

vtkOpenGLPolyDataMapper2D::~vtkOpenGLPolyDataMapper2D   [inline, protected]
 

Definition at line 61 of file vtkOpenGLPolyDataMapper2D.h.


Member Function Documentation

virtual const char* vtkOpenGLPolyDataMapper2D::GetClassName   [virtual]
 

Reimplemented from vtkPolyDataMapper2D.

int vtkOpenGLPolyDataMapper2D::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataMapper2D.

virtual int vtkOpenGLPolyDataMapper2D::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataMapper2D.

vtkOpenGLPolyDataMapper2D* vtkOpenGLPolyDataMapper2D::SafeDownCast vtkObject   o [static]
 

Reimplemented from vtkPolyDataMapper2D.

vtkOpenGLPolyDataMapper2D* vtkOpenGLPolyDataMapper2D::New   [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkPolyDataMapper2D.

virtual void vtkOpenGLPolyDataMapper2D::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataMapper2D.

void vtkOpenGLPolyDataMapper2D::RenderOverlay vtkViewport   viewport,
vtkActor2D   actor
[virtual]
 

Actually draw the poly data.

Reimplemented from vtkMapper2D.


The documentation for this class was generated from the following file: