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Rendering/vtkActorCollection.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkActorCollection.h,v $
00005   Language:  C++
00006 
00007   Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen 
00008   All rights reserved.
00009   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00010 
00011      This software is distributed WITHOUT ANY WARRANTY; without even 
00012      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
00013      PURPOSE.  See the above copyright notice for more information.
00014 
00015 =========================================================================*/
00045 #ifndef __vtkActorC_h
00046 #define __vtkActorC_h
00047 
00048 #include "vtkPropCollection.h"
00049 #include "vtkActor.h" // For inline methods
00050 
00051 class vtkProperty;
00052 
00053 class VTK_RENDERING_EXPORT vtkActorCollection : public vtkPropCollection
00054 {
00055 public:
00056   static vtkActorCollection *New();
00057   vtkTypeRevisionMacro(vtkActorCollection,vtkPropCollection);
00058   virtual void PrintSelf(ostream& os, vtkIndent indent);
00059 
00061   void AddItem(vtkActor *a);
00062 
00064   vtkActor *GetNextActor();
00065 
00067   vtkActor *GetLastActor();
00068 
00070 
00073   vtkActor *GetNextItem();
00074   vtkActor *GetLastItem();
00076 
00078   void ApplyProperties(vtkProperty *p); 
00079 
00080 protected:
00081   vtkActorCollection() {};
00082   ~vtkActorCollection() {};
00083     
00084 
00085 private:
00086   // hide the standard AddItem from the user and the compiler.
00087   void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
00088   void AddItem(vtkProp *o) { this->vtkPropCollection::AddItem(o); };
00089 
00090 private:
00091   vtkActorCollection(const vtkActorCollection&);  // Not implemented.
00092   void operator=(const vtkActorCollection&);  // Not implemented.
00093 };
00094 
00095 inline void vtkActorCollection::AddItem(vtkActor *a) 
00096 {
00097   this->vtkCollection::AddItem((vtkObject *)a);
00098 }
00099 
00100 inline vtkActor *vtkActorCollection::GetNextActor() 
00101 { 
00102   return static_cast<vtkActor *>(this->GetNextItemAsObject());
00103 }
00104 
00105 inline vtkActor *vtkActorCollection::GetLastActor() 
00106 { 
00107   if ( this->Bottom == NULL )
00108     {
00109     return NULL;
00110     }
00111   else
00112     {
00113     return static_cast<vtkActor *>(this->Bottom->Item);
00114     }
00115 }
00116 
00117 inline vtkActor *vtkActorCollection::GetNextItem() 
00118 { 
00119   return this->GetNextActor();
00120 }
00121 
00122 inline vtkActor *vtkActorCollection::GetLastItem() 
00123 {
00124   return this->GetLastActor();
00125 }
00126 
00127 #endif
00128 
00129 
00130 
00131 
00132