Main Page | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Class Members | File Members | Related Pages

vtkImageAppend Class Reference

#include <vtkImageAppend.h>

Inheritance diagram for vtkImageAppend:

Inheritance graph
[legend]
Collaboration diagram for vtkImageAppend:

Collaboration graph
[legend]
List of all members.

Detailed Description

Collects data from multiple inputs into one image.

vtkImageAppend takes the components from multiple inputs and merges them into one output. The output images are append along the "AppendAxis". Except for the append axis, all inputs must have the same extent. All inputs must have the same number of scalar components. A future extension might be to pad or clip inputs to have the same extent. The output has the same origin and spacing as the first input. The origin and spacing of all other inputs are ignored. All inputs must have the same scalar type.

Tests:
vtkImageAppend (Tests)

Definition at line 37 of file vtkImageAppend.h.

Public Types

typedef vtkThreadedImageAlgorithm Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void SetInput (int num, vtkDataObject *input)
void SetInput (vtkDataObject *input)
vtkDataObjectGetInput (int num)
vtkDataObjectGetInput ()
int GetNumberOfInputs ()
virtual void SetAppendAxis (int)
virtual int GetAppendAxis ()
virtual void SetPreserveExtents (int)
virtual int GetPreserveExtents ()
virtual void PreserveExtentsOn ()
virtual void PreserveExtentsOff ()

Static Public Member Functions

static vtkImageAppendNew ()
static int IsTypeOf (const char *type)
static vtkImageAppendSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkImageAppend ()
 ~vtkImageAppend ()
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
void ThreadedRequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int ext[6], int id)
virtual int FillInputPortInformation (int, vtkInformation *)
void InitOutput (int outExt[6], vtkImageData *outData)
void InternalComputeInputUpdateExtent (int *inExt, int *outExt, int *inWextent, int whichInput)

Protected Attributes

int PreserveExtents
int AppendAxis
int * Shifts


Member Typedef Documentation

typedef vtkThreadedImageAlgorithm vtkImageAppend::Superclass
 

Reimplemented from vtkThreadedImageAlgorithm.

Definition at line 41 of file vtkImageAppend.h.


Constructor & Destructor Documentation

vtkImageAppend::vtkImageAppend  )  [protected]
 

vtkImageAppend::~vtkImageAppend  )  [protected]
 


Member Function Documentation

static vtkImageAppend* vtkImageAppend::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

virtual const char* vtkImageAppend::GetClassName  )  [virtual]
 

Reimplemented from vtkThreadedImageAlgorithm.

static int vtkImageAppend::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkThreadedImageAlgorithm.

virtual int vtkImageAppend::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkThreadedImageAlgorithm.

static vtkImageAppend* vtkImageAppend::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkThreadedImageAlgorithm.

void vtkImageAppend::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkThreadedImageAlgorithm.

void vtkImageAppend::SetInput int  num,
vtkDataObject input
 

Set an Input of this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::AddInputConnection(0, data).

Reimplemented from vtkImageAlgorithm.

void vtkImageAppend::SetInput vtkDataObject input  )  [inline]
 

Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.

Reimplemented from vtkImageAlgorithm.

Definition at line 49 of file vtkImageAppend.h.

References vtkImageAlgorithm::SetInput().

vtkDataObject* vtkImageAppend::GetInput int  num  ) 
 

Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).

Reimplemented from vtkImageAlgorithm.

vtkDataObject* vtkImageAppend::GetInput  )  [inline]
 

Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).

Reimplemented from vtkImageAlgorithm.

Definition at line 57 of file vtkImageAppend.h.

References vtkImageAlgorithm::GetInput().

int vtkImageAppend::GetNumberOfInputs  )  [inline]
 

Get the number of inputs to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetNumberOfInputConnections(0).

Definition at line 63 of file vtkImageAppend.h.

References vtkAlgorithm::GetNumberOfInputConnections().

virtual void vtkImageAppend::SetAppendAxis int   )  [virtual]
 

This axis is expanded to hold the multiple images. The default AppendAxis is the X axis. If you want to create a volue from a series of XY images, then you should set the AppendAxis to 2 (Z axis).

virtual int vtkImageAppend::GetAppendAxis  )  [virtual]
 

Get the number of inputs to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetNumberOfInputConnections(0).

virtual void vtkImageAppend::SetPreserveExtents int   )  [virtual]
 

By default "PreserveExtents" is off and the append axis is used. When "PreseveExtents" is on, the extent of the inputs is used to place the image in the output. The whole extent of the output is the union of the input whole extents. Any portion of the output not covered by the inputs is set to zero. The origin and spacing is taken from the first input.

virtual int vtkImageAppend::GetPreserveExtents  )  [virtual]
 

By default "PreserveExtents" is off and the append axis is used. When "PreseveExtents" is on, the extent of the inputs is used to place the image in the output. The whole extent of the output is the union of the input whole extents. Any portion of the output not covered by the inputs is set to zero. The origin and spacing is taken from the first input.

virtual void vtkImageAppend::PreserveExtentsOn  )  [virtual]
 

By default "PreserveExtents" is off and the append axis is used. When "PreseveExtents" is on, the extent of the inputs is used to place the image in the output. The whole extent of the output is the union of the input whole extents. Any portion of the output not covered by the inputs is set to zero. The origin and spacing is taken from the first input.

virtual void vtkImageAppend::PreserveExtentsOff  )  [virtual]
 

By default "PreserveExtents" is off and the append axis is used. When "PreseveExtents" is on, the extent of the inputs is used to place the image in the output. The whole extent of the output is the union of the input whole extents. Any portion of the output not covered by the inputs is set to zero. The origin and spacing is taken from the first input.

virtual int vtkImageAppend::RequestInformation vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector
[protected, virtual]
 

Reimplemented from vtkImageAlgorithm.

virtual int vtkImageAppend::RequestUpdateExtent vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector
[protected, virtual]
 

Reimplemented from vtkImageAlgorithm.

void vtkImageAppend::ThreadedRequestData vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector,
vtkImageData ***  inData,
vtkImageData **  outData,
int  ext[6],
int  id
[protected, virtual]
 

If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method. It is public so that the thread functions can call this method.

Reimplemented from vtkThreadedImageAlgorithm.

virtual int vtkImageAppend::FillInputPortInformation int  ,
vtkInformation
[protected, virtual]
 

Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkImageAlgorithm.

void vtkImageAppend::InitOutput int  outExt[6],
vtkImageData outData
[protected]
 

void vtkImageAppend::InternalComputeInputUpdateExtent int *  inExt,
int *  outExt,
int *  inWextent,
int  whichInput
[protected]
 


Member Data Documentation

int vtkImageAppend::PreserveExtents [protected]
 

Definition at line 89 of file vtkImageAppend.h.

int vtkImageAppend::AppendAxis [protected]
 

Definition at line 90 of file vtkImageAppend.h.

int* vtkImageAppend::Shifts [protected]
 

Definition at line 92 of file vtkImageAppend.h.


The documentation for this class was generated from the following file:
Generated on Mon Jan 21 23:48:18 2008 for VTK by  doxygen 1.4.3-20050530