#include <vtkImageAppendComponents.h>
Inheritance diagram for vtkImageAppendComponents:
vtkImageAppendComponents takes the components from two inputs and merges them into one output. If Input1 has M components, and Input2 has N components, the output will have M+N components with input1 components coming first.
Definition at line 34 of file vtkImageAppendComponents.h.
void | SetInput (int num, vtkDataObject *input) |
void | SetInput (vtkDataObject *input) |
static vtkImageAppendComponents * | SafeDownCast (vtkObject *o) |
Public Types | |
typedef vtkThreadedImageAlgorithm | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
int | GetNumberOfInputs () |
vtkDataObject * | GetInput (int num) |
vtkDataObject * | GetInput () |
Static Public Member Functions | |
static vtkImageAppendComponents * | New () |
static int | IsTypeOf (const char *type) |
Protected Member Functions | |
vtkImageAppendComponents () | |
~vtkImageAppendComponents () | |
virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
void | ThreadedRequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int ext[6], int id) |
virtual int | FillInputPortInformation (int, vtkInformation *) |
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Reimplemented from vtkThreadedImageAlgorithm. Definition at line 38 of file vtkImageAppendComponents.h. |
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Definition at line 62 of file vtkImageAppendComponents.h. |
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Definition at line 63 of file vtkImageAppendComponents.h. |
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on. Reimplemented from vtkAlgorithm. |
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Reimplemented from vtkThreadedImageAlgorithm. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkThreadedImageAlgorithm. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkThreadedImageAlgorithm. |
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Set an Input of this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::AddInputConnection(0, data). Reimplemented from vtkThreadedImageAlgorithm. |
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Set an Input of this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::AddInputConnection(0, data). Reimplemented from vtkImageAlgorithm. |
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Set an Input of this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::AddInputConnection(0, data). Reimplemented from vtkImageAlgorithm. Definition at line 45 of file vtkImageAppendComponents.h. References vtkImageAlgorithm::SetInput(). |
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Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num). Reimplemented from vtkImageAlgorithm. |
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Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num). Reimplemented from vtkImageAlgorithm. Definition at line 53 of file vtkImageAppendComponents.h. References vtkImageAlgorithm::GetInput(). |
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Get the number of inputs to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetNumberOfInputConnections(0). Definition at line 59 of file vtkImageAppendComponents.h. References vtkAlgorithm::GetNumberOfInputConnections(). |
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Reimplemented from vtkImageAlgorithm. |
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If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method. It is public so that the thread functions can call this method. Reimplemented from vtkThreadedImageAlgorithm. |
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Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle. Reimplemented from vtkImageAlgorithm. |