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vtkKdTree Class Reference

#include <vtkKdTree.h>

Inheritance diagram for vtkKdTree:

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Collaboration diagram for vtkKdTree:

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List of all members.

Detailed Description

a Kd-tree spatial decomposition of a set of points

Given one or more vtkDataSets, create a load balancing k-d tree decomposition of the points at the center of the cells. Or, create a k-d tree point locator from a list of points.

This class can also generate a PolyData representation of the boundaries of the spatial regions in the decomposition.

It can sort the regions with respect to a viewing direction, and it can decompose a list of regions into subsets, each of which represent a convex spatial region (since many algorithms require a convex region).

If the points were derived from cells, vtkKdTree can create a list of cell Ids for each region for each data set. Two lists are available - all cells with centroid in the region, and all cells that intersect the region but whose centroid lies in another region.

For the purpose of removing duplicate points quickly from large data sets, or for finding nearby points, we added another mode for building the locator. BuildLocatorFromPoints will build a k-d tree from one or more vtkPoints objects. This can be followed by BuildMapForDuplicatePoints which returns a mapping from the original ids to a subset of the ids that is unique within a supplied tolerance, or you can use FindPoint and FindClosestPoint to locate points in the original set that the tree was built from.

See also:
vtkLocator vtkCellLocator vtkPKdTree

Definition at line 71 of file vtkKdTree.h.
virtual void TimingOn ()
virtual void TimingOff ()
virtual void SetTiming (int)
virtual int GetTiming ()
static vtkKdTreeNew ()

Public Types

typedef vtkLocator Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual int GetNumberOfRegionsOrLess ()
virtual void SetNumberOfRegionsOrLess (int)
virtual int GetNumberOfRegionsOrMore ()
virtual void SetNumberOfRegionsOrMore (int)
virtual double GetFudgeFactor ()
virtual void SetFudgeFactor (double)
virtual vtkBSPCutsGetCuts ()
void SetCuts (vtkBSPCuts *cuts)
void OmitXPartitioning ()
void OmitYPartitioning ()
void OmitZPartitioning ()
void OmitXYPartitioning ()
void OmitYZPartitioning ()
void OmitZXPartitioning ()
void OmitNoPartitioning ()
void SetDataSet (vtkDataSet *set)
void SetNthDataSet (int index, vtkDataSet *set)
void RemoveDataSet (int index)
void RemoveDataSet (vtkDataSet *set)
void AddDataSet (vtkDataSet *set)
int GetNumberOfDataSets ()
vtkDataSetGetDataSet (int n)
vtkDataSetGetDataSet ()
int GetDataSet (vtkDataSet *set)
void GetBounds (double *bounds)
void GetRegionBounds (int regionID, double bounds[6])
void PrintRegion (int id)
void CreateCellLists (int DataSet, int *regionReqList, int reqListSize)
void CreateCellLists (vtkDataSet *set, int *regionReqList, int reqListSize)
void CreateCellLists (int *regionReqList, int listSize)
void DeleteCellLists ()
vtkIdListGetCellList (int regionID)
int * AllGetRegionContainingCell ()
int GetRegionContainingPoint (double x, double y, double z)
void BuildLocator ()
int MinimalNumberOfConvexSubRegions (vtkIntArray *regionIdList, double **convexRegionBounds)
int DepthOrderAllRegions (double *dop, vtkIntArray *orderedList)
vtkIdTypeArrayGetPointsInRegion (int regionId)
void FreeSearchStructure ()
void GenerateRepresentation (int level, vtkPolyData *pd)
virtual void PrintTiming (ostream &os, vtkIndent indent)
int NewGeometry ()
int NewGeometry (vtkDataSet **sets, int numDataSets)
virtual void SetMinCells (int)
virtual int GetMinCells ()
void SetNewBounds (double *bounds)
virtual int GetNumberOfRegions ()
void GetRegionDataBounds (int regionID, double bounds[6])
void PrintTree ()
void PrintVerboseTree ()
void CreateCellLists ()
virtual void SetIncludeRegionBoundaryCells (int)
virtual int GetIncludeRegionBoundaryCells ()
virtual void IncludeRegionBoundaryCellsOn ()
virtual void IncludeRegionBoundaryCellsOff ()
vtkIdListGetBoundaryCellList (int regionID)
vtkIdType GetCellLists (vtkIntArray *regions, int set, vtkIdList *inRegionCells, vtkIdList *onBoundaryCells)
vtkIdType GetCellLists (vtkIntArray *regions, vtkDataSet *set, vtkIdList *inRegionCells, vtkIdList *onBoundaryCells)
vtkIdType GetCellLists (vtkIntArray *regions, vtkIdList *inRegionCells, vtkIdList *onBoundaryCells)
int GetRegionContainingCell (vtkDataSet *set, vtkIdType cellID)
int GetRegionContainingCell (int set, vtkIdType cellID)
int GetRegionContainingCell (vtkIdType cellID)
int DepthOrderRegions (vtkIntArray *regionIds, double *dop, vtkIntArray *orderedList)
void BuildLocatorFromPoints (vtkPoints *ptArray)
void BuildLocatorFromPoints (vtkPoints **ptArray, int numPtArrays)
vtkIdTypeArrayBuildMapForDuplicatePoints (float tolerance)
vtkIdType FindPoint (double *x)
vtkIdType FindPoint (double x, double y, double z)
vtkIdType FindClosestPoint (double *x, double &dist2)
vtkIdType FindClosestPoint (double x, double y, double z, double &dist2)
vtkIdType FindClosestPointInRegion (int regionId, double *x, double &dist2)
vtkIdType FindClosestPointInRegion (int regionId, double x, double y, double z, double &dist2)
void GenerateRepresentation (int *regionList, int len, vtkPolyData *pd)
virtual void GenerateRepresentationUsingDataBoundsOn ()
virtual void GenerateRepresentationUsingDataBoundsOff ()
virtual void SetGenerateRepresentationUsingDataBounds (int)
virtual int GetGenerateRepresentationUsingDataBounds ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkKdTreeSafeDownCast (vtkObject *o)
static vtkKdNodeCopyTree (vtkKdNode *kd)

Protected Types

enum  { XDIM = 0, YDIM = 1, ZDIM = 2 }

Protected Member Functions

 vtkKdTree ()
 ~vtkKdTree ()
void SetCalculator (vtkKdNode *kd)
int ProcessUserDefinedCuts (double *bounds)
void SetCuts (vtkBSPCuts *cuts, int userDefined)
void UpdateBuildTime ()
int DivideTest (int numberOfPoints, int level)
void BuildRegionList ()
virtual int SelectCutDirection (vtkKdNode *kd)
void SetActualLevel ()
void GetRegionsAtLevel (int level, vtkKdNode **nodes)
int GetNumberOfCells ()
int GetDataSetsNumberOfCells (int set1, int set2)
void ComputeCellCenter (vtkDataSet *set, int cellId, float *center)
void ComputeCellCenter (vtkDataSet *set, int cellId, double *center)
float * ComputeCellCenters ()
float * ComputeCellCenters (int set)
float * ComputeCellCenters (vtkDataSet *set)
virtual void ReportReferences (vtkGarbageCollector *)

Static Protected Member Functions

static void DeleteAllDescendants (vtkKdNode *nd)
static void GetLeafNodeIds (vtkKdNode *node, vtkIntArray *ids)

Protected Attributes

vtkBSPIntersectionsBSPCalculator
int UserDefinedCuts
int ValidDirections
vtkKdNodeTop
vtkKdNode ** RegionList
vtkTimerLogTimerLog


Member Typedef Documentation

typedef vtkLocator vtkKdTree::Superclass
 

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

Definition at line 74 of file vtkKdTree.h.


Member Enumeration Documentation

anonymous enum [protected]
 

Enumerator:
XDIM 
YDIM 
ZDIM 

Definition at line 442 of file vtkKdTree.h.


Constructor & Destructor Documentation

vtkKdTree::vtkKdTree  )  [protected]
 

vtkKdTree::~vtkKdTree  )  [protected]
 


Member Function Documentation

virtual const char* vtkKdTree::GetClassName  )  [virtual]
 

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

static int vtkKdTree::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

virtual int vtkKdTree::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

static vtkKdTree* vtkKdTree::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

void vtkKdTree::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLocator.

Reimplemented in vtkPKdTree.

static vtkKdTree* vtkKdTree::New  )  [static]
 

Turn on timing of the k-d tree build

Reimplemented from vtkObject.

Reimplemented in vtkPKdTree.

virtual void vtkKdTree::TimingOn  )  [virtual]
 

Turn on timing of the k-d tree build

virtual void vtkKdTree::TimingOff  )  [virtual]
 

Turn on timing of the k-d tree build

virtual void vtkKdTree::SetTiming int   )  [virtual]
 

Turn on timing of the k-d tree build

virtual int vtkKdTree::GetTiming  )  [virtual]
 

Turn on timing of the k-d tree build

virtual void vtkKdTree::SetMinCells int   )  [virtual]
 

Minimum number of cells per spatial region. Default is 100.

virtual int vtkKdTree::GetMinCells  )  [virtual]
 

Minimum number of cells per spatial region. Default is 100.

virtual int vtkKdTree::GetNumberOfRegionsOrLess  )  [virtual]
 

Set/Get the number of spatial regions you want to get close to without going over. (The number of spatial regions is normally a power of two.) Call this before BuildLocator(). Default is unset.

virtual void vtkKdTree::SetNumberOfRegionsOrLess int   )  [virtual]
 

virtual int vtkKdTree::GetNumberOfRegionsOrMore  )  [virtual]
 

Set/Get the number of spatial regions you want to get close to while having at least this many regions. (The number of spatial regions is normally a power of two.) Default is unset.

virtual void vtkKdTree::SetNumberOfRegionsOrMore int   )  [virtual]
 

virtual double vtkKdTree::GetFudgeFactor  )  [virtual]
 

Some algorithms on k-d trees require a value that is a very small distance relative to the diameter of the entire space divided by the k-d tree. This factor is the maximum axis-aligned width of the space multipled by 10e-6.

virtual void vtkKdTree::SetFudgeFactor double   )  [virtual]
 

virtual vtkBSPCuts* vtkKdTree::GetCuts  )  [virtual]
 

Get a vtkBSPCuts object, a general object representing an axis- aligned spatial partitioning. Used by vtkBSPIntersections.

void vtkKdTree::SetCuts vtkBSPCuts cuts  ) 
 

Normally the k-d tree is computed from the dataset(s) provided in SetDataSet. Alternatively, you can provide the cuts that will be applied by calling SetCuts.

void vtkKdTree::OmitXPartitioning  ) 
 

Omit partitions along the X axis, yielding shafts in the X direction

void vtkKdTree::OmitYPartitioning  ) 
 

Omit partitions along the Y axis, yielding shafts in the Y direction

void vtkKdTree::OmitZPartitioning  ) 
 

Omit partitions along the Z axis, yielding shafts in the Z direction

void vtkKdTree::OmitXYPartitioning  ) 
 

Omit partitions along the X and Y axes, yielding slabs along Z

void vtkKdTree::OmitYZPartitioning  ) 
 

Omit partitions along the Y and Z axes, yielding slabs along X

void vtkKdTree::OmitZXPartitioning  ) 
 

Omit partitions along the Z and X axes, yielding slabs along Y

void vtkKdTree::OmitNoPartitioning  ) 
 

Partition along all three axes - this is the default

void vtkKdTree::SetDataSet vtkDataSet set  )  [virtual]
 

This class can compute a spatial decomposition based on the cells in a list of one or more input data sets. SetDataSet sets the first data set in the list to the named set. SetNthDataSet sets the data set at index N to the data set named. RemoveData set takes either the data set itself or an index and removes that data set from the list of data sets. AddDataSet adds a data set to the list of data sets.

Reimplemented from vtkLocator.

void vtkKdTree::SetNthDataSet int  index,
vtkDataSet set
 

void vtkKdTree::RemoveDataSet int  index  ) 
 

void vtkKdTree::RemoveDataSet vtkDataSet set  ) 
 

void vtkKdTree::AddDataSet vtkDataSet set  ) 
 

int vtkKdTree::GetNumberOfDataSets  )  [inline]
 

Get the number of data sets included in spatial paritioning

Definition at line 160 of file vtkKdTree.h.

vtkDataSet* vtkKdTree::GetDataSet int  n  ) 
 

Get the nth defined data set in the spatial partitioning. (If you used SetNthDataSet to define 0,1 and 3 and ask for data set 2, you get 3.)

vtkDataSet* vtkKdTree::GetDataSet  )  [inline, virtual]
 

Reimplemented from vtkLocator.

Definition at line 167 of file vtkKdTree.h.

References vtkLocator::GetDataSet().

int vtkKdTree::GetDataSet vtkDataSet set  ) 
 

Get handle for one of the data sets included in spatial paritioning. Handles can change after RemoveDataSet.

void vtkKdTree::GetBounds double *  bounds  ) 
 

Get the spatial bounds of the entire k-d tree space. Sets bounds array to xmin, xmax, ymin, ymax, zmin, zmax.

void vtkKdTree::SetNewBounds double *  bounds  ) 
 

There are certain applications where you want the bounds of the k-d tree space to be at least as large as a specified box. If the k-d tree has been built, you can expand it's bounds with this method. If the bounds supplied are smaller than those computed, they will be ignored.

virtual int vtkKdTree::GetNumberOfRegions  )  [virtual]
 

The number of leaf nodes of the tree, the spatial regions

void vtkKdTree::GetRegionBounds int  regionID,
double  bounds[6]
 

Get the spatial bounds of k-d tree region

void vtkKdTree::GetRegionDataBounds int  regionID,
double  bounds[6]
 

Get the bounds of the data within the k-d tree region

void vtkKdTree::PrintTree  ) 
 

Print out nodes of kd tree

void vtkKdTree::PrintVerboseTree  ) 
 

Get the bounds of the data within the k-d tree region

void vtkKdTree::PrintRegion int  id  ) 
 

Print out leaf node data for given id

void vtkKdTree::CreateCellLists int  DataSet,
int *  regionReqList,
int  reqListSize
 

Create a list for each of the requested regions, listing the IDs of all cells whose centroid falls in the region. These lists are obtained with GetCellList(). If no DataSet is specified, the cell list is created for DataSet 0. If no list of requested regions is provided, the cell lists for all regions are created. When CreateCellLists is called again, the lists created on the previous call are deleted.

void vtkKdTree::CreateCellLists vtkDataSet set,
int *  regionReqList,
int  reqListSize
 

void vtkKdTree::CreateCellLists int *  regionReqList,
int  listSize
 

void vtkKdTree::CreateCellLists  ) 
 

virtual void vtkKdTree::SetIncludeRegionBoundaryCells int   )  [virtual]
 

If IncludeRegionBoundaryCells is ON, CreateCellLists() will also create a list of cells which intersect a given region, but are not assigned to the region. These lists are obtained with GetBoundaryCellList(). Default is OFF.

virtual int vtkKdTree::GetIncludeRegionBoundaryCells  )  [virtual]
 

virtual void vtkKdTree::IncludeRegionBoundaryCellsOn  )  [virtual]
 

virtual void vtkKdTree::IncludeRegionBoundaryCellsOff  )  [virtual]
 

void vtkKdTree::DeleteCellLists  ) 
 

Free the memory used by the cell lists.

vtkIdList* vtkKdTree::GetCellList int  regionID  ) 
 

Get the cell list for a region. This returns a pointer to vtkKdTree's memory, so don't free it.

vtkIdList* vtkKdTree::GetBoundaryCellList int  regionID  ) 
 

The cell list obtained with GetCellList is the list of all cells such that their centroid is contained in the spatial region. It may also be desirable to get a list of all cells intersecting a spatial region, but with centroid in some other region. This is that list. This list is computed in CreateCellLists() if and only if IncludeRegionBoundaryCells is ON. This returns a pointer to KdTree's memory, so don't free it.

vtkIdType vtkKdTree::GetCellLists vtkIntArray regions,
int  set,
vtkIdList inRegionCells,
vtkIdList onBoundaryCells
 

For a list of regions, get two cell lists. The first lists the IDs all cells whose centroids lie in one of the regions. The second lists the IDs of all cells that intersect the regions, but whose centroid lies in a region not on the list. The total number of cell IDs written to both lists is returned. Either list pointer passed in can be NULL, and it will be ignored. If there are multiple data sets, you must specify which data set you wish cell IDs for. The caller should delete these two lists when done. This method uses the cell lists created in CreateCellLists(). If the cell list for any of the requested regions does not exist, then this method will call CreateCellLists() to create cell lists for *every* region of the k-d tree. You must remember to DeleteCellLists() when done with all calls to this method, as cell lists can require a great deal of memory.

vtkIdType vtkKdTree::GetCellLists vtkIntArray regions,
vtkDataSet set,
vtkIdList inRegionCells,
vtkIdList onBoundaryCells
 

The cell list obtained with GetCellList is the list of all cells such that their centroid is contained in the spatial region. It may also be desirable to get a list of all cells intersecting a spatial region, but with centroid in some other region. This is that list. This list is computed in CreateCellLists() if and only if IncludeRegionBoundaryCells is ON. This returns a pointer to KdTree's memory, so don't free it.

vtkIdType vtkKdTree::GetCellLists vtkIntArray regions,
vtkIdList inRegionCells,
vtkIdList onBoundaryCells
 

The cell list obtained with GetCellList is the list of all cells such that their centroid is contained in the spatial region. It may also be desirable to get a list of all cells intersecting a spatial region, but with centroid in some other region. This is that list. This list is computed in CreateCellLists() if and only if IncludeRegionBoundaryCells is ON. This returns a pointer to KdTree's memory, so don't free it.

int vtkKdTree::GetRegionContainingCell vtkDataSet set,
vtkIdType  cellID
 

Get the id of the region containing the cell centroid. If no DataSet is specified, assume DataSet 0. If you need the region ID for every cell, use AllGetRegionContainingCell instead. It is more efficient.

int vtkKdTree::GetRegionContainingCell int  set,
vtkIdType  cellID
 

Get the id of the region containing the cell centroid. If no DataSet is specified, assume DataSet 0. If you need the region ID for every cell, use AllGetRegionContainingCell instead. It is more efficient.

int vtkKdTree::GetRegionContainingCell vtkIdType  cellID  ) 
 

Get the id of the region containing the cell centroid. If no DataSet is specified, assume DataSet 0. If you need the region ID for every cell, use AllGetRegionContainingCell instead. It is more efficient.

int* vtkKdTree::AllGetRegionContainingCell  ) 
 

Get a list (in order by data set by cell id) of the region IDs of the region containing the centroid for each cell. This is faster than calling GetRegionContainingCell for each cell in the DataSet. vtkKdTree uses this list, so don't delete it.

int vtkKdTree::GetRegionContainingPoint double  x,
double  y,
double  z
 

Get the id of the region containing the specified location.

void vtkKdTree::BuildLocator  )  [virtual]
 

Create the k-d tree decomposition of the cells of the data set or data sets. Cells are assigned to k-d tree spatial regions based on the location of their centroids.

Implements vtkLocator.

Reimplemented in vtkPKdTree.

int vtkKdTree::MinimalNumberOfConvexSubRegions vtkIntArray regionIdList,
double **  convexRegionBounds
 

Given a list of region IDs, determine the decomposition of these regions into the minimal number of convex subregions. Due to the way the k-d tree is constructed, those convex subregions will be axis-aligned boxes. Return the minimal number of such convex regions that compose the original region list. This call will set convexRegionBounds to point to a list of the bounds of these regions. Caller should free this. There will be six values for each convex subregion (xmin, xmax, ymin, ymax, zmin, zmax). If the regions in the regionIdList form a box already, a "1" is returned and the second argument contains the bounds of the box.

int vtkKdTree::DepthOrderAllRegions double *  dop,
vtkIntArray orderedList
 

Given a direction of projection (typically obtained with vtkCamera::GetDirectionOfProjection()), this function creates a list of the k-d tree region IDs in order from front to back with respect to the that direction. The number of regions in the ordered list is returned. (This is not actually sorting the regions on their distance from the view plane, but there is no region on the list which blocks a region that appears earlier on the list.)

int vtkKdTree::DepthOrderRegions vtkIntArray regionIds,
double *  dop,
vtkIntArray orderedList
 

Given a direction of projection, and a list of k-d tree region IDs, this function creates an ordered list of those IDs in front to back order with respect to the camera's direction of projection. The number of regions in the ordered list is returned.

void vtkKdTree::BuildLocatorFromPoints vtkPoints ptArray  ) 
 

This is a special purpose locator that builds a k-d tree to find duplicate and near-by points. It builds the tree from one or more vtkPoints objects instead of from the cells of a vtkDataSet. This build would normally be followed by BuildMapForDuplicatePoints, FindPoint, or FindClosestPoint. Since this will build a normal k-d tree, all the region intersection queries will still work, as will most other calls except those that have "Cell" in the name. This method works most efficiently when the point arrays are float arrays.

void vtkKdTree::BuildLocatorFromPoints vtkPoints **  ptArray,
int  numPtArrays
 

Given a direction of projection, and a list of k-d tree region IDs, this function creates an ordered list of those IDs in front to back order with respect to the camera's direction of projection. The number of regions in the ordered list is returned.

vtkIdTypeArray* vtkKdTree::BuildMapForDuplicatePoints float  tolerance  ) 
 

This call returns a mapping from the original point IDs supplied to BuildLocatorFromPoints to a subset of those IDs that is unique within the specified tolerance. If points 2, 5, and 12 are the same, then IdMap[2] = IdMap[5] = IdMap[12] = 2 (or 5 or 12). "original point IDs" - For point IDs we start at 0 for the first point in the first vtkPoints object, and increase by 1 for subsequent points and subsequent vtkPoints objects. You must have called BuildLocatorFromPoints() before calling this. You are responsible for deleting the returned array.

vtkIdType vtkKdTree::FindPoint double *  x  ) 
 

Find the Id of the point that was previously supplied to BuildLocatorFromPoints(). Returns -1 if the point was not in the original array.

vtkIdType vtkKdTree::FindPoint double  x,
double  y,
double  z
 

This call returns a mapping from the original point IDs supplied to BuildLocatorFromPoints to a subset of those IDs that is unique within the specified tolerance. If points 2, 5, and 12 are the same, then IdMap[2] = IdMap[5] = IdMap[12] = 2 (or 5 or 12). "original point IDs" - For point IDs we start at 0 for the first point in the first vtkPoints object, and increase by 1 for subsequent points and subsequent vtkPoints objects. You must have called BuildLocatorFromPoints() before calling this. You are responsible for deleting the returned array.

vtkIdType vtkKdTree::FindClosestPoint double *  x,
double &  dist2
 

Find the Id of the point that was previously supplied to BuildLocatorFromPoints() which is closest to the given point. Set the square of the distance between the two points.

vtkIdType vtkKdTree::FindClosestPoint double  x,
double  y,
double  z,
double &  dist2
 

Find the Id of the point that was previously supplied to BuildLocatorFromPoints() which is closest to the given point. Set the square of the distance between the two points.

vtkIdType vtkKdTree::FindClosestPointInRegion int  regionId,
double *  x,
double &  dist2
 

Find the Id of the point in the given region which is closest to the given point. Return the ID of the point, and set the square of the distance of between the points.

vtkIdType vtkKdTree::FindClosestPointInRegion int  regionId,
double  x,
double  y,
double  z,
double &  dist2
 

Find the Id of the point in the given region which is closest to the given point. Return the ID of the point, and set the square of the distance of between the points.

vtkIdTypeArray* vtkKdTree::GetPointsInRegion int  regionId  ) 
 

Get a list of the original IDs of all points in a region. You must have called BuildLocatorFromPoints before calling this.

void vtkKdTree::FreeSearchStructure  )  [virtual]
 

Delete the k-d tree data structure. Also delete any cell lists that were computed with CreateCellLists().

Implements vtkLocator.

void vtkKdTree::GenerateRepresentation int  level,
vtkPolyData pd
[virtual]
 

Create a polydata representation of the boundaries of the k-d tree regions. If level equals GetLevel(), the leaf nodes are represented.

Implements vtkLocator.

void vtkKdTree::GenerateRepresentation int *  regionList,
int  len,
vtkPolyData pd
 

Generate a polygonal representation of a list of regions. Only leaf nodes have region IDs, so these will be leaf nodes.

virtual void vtkKdTree::GenerateRepresentationUsingDataBoundsOn  )  [virtual]
 

The polydata representation of the k-d tree shows the boundaries of the k-d tree decomposition spatial regions. The data inside the regions may not occupy the entire space. To draw just the bounds of the data in the regions, set this variable ON.

virtual void vtkKdTree::GenerateRepresentationUsingDataBoundsOff  )  [virtual]
 

Generate a polygonal representation of a list of regions. Only leaf nodes have region IDs, so these will be leaf nodes.

virtual void vtkKdTree::SetGenerateRepresentationUsingDataBounds int   )  [virtual]
 

Generate a polygonal representation of a list of regions. Only leaf nodes have region IDs, so these will be leaf nodes.

virtual int vtkKdTree::GetGenerateRepresentationUsingDataBounds  )  [virtual]
 

Generate a polygonal representation of a list of regions. Only leaf nodes have region IDs, so these will be leaf nodes.

virtual void vtkKdTree::PrintTiming ostream &  os,
vtkIndent  indent
[virtual]
 

Print timing of k-d tree build

Reimplemented in vtkPKdTree.

int vtkKdTree::NewGeometry  ) 
 

Return 1 if the geometry of the input data sets has changed since the last time the k-d tree was built.

int vtkKdTree::NewGeometry vtkDataSet **  sets,
int  numDataSets
 

Return 1 if the geometry of these data sets differs for the geometry of the last data sets used to build the k-d tree.

static vtkKdNode* vtkKdTree::CopyTree vtkKdNode kd  )  [static]
 

Create a copy of the binary tree representation of the k-d tree spatial partitioning provided.

void vtkKdTree::SetCalculator vtkKdNode kd  )  [protected]
 

int vtkKdTree::ProcessUserDefinedCuts double *  bounds  )  [protected]
 

void vtkKdTree::SetCuts vtkBSPCuts cuts,
int  userDefined
[protected]
 

void vtkKdTree::UpdateBuildTime  )  [protected]
 

Save enough state so NewGeometry() can work, and update the BuildTime time stamp.

int vtkKdTree::DivideTest int  numberOfPoints,
int  level
[protected]
 

Prior to dividing a region at level "level", of size "numberOfPoints", apply the tests implied by MinCells, NumberOfRegionsOrMore and NumberOfRegionsOrLess. Return 1 if it's OK to divide the region, 0 if you should not.

static void vtkKdTree::DeleteAllDescendants vtkKdNode nd  )  [static, protected]
 

void vtkKdTree::BuildRegionList  )  [protected]
 

virtual int vtkKdTree::SelectCutDirection vtkKdNode kd  )  [protected, virtual]
 

void vtkKdTree::SetActualLevel  )  [inline, protected]
 

Definition at line 460 of file vtkKdTree.h.

void vtkKdTree::GetRegionsAtLevel int  level,
vtkKdNode **  nodes
[protected]
 

Get back a list of the nodes at a specified level, nodes must be preallocated to hold 2^^(level) node structures.

static void vtkKdTree::GetLeafNodeIds vtkKdNode node,
vtkIntArray ids
[static, protected]
 

Adds to the vtkIntArray the list of region IDs of all leaf nodes in the given node.

int vtkKdTree::GetNumberOfCells  )  [protected]
 

Returns the total number of cells in all the data sets

int vtkKdTree::GetDataSetsNumberOfCells int  set1,
int  set2
[protected]
 

Returns the total number of cells in data set 1 through data set 2.

void vtkKdTree::ComputeCellCenter vtkDataSet set,
int  cellId,
float *  center
[protected]
 

Get or compute the center of one cell. If the DataSet is NULL, the first DataSet is used. This is the point used in determining to which spatial region the cell is assigned.

void vtkKdTree::ComputeCellCenter vtkDataSet set,
int  cellId,
double *  center
[protected]
 

float* vtkKdTree::ComputeCellCenters  )  [protected]
 

Compute and return a pointer to a list of all cell centers, in order by data set by cell Id. If a DataSet is specified cell centers for cells of that data only are returned. If no DataSet is specified, the cell centers of cells in all DataSets are returned. The caller should free the list of cell centers when done.

float* vtkKdTree::ComputeCellCenters int  set  )  [protected]
 

float* vtkKdTree::ComputeCellCenters vtkDataSet set  )  [protected]
 

virtual void vtkKdTree::ReportReferences vtkGarbageCollector  )  [protected, virtual]
 

Reimplemented from vtkLocator.


Member Data Documentation

vtkBSPIntersections* vtkKdTree::BSPCalculator [protected]
 

Definition at line 420 of file vtkKdTree.h.

int vtkKdTree::UserDefinedCuts [protected]
 

Definition at line 421 of file vtkKdTree.h.

int vtkKdTree::ValidDirections [protected]
 

Definition at line 449 of file vtkKdTree.h.

vtkKdNode* vtkKdTree::Top [protected]
 

Definition at line 451 of file vtkKdTree.h.

vtkKdNode** vtkKdTree::RegionList [protected]
 

Definition at line 452 of file vtkKdTree.h.

vtkTimerLog* vtkKdTree::TimerLog [protected]
 

Definition at line 454 of file vtkKdTree.h.


The documentation for this class was generated from the following file:
Generated on Mon Jan 21 23:58:11 2008 for VTK by  doxygen 1.4.3-20050530