#include <vtkUnstructuredGridVolumeZSweepMapper.h>
Inheritance diagram for vtkUnstructuredGridVolumeZSweepMapper:
This is a volume mapper for unstructured grid implemented with the ZSweep algorithm. This is a software projective method.
Definition at line 67 of file vtkUnstructuredGridVolumeZSweepMapper.h.
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Reimplemented from vtkUnstructuredGridVolumeMapper. Definition at line 70 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Reimplemented from vtkUnstructuredGridVolumeMapper. Definition at line 67 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Set MaxPixelListSize to 32. Reimplemented from vtkAlgorithm. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 89 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_DEFAULT. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 91 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_POINT_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 93 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_CELL_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 95 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_POINT_FIELD_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 97 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_CELL_FIELD_DATA. |
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When ScalarMode is set to UsePointFileData or UseCellFieldData, you can specify which array to use for coloring using these methods. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. |
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When ScalarMode is set to UsePointFileData or UseCellFieldData, you can specify which array to use for coloring using these methods. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. |
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Get the array name or number and component to color by. Definition at line 112 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Get the array name or number and component to color by. Definition at line 113 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Get the array name or number and component to color by. Definition at line 114 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Return the method for obtaining scalar data. |
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Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. |
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Return the method for obtaining scalar data. |
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This is the minimum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the minimum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the maximum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the maximum image sample distance allow when the image sample distance is being automatically adjusted |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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Maximum size allowed for a pixel list. Default is 32. During the rendering, if a list of pixel is full, incremental compositing is performed. Even if it is a user setting, it is an advanced parameter. You have to understand how the algorithm works to change this value. |
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Change the maximum size allowed for a pixel list. It is an advanced parameter.
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Set/Get the helper class for integrating rays. If set to NULL, a default integrator will be assigned. |
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Change the maximum size allowed for a pixel list. It is an advanced parameter.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume Implements vtkUnstructuredGridVolumeMapper. |
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For each vertex, find the list of incident faces. |
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Reorder vertices `v' in increasing order in `w'. Orientation does not matter for the algorithm. |
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Project and sort the vertices by z-coordinates in view space in the "event list" (an heap). |
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Create an empty "pixel list" for each pixel of the screen. |
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MainLoop of the Zsweep algorithm. |
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Do delayed compositing from back to front, stopping at zTarget for each pixel inside the bounding box. |
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Convert and clamp a float color component into a unsigned char. |
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Perform scan conversion of a triangle face. |
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Perform scan conversion of a triangle defined by its vertices.
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Perform scan conversion of an horizontal span from left ro right at line y.
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Scan conversion of a straight line defined by endpoints v0 and v1.
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Return the value of the z-buffer at screen coordinates (x,y). |
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Allocate an array of usesets of size `size' only if the current one is not large enough. Otherwise clear each use set of each vertex. |
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Allocate a vertex array of size `size' only if the current one is not large enough. |
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For debugging purpose, save the pixel list frame as a dataset. |
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Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkUnstructuredGridVolumeMapper. |
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Set MaxPixelListSize to 32. Reimplemented from vtkAlgorithm. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 86 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_DEFAULT. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 88 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_POINT_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 90 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_CELL_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 92 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_POINT_FIELD_DATA. |
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. Definition at line 94 of file vtkUnstructuredGridVolumeZSweepMapper.h. References VTK_SCALAR_MODE_USE_CELL_FIELD_DATA. |
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When ScalarMode is set to UsePointFileData or UseCellFieldData, you can specify which array to use for coloring using these methods. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. |
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When ScalarMode is set to UsePointFileData or UseCellFieldData, you can specify which array to use for coloring using these methods. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. |
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Get the array name or number and component to color by. Definition at line 109 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Get the array name or number and component to color by. Definition at line 110 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Get the array name or number and component to color by. Definition at line 111 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Return the method for obtaining scalar data. |
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Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. |
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Return the method for obtaining scalar data. |
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This is the minimum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the minimum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the maximum image sample distance allow when the image sample distance is being automatically adjusted |
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This is the maximum image sample distance allow when the image sample distance is being automatically adjusted |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. |
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Maximum size allowed for a pixel list. Default is 32. During the rendering, if a list of pixel is full, incremental compositing is performed. Even if it is a user setting, it is an advanced parameter. You have to understand how the algorithm works to change this value. |
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Change the maximum size allowed for a pixel list. It is an advanced parameter.
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Set/Get the helper class for integrating rays. If set to NULL, a default integrator will be assigned. |
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Change the maximum size allowed for a pixel list. It is an advanced parameter.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume Implements vtkUnstructuredGridVolumeMapper. |
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For each vertex, find the list of incident faces. |
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Reorder vertices `v' in increasing order in `w'. Orientation does not matter for the algorithm. |
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Project and sort the vertices by z-coordinates in view space in the "event list" (an heap).
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Create an empty "pixel list" for each pixel of the screen. |
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MainLoop of the Zsweep algorithm.
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Do delayed compositing from back to front, stopping at zTarget for each pixel inside the bounding box. |
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Convert and clamp a float color component into a unsigned char. |
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Perform scan conversion of a triangle face. |
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Perform scan conversion of a triangle defined by its vertices.
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Perform scan conversion of an horizontal span from left ro right at line y.
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Scan conversion of a straight line defined by endpoints v0 and v1.
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Return the value of the z-buffer at screen coordinates (x,y). |
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Allocate an array of usesets of size `size' only if the current one is not large enough. Otherwise clear each use set of each vertex. |
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Allocate a vertex array of size `size' only if the current one is not large enough. |
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For debugging purpose, save the pixel list frame as a dataset. |
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Definition at line 275 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 277 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 278 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 279 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 280 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 283 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 301 of file vtkUnstructuredGridVolumeZSweepMapper.h. |
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Definition at line 365 of file vtkUnstructuredGridVolumeZSweepMapper.h. |