VTK
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represent a user defined handle geometry in 3D while maintaining a fixed orientation w.r.t the camera. More...
#include <vtkAbstractPolygonalHandleRepresentation3D.h>
represent a user defined handle geometry in 3D while maintaining a fixed orientation w.r.t the camera.
This class serves as the geometrical representation of a vtkHandleWidget. The handle can be represented by an arbitrary polygonal data (vtkPolyData), set via SetHandle(vtkPolyData *). The actual position of the handle will be initially assumed to be (0,0,0). You can specify an offset from this position if desired. This class differs from vtkPolygonalHandleRepresentation3D in that the handle will always remain front facing, ie it maintains a fixed orientation with respect to the camera. This is done by using vtkFollowers internally to render the actors.
Definition at line 51 of file vtkAbstractPolygonalHandleRepresentation3D.h.
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
Definition at line 58 of file vtkAbstractPolygonalHandleRepresentation3D.h.
vtkAbstractPolygonalHandleRepresentation3D::vtkAbstractPolygonalHandleRepresentation3D | ( | ) | [protected] |
vtkAbstractPolygonalHandleRepresentation3D::~vtkAbstractPolygonalHandleRepresentation3D | ( | ) | [protected] |
static int vtkAbstractPolygonalHandleRepresentation3D::IsTypeOf | ( | const char * | type | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
virtual int vtkAbstractPolygonalHandleRepresentation3D::IsA | ( | const char * | type | ) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
static vtkAbstractPolygonalHandleRepresentation3D* vtkAbstractPolygonalHandleRepresentation3D::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
virtual vtkObjectBase* vtkAbstractPolygonalHandleRepresentation3D::NewInstanceInternal | ( | ) | const [protected, virtual] |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
vtkAbstractPolygonalHandleRepresentation3D* vtkAbstractPolygonalHandleRepresentation3D::NewInstance | ( | ) | const |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
void vtkAbstractPolygonalHandleRepresentation3D::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D, vtkOrientedPolygonalHandleRepresentation3D, and vtkPolygonalHandleRepresentation3D.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetWorldPosition | ( | double | p[3] | ) | [virtual] |
Set the position of the point in world and display coordinates.
Reimplemented from vtkHandleRepresentation.
Reimplemented in vtkPolygonalHandleRepresentation3D.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetDisplayPosition | ( | double | p[3] | ) | [virtual] |
Set the position of the point in world and display coordinates.
Reimplemented from vtkHandleRepresentation.
Set/get the handle polydata.
Set/get the handle polydata.
Set/Get the handle properties when unselected and selected.
Set/Get the handle properties when unselected and selected.
virtual vtkProperty* vtkAbstractPolygonalHandleRepresentation3D::GetProperty | ( | ) | [virtual] |
Set/Get the handle properties when unselected and selected.
virtual vtkProperty* vtkAbstractPolygonalHandleRepresentation3D::GetSelectedProperty | ( | ) | [virtual] |
Set/Get the handle properties when unselected and selected.
virtual vtkAbstractTransform* vtkAbstractPolygonalHandleRepresentation3D::GetTransform | ( | ) | [virtual] |
Get the transform used to transform the generic handle polydata before placing it in the render window
virtual void vtkAbstractPolygonalHandleRepresentation3D::BuildRepresentation | ( | ) | [virtual] |
Methods to make this class properly act like a vtkWidgetRepresentation.
Implements vtkWidgetRepresentation.
Reimplemented in vtkFixedSizeHandleRepresentation3D.
virtual void vtkAbstractPolygonalHandleRepresentation3D::StartWidgetInteraction | ( | double | eventPos[2] | ) | [virtual] |
Methods to make this class properly act like a vtkWidgetRepresentation.
Reimplemented from vtkWidgetRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::WidgetInteraction | ( | double | eventPos[2] | ) | [virtual] |
Methods to make this class properly act like a vtkWidgetRepresentation.
Reimplemented from vtkWidgetRepresentation.
virtual int vtkAbstractPolygonalHandleRepresentation3D::ComputeInteractionState | ( | int | X, |
int | Y, | ||
int | modify = 0 |
||
) | [virtual] |
Methods to make this class properly act like a vtkWidgetRepresentation.
Reimplemented from vtkWidgetRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::ShallowCopy | ( | vtkProp * | prop | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkHandleRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::DeepCopy | ( | vtkProp * | prop | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkHandleRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::GetActors | ( | vtkPropCollection * | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkWidgetRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::ReleaseGraphicsResources | ( | vtkWindow * | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkWidgetRepresentation.
virtual int vtkAbstractPolygonalHandleRepresentation3D::RenderOpaqueGeometry | ( | vtkViewport * | viewport | ) | [virtual] |
virtual int vtkAbstractPolygonalHandleRepresentation3D::RenderTranslucentPolygonalGeometry | ( | vtkViewport * | viewport | ) | [virtual] |
virtual int vtkAbstractPolygonalHandleRepresentation3D::HasTranslucentPolygonalGeometry | ( | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkWidgetRepresentation.
virtual double* vtkAbstractPolygonalHandleRepresentation3D::GetBounds | ( | ) | [virtual] |
Methods to make this class behave as a vtkProp.
Reimplemented from vtkWidgetRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetLabelVisibility | ( | int | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual int vtkAbstractPolygonalHandleRepresentation3D::GetLabelVisibility | ( | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void vtkAbstractPolygonalHandleRepresentation3D::LabelVisibilityOn | ( | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void vtkAbstractPolygonalHandleRepresentation3D::LabelVisibilityOff | ( | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetLabelText | ( | const char * | label | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual char* vtkAbstractPolygonalHandleRepresentation3D::GetLabelText | ( | ) | [virtual] |
A label may be associated with the seed. The string can be set via SetLabelText. The visibility of the label can be turned on / off.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetLabelTextScale | ( | double | scale[3] | ) | [virtual] |
Scale text (font size along each dimension).
void vtkAbstractPolygonalHandleRepresentation3D::SetLabelTextScale | ( | double | x, |
double | y, | ||
double | z | ||
) | [inline] |
Scale text (font size along each dimension).
Definition at line 120 of file vtkAbstractPolygonalHandleRepresentation3D.h.
virtual double* vtkAbstractPolygonalHandleRepresentation3D::GetLabelTextScale | ( | ) | [virtual] |
Scale text (font size along each dimension).
virtual vtkFollower* vtkAbstractPolygonalHandleRepresentation3D::GetLabelTextActor | ( | ) | [virtual] |
Get the label text actor
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetUniformScale | ( | double | scale | ) | [virtual] |
The handle may be scaled uniformly in all three dimensions using this API. The handle can also be scaled interactively using the right mouse button.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetHandleVisibility | ( | int | ) | [virtual] |
Toogle the visibility of the handle on and off
virtual int vtkAbstractPolygonalHandleRepresentation3D::GetHandleVisibility | ( | ) | [virtual] |
Toogle the visibility of the handle on and off
virtual void vtkAbstractPolygonalHandleRepresentation3D::HandleVisibilityOn | ( | ) | [virtual] |
Toogle the visibility of the handle on and off
virtual void vtkAbstractPolygonalHandleRepresentation3D::HandleVisibilityOff | ( | ) | [virtual] |
Toogle the visibility of the handle on and off
void vtkAbstractPolygonalHandleRepresentation3D::Highlight | ( | int | highlight | ) |
virtual void vtkAbstractPolygonalHandleRepresentation3D::SetSmoothMotion | ( | int | ) | [virtual] |
Turn on/off smooth motion of the handle. See the documentation of MoveFocusRequest for details. By default, SmoothMotion is ON. However, in certain applications the user may want to turn it off. For instance when using certain specific PointPlacer's with the representation such as the vtkCellCentersPointPlacer, which causes the representation to snap to the center of cells, or using a vtkPolygonalSurfacePointPlacer which constrains the widget to the surface of a mesh. In such cases, inherent restrictions on handle placement might conflict with a request for smooth motion of the handles.
virtual int vtkAbstractPolygonalHandleRepresentation3D::GetSmoothMotion | ( | ) | [virtual] |
Turn on/off smooth motion of the handle. See the documentation of MoveFocusRequest for details. By default, SmoothMotion is ON. However, in certain applications the user may want to turn it off. For instance when using certain specific PointPlacer's with the representation such as the vtkCellCentersPointPlacer, which causes the representation to snap to the center of cells, or using a vtkPolygonalSurfacePointPlacer which constrains the widget to the surface of a mesh. In such cases, inherent restrictions on handle placement might conflict with a request for smooth motion of the handles.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SmoothMotionOn | ( | ) | [virtual] |
Turn on/off smooth motion of the handle. See the documentation of MoveFocusRequest for details. By default, SmoothMotion is ON. However, in certain applications the user may want to turn it off. For instance when using certain specific PointPlacer's with the representation such as the vtkCellCentersPointPlacer, which causes the representation to snap to the center of cells, or using a vtkPolygonalSurfacePointPlacer which constrains the widget to the surface of a mesh. In such cases, inherent restrictions on handle placement might conflict with a request for smooth motion of the handles.
virtual void vtkAbstractPolygonalHandleRepresentation3D::SmoothMotionOff | ( | ) | [virtual] |
Turn on/off smooth motion of the handle. See the documentation of MoveFocusRequest for details. By default, SmoothMotion is ON. However, in certain applications the user may want to turn it off. For instance when using certain specific PointPlacer's with the representation such as the vtkCellCentersPointPlacer, which causes the representation to snap to the center of cells, or using a vtkPolygonalSurfacePointPlacer which constrains the widget to the surface of a mesh. In such cases, inherent restrictions on handle placement might conflict with a request for smooth motion of the handles.
virtual void vtkAbstractPolygonalHandleRepresentation3D::RegisterPickers | ( | ) | [protected, virtual] |
Register internal Pickers in the Picking Manager. Must be reimplemented by concrete widget representations to register their pickers.
Reimplemented from vtkWidgetRepresentation.
virtual void vtkAbstractPolygonalHandleRepresentation3D::Translate | ( | double * | p1, |
double * | p2 | ||
) | [protected, virtual] |
virtual void vtkAbstractPolygonalHandleRepresentation3D::Scale | ( | double * | p1, |
double * | p2, | ||
double | eventPos[2] | ||
) | [protected, virtual] |
virtual void vtkAbstractPolygonalHandleRepresentation3D::MoveFocus | ( | double * | p1, |
double * | p2 | ||
) | [protected, virtual] |
void vtkAbstractPolygonalHandleRepresentation3D::CreateDefaultProperties | ( | ) | [protected] |
void vtkAbstractPolygonalHandleRepresentation3D::MoveFocusRequest | ( | double * | p1, |
double * | p2, | ||
double | eventPos[2], | ||
double | requestedDisplayPos[3] | ||
) | [protected] |
int vtkAbstractPolygonalHandleRepresentation3D::DetermineConstraintAxis | ( | int | constraint, |
double * | x, | ||
double * | startPickPos | ||
) | [protected] |
virtual void vtkAbstractPolygonalHandleRepresentation3D::UpdateHandle | ( | ) | [protected, virtual] |
Update the actor position. Different subclasses handle this differently. For instance vtkPolygonalHandleRepresentation3D updates the handle transformation and sets this on the handle. vtkOrientedPolygonalHandleRepresentation3D, which uses a vtkFollower to keep the handle geometry facinig the camera handles this differently. This is an opportunity for subclasses to update the actor's position etc each time the handle is rendered.
Reimplemented in vtkOrientedPolygonalHandleRepresentation3D.
virtual void vtkAbstractPolygonalHandleRepresentation3D::UpdateLabel | ( | ) | [protected, virtual] |
Opportunity to update the label position and text during each render.
Definition at line 167 of file vtkAbstractPolygonalHandleRepresentation3D.h.
Definition at line 168 of file vtkAbstractPolygonalHandleRepresentation3D.h.
vtkTransformPolyDataFilter* vtkAbstractPolygonalHandleRepresentation3D::HandleTransformFilter [protected] |
Definition at line 169 of file vtkAbstractPolygonalHandleRepresentation3D.h.
Definition at line 170 of file vtkAbstractPolygonalHandleRepresentation3D.h.
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