VTK
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkPolygonalSurfacePointPlacer Class Reference

#include <vtkPolygonalSurfacePointPlacer.h>

Inheritance diagram for vtkPolygonalSurfacePointPlacer:
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List of all members.

Public Member Functions

virtual void AddProp (vtkProp *)
virtual void RemoveViewProp (vtkProp *prop)
virtual void RemoveAllProps ()
virtual int ValidateWorldPosition (double worldPos[3])
virtual int ValidateDisplayPosition (vtkRenderer *, double displayPos[2])
virtual int ComputeWorldPosition (vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])
virtual int ComputeWorldPosition (vtkRenderer *ren, double displayPos[2], double refWorldPos[3], double worldPos[3], double worldOrient[9])
virtual int UpdateNodeWorldPosition (double worldPos[3], vtkIdType nodePointId)
virtual int ValidateWorldPosition (double worldPos[3], double worldOrient[9])
virtual vtkCellPickerGetCellPicker ()
virtual vtkPolyDataCollectionGetPolys ()
virtual void SetDistanceOffset (double)
virtual double GetDistanceOffset ()
virtual void SetSnapToClosestPoint (int)
virtual int GetSnapToClosestPoint ()
virtual void SnapToClosestPointOn ()
virtual void SnapToClosestPointOff ()

Static Public Member Functions

static
vtkPolygonalSurfacePointPlacer
New ()

Protected Member Functions

 vtkPolygonalSurfacePointPlacer ()
 ~vtkPolygonalSurfacePointPlacer ()

Protected Attributes

vtkCellPickerCellPicker
vtkPolyDataCollectionPolys
vtkPolygonalSurfacePointPlacerInternals * Internals
double DistanceOffset
int SnapToClosestPoint
typedef vtkPolyDataPointPlacer Superclass
static int IsTypeOf (const char *type)
static
vtkPolygonalSurfacePointPlacer
SafeDownCast (vtkObjectBase *o)
virtual int IsA (const char *type)
vtkPolygonalSurfacePointPlacerNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual vtkObjectBaseNewInstanceInternal () const
typedef
vtkPolygonalSurfacePointPlacerNode 
Node
NodeGetNodeAtWorldPosition (double worldPos[3])

Detailed Description

Definition at line 57 of file vtkPolygonalSurfacePointPlacer.h.


Member Typedef Documentation

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

Definition at line 66 of file vtkPolygonalSurfacePointPlacer.h.

Internally used by the interpolator.

Definition at line 144 of file vtkPolygonalSurfacePointPlacer.h.


Constructor & Destructor Documentation


Member Function Documentation

Instantiate this class.

Reimplemented from vtkPolyDataPointPlacer.

static int vtkPolygonalSurfacePointPlacer::IsTypeOf ( const char *  type) [static]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::IsA ( const char *  type) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

virtual vtkObjectBase* vtkPolygonalSurfacePointPlacer::NewInstanceInternal ( ) const [protected, virtual]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

void vtkPolygonalSurfacePointPlacer::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Standard methods for instances of this class.

Reimplemented from vtkPolyDataPointPlacer.

virtual void vtkPolygonalSurfacePointPlacer::AddProp ( vtkProp ) [virtual]

Reimplemented from vtkPolyDataPointPlacer.

virtual void vtkPolygonalSurfacePointPlacer::RemoveViewProp ( vtkProp prop) [virtual]

Reimplemented from vtkPolyDataPointPlacer.

Reimplemented from vtkPolyDataPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition ( vtkRenderer ren,
double  displayPos[2],
double  worldPos[3],
double  worldOrient[9] 
) [virtual]

Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.

Reimplemented from vtkPolyDataPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition ( vtkRenderer ren,
double  displayPos[2],
double  refWorldPos[3],
double  worldPos[3],
double  worldOrient[9] 
) [virtual]

Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.

Reimplemented from vtkPolyDataPointPlacer.

Given a world position check the validity of this position according to the constraints of the placer

Reimplemented from vtkPolyDataPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::UpdateNodeWorldPosition ( double  worldPos[3],
vtkIdType  nodePointId 
) [virtual]

Give the node a chance to update its auxiliary point id.

Reimplemented from vtkPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::ValidateDisplayPosition ( vtkRenderer ,
double  displayPos[2] 
) [virtual]

Given a display position, check the validity of this position.

Reimplemented from vtkPolyDataPointPlacer.

virtual int vtkPolygonalSurfacePointPlacer::ValidateWorldPosition ( double  worldPos[3],
double  worldOrient[9] 
) [virtual]

Given a world position and a world orientation, validate it according to the constraints of the placer.

Reimplemented from vtkPolyDataPointPlacer.

Get the Prop picker.

Be sure to add polydata on which you wish to place points to this list or they will not be considered for placement.

Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).

Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).

Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.

Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.

Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.

Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.

Internally used by the interpolator.


Member Data Documentation

Definition at line 161 of file vtkPolygonalSurfacePointPlacer.h.

Definition at line 162 of file vtkPolygonalSurfacePointPlacer.h.

vtkPolygonalSurfacePointPlacerInternals* vtkPolygonalSurfacePointPlacer::Internals [protected]

Definition at line 163 of file vtkPolygonalSurfacePointPlacer.h.

Definition at line 164 of file vtkPolygonalSurfacePointPlacer.h.

Definition at line 165 of file vtkPolygonalSurfacePointPlacer.h.


The documentation for this class was generated from the following file: