VTK
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#include <vtkPolygonalSurfacePointPlacer.h>
Definition at line 57 of file vtkPolygonalSurfacePointPlacer.h.
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
Definition at line 66 of file vtkPolygonalSurfacePointPlacer.h.
Internally used by the interpolator.
Definition at line 144 of file vtkPolygonalSurfacePointPlacer.h.
vtkPolygonalSurfacePointPlacer::vtkPolygonalSurfacePointPlacer | ( | ) | [protected] |
vtkPolygonalSurfacePointPlacer::~vtkPolygonalSurfacePointPlacer | ( | ) | [protected] |
static vtkPolygonalSurfacePointPlacer* vtkPolygonalSurfacePointPlacer::New | ( | ) | [static] |
Instantiate this class.
Reimplemented from vtkPolyDataPointPlacer.
static int vtkPolygonalSurfacePointPlacer::IsTypeOf | ( | const char * | type | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::IsA | ( | const char * | type | ) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
static vtkPolygonalSurfacePointPlacer* vtkPolygonalSurfacePointPlacer::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
virtual vtkObjectBase* vtkPolygonalSurfacePointPlacer::NewInstanceInternal | ( | ) | const [protected, virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
void vtkPolygonalSurfacePointPlacer::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPolyDataPointPlacer.
virtual void vtkPolygonalSurfacePointPlacer::AddProp | ( | vtkProp * | ) | [virtual] |
Reimplemented from vtkPolyDataPointPlacer.
virtual void vtkPolygonalSurfacePointPlacer::RemoveViewProp | ( | vtkProp * | prop | ) | [virtual] |
Reimplemented from vtkPolyDataPointPlacer.
virtual void vtkPolygonalSurfacePointPlacer::RemoveAllProps | ( | ) | [virtual] |
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition | ( | vtkRenderer * | ren, |
double | displayPos[2], | ||
double | worldPos[3], | ||
double | worldOrient[9] | ||
) | [virtual] |
Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ComputeWorldPosition | ( | vtkRenderer * | ren, |
double | displayPos[2], | ||
double | refWorldPos[3], | ||
double | worldPos[3], | ||
double | worldOrient[9] | ||
) | [virtual] |
Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ValidateWorldPosition | ( | double | worldPos[3] | ) | [virtual] |
Given a world position check the validity of this position according to the constraints of the placer
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::UpdateNodeWorldPosition | ( | double | worldPos[3], |
vtkIdType | nodePointId | ||
) | [virtual] |
Give the node a chance to update its auxiliary point id.
Reimplemented from vtkPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ValidateDisplayPosition | ( | vtkRenderer * | , |
double | displayPos[2] | ||
) | [virtual] |
Given a display position, check the validity of this position.
Reimplemented from vtkPolyDataPointPlacer.
virtual int vtkPolygonalSurfacePointPlacer::ValidateWorldPosition | ( | double | worldPos[3], |
double | worldOrient[9] | ||
) | [virtual] |
Given a world position and a world orientation, validate it according to the constraints of the placer.
Reimplemented from vtkPolyDataPointPlacer.
virtual vtkCellPicker* vtkPolygonalSurfacePointPlacer::GetCellPicker | ( | ) | [virtual] |
Get the Prop picker.
virtual vtkPolyDataCollection* vtkPolygonalSurfacePointPlacer::GetPolys | ( | ) | [virtual] |
Be sure to add polydata on which you wish to place points to this list or they will not be considered for placement.
virtual void vtkPolygonalSurfacePointPlacer::SetDistanceOffset | ( | double | ) | [virtual] |
Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).
virtual double vtkPolygonalSurfacePointPlacer::GetDistanceOffset | ( | ) | [virtual] |
Height offset at which points may be placed on the polygonal surface. If you specify a non-zero value here, be sure to compute cell normals on your input polygonal data (easily done with vtkPolyDataNormals).
virtual void vtkPolygonalSurfacePointPlacer::SetSnapToClosestPoint | ( | int | ) | [virtual] |
Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.
virtual int vtkPolygonalSurfacePointPlacer::GetSnapToClosestPoint | ( | ) | [virtual] |
Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.
virtual void vtkPolygonalSurfacePointPlacer::SnapToClosestPointOn | ( | ) | [virtual] |
Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.
virtual void vtkPolygonalSurfacePointPlacer::SnapToClosestPointOff | ( | ) | [virtual] |
Snap to the closest point on the surface ? This is useful for the vtkPolygonalSurfaceContourLineInterpolator, when drawing contours along the edges of a surface mesh. OFF by default.
Node* vtkPolygonalSurfacePointPlacer::GetNodeAtWorldPosition | ( | double | worldPos[3] | ) |
Internally used by the interpolator.
vtkCellPicker* vtkPolygonalSurfacePointPlacer::CellPicker [protected] |
Definition at line 161 of file vtkPolygonalSurfacePointPlacer.h.
Definition at line 162 of file vtkPolygonalSurfacePointPlacer.h.
vtkPolygonalSurfacePointPlacerInternals* vtkPolygonalSurfacePointPlacer::Internals [protected] |
Definition at line 163 of file vtkPolygonalSurfacePointPlacer.h.
double vtkPolygonalSurfacePointPlacer::DistanceOffset [protected] |
Definition at line 164 of file vtkPolygonalSurfacePointPlacer.h.
Definition at line 165 of file vtkPolygonalSurfacePointPlacer.h.