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vtkInteractorStyleTrackballCamera Class Reference

interactive manipulation of the camera More...

#include <vtkInteractorStyleTrackballCamera.h>

Inheritance diagram for vtkInteractorStyleTrackballCamera:
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List of all members.

Public Types

typedef vtkInteractorStyle Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkInteractorStyleTrackballCameraNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Rotate ()
virtual void Spin ()
virtual void Pan ()
virtual void Dolly ()
virtual void OnMouseMove ()
virtual void OnLeftButtonDown ()
virtual void OnLeftButtonUp ()
virtual void OnMiddleButtonDown ()
virtual void OnMiddleButtonUp ()
virtual void OnRightButtonDown ()
virtual void OnRightButtonUp ()
virtual void OnMouseWheelForward ()
virtual void OnMouseWheelBackward ()
virtual void SetMotionFactor (double)
virtual double GetMotionFactor ()

Static Public Member Functions

static
vtkInteractorStyleTrackballCamera
New ()
static int IsTypeOf (const char *type)
static
vtkInteractorStyleTrackballCamera
SafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkInteractorStyleTrackballCamera ()
 ~vtkInteractorStyleTrackballCamera ()
virtual void Dolly (double factor)

Protected Attributes

double MotionFactor

Detailed Description

interactive manipulation of the camera

vtkInteractorStyleTrackballCamera allows the user to interactively manipulate (rotate, pan, etc.) the camera, the viewpoint of the scene. In trackball interaction, the magnitude of the mouse motion is proportional to the camera motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the camera around its focal point. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)

See also:
vtkInteractorStyleTrackballActor vtkInteractorStyleJoystickCamera vtkInteractorStyleJoystickActor
Events:
vtkCommand::InteractionEvent
Examples:
vtkInteractorStyleTrackballCamera (Examples)
Tests:
vtkInteractorStyleTrackballCamera (Tests)

Definition at line 49 of file vtkInteractorStyleTrackballCamera.h.


Member Typedef Documentation


Constructor & Destructor Documentation


Member Function Documentation

This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

static int vtkInteractorStyleTrackballCamera::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

virtual int vtkInteractorStyleTrackballCamera::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

void vtkInteractorStyleTrackballCamera::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTreeMapHover, vtkGeoInteractorStyle, vtkInteractorStyleRubberBand3D, and vtkInteractorStyleRubberBandPick.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkGeoInteractorStyle, and vtkInteractorStyleRubberBand3D.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkGeoInteractorStyle, and vtkInteractorStyleRubberBand3D.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkGeoInteractorStyle, and vtkInteractorStyleRubberBand3D.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleImage, vtkParallelCoordinatesInteractorStyle, vtkGeoInteractorStyle, and vtkInteractorStyleRubberBand3D.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleRubberBand3D.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkInteractorStyleRubberBand3D.

virtual void vtkInteractorStyleTrackballCamera::Rotate ( ) [virtual]

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTrackballCamera::Spin ( ) [virtual]

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleTrackballCamera::Pan ( ) [virtual]

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkParallelCoordinatesInteractorStyle, and vtkGeoInteractorStyle.

virtual void vtkInteractorStyleTrackballCamera::Dolly ( ) [virtual]

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from vtkInteractorStyle.

Reimplemented in vtkGeoInteractorStyle.

Set the apparent sensitivity of the interactor style to mouse motion.

Set the apparent sensitivity of the interactor style to mouse motion.

virtual void vtkInteractorStyleTrackballCamera::Dolly ( double  factor) [protected, virtual]

Reimplemented in vtkGeoInteractorStyle.


Member Data Documentation

Reimplemented in vtkGeoInteractorStyle.

Definition at line 89 of file vtkInteractorStyleTrackballCamera.h.


The documentation for this class was generated from the following file: