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Place points on terrain data. More...
#include <vtkTerrainDataPointPlacer.h>
Place points on terrain data.
vtkTerrainDataPointPlacer dictates the placement of points on height field data. The class takes as input the list of props that represent the terrain in a rendered scene. A height offset can be specified to dicatate the placement of points at a certain height above the surface.
pointPlacer->AddProp(demActor); // the actor(s) containing the terrain.
rep->SetPointPlacer(pointPlacer);
pointPlacer->SetHeightOffset( 100 );
Definition at line 49 of file vtkTerrainDataPointPlacer.h.
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
Definition at line 57 of file vtkTerrainDataPointPlacer.h.
vtkTerrainDataPointPlacer::vtkTerrainDataPointPlacer | ( | ) | [protected] |
vtkTerrainDataPointPlacer::~vtkTerrainDataPointPlacer | ( | ) | [protected] |
static vtkTerrainDataPointPlacer* vtkTerrainDataPointPlacer::New | ( | ) | [static] |
Instantiate this class.
Reimplemented from vtkPointPlacer.
static int vtkTerrainDataPointPlacer::IsTypeOf | ( | const char * | type | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
virtual int vtkTerrainDataPointPlacer::IsA | ( | const char * | type | ) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
static vtkTerrainDataPointPlacer* vtkTerrainDataPointPlacer::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
virtual vtkObjectBase* vtkTerrainDataPointPlacer::NewInstanceInternal | ( | ) | const [protected, virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
void vtkTerrainDataPointPlacer::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkPointPlacer.
virtual void vtkTerrainDataPointPlacer::AddProp | ( | vtkProp * | ) | [virtual] |
virtual void vtkTerrainDataPointPlacer::RemoveAllProps | ( | ) | [virtual] |
virtual void vtkTerrainDataPointPlacer::SetHeightOffset | ( | double | ) | [virtual] |
This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.
virtual double vtkTerrainDataPointPlacer::GetHeightOffset | ( | ) | [virtual] |
This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.
virtual int vtkTerrainDataPointPlacer::ComputeWorldPosition | ( | vtkRenderer * | ren, |
double | displayPos[2], | ||
double | worldPos[3], | ||
double | worldOrient[9] | ||
) | [virtual] |
Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.
Reimplemented from vtkPointPlacer.
virtual int vtkTerrainDataPointPlacer::ComputeWorldPosition | ( | vtkRenderer * | ren, |
double | displayPos[2], | ||
double | refWorldPos[3], | ||
double | worldPos[3], | ||
double | worldOrient[9] | ||
) | [virtual] |
Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.
Reimplemented from vtkPointPlacer.
virtual int vtkTerrainDataPointPlacer::ValidateWorldPosition | ( | double | worldPos[3] | ) | [virtual] |
Given a world position check the validity of this position according to the constraints of the placer
Reimplemented from vtkPointPlacer.
virtual int vtkTerrainDataPointPlacer::ValidateDisplayPosition | ( | vtkRenderer * | , |
double | displayPos[2] | ||
) | [virtual] |
Given a display position, check the validity of this position.
Reimplemented from vtkPointPlacer.
virtual int vtkTerrainDataPointPlacer::ValidateWorldPosition | ( | double | worldPos[3], |
double | worldOrient[9] | ||
) | [virtual] |
Given a world position and a world orientation, validate it according to the constraints of the placer.
Reimplemented from vtkPointPlacer.
virtual vtkPropPicker* vtkTerrainDataPointPlacer::GetPropPicker | ( | ) | [virtual] |
Get the Prop picker.
vtkPropCollection* vtkTerrainDataPointPlacer::TerrainProps [protected] |
Definition at line 124 of file vtkTerrainDataPointPlacer.h.
vtkPropPicker* vtkTerrainDataPointPlacer::PropPicker [protected] |
Definition at line 125 of file vtkTerrainDataPointPlacer.h.
double vtkTerrainDataPointPlacer::HeightOffset [protected] |
Definition at line 126 of file vtkTerrainDataPointPlacer.h.