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Contour interpolator for DEM data. More...
#include <vtkTerrainContourLineInterpolator.h>
Public Member Functions | |
virtual int | InterpolateLine (vtkRenderer *ren, vtkContourRepresentation *rep, int idx1, int idx2) |
virtual int | UpdateNode (vtkRenderer *, vtkContourRepresentation *, double *vtkNotUsed(node), int vtkNotUsed(idx)) |
virtual void | SetImageData (vtkImageData *) |
virtual vtkImageData * | GetImageData () |
virtual vtkProjectedTerrainPath * | GetProjector () |
Static Public Member Functions | |
static vtkTerrainContourLineInterpolator * | New () |
Protected Member Functions | |
vtkTerrainContourLineInterpolator () | |
~vtkTerrainContourLineInterpolator () | |
Protected Attributes | |
vtkImageData * | ImageData |
vtkProjectedTerrainPath * | Projector |
typedef vtkContourLineInterpolator | Superclass |
static int | IsTypeOf (const char *type) |
static vtkTerrainContourLineInterpolator * | SafeDownCast (vtkObjectBase *o) |
virtual int | IsA (const char *type) |
vtkTerrainContourLineInterpolator * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual vtkObjectBase * | NewInstanceInternal () const |
Contour interpolator for DEM data.
vtkTerrainContourLineInterpolator interpolates nodes on height field data. The class is meant to be used in conjunciton with a vtkContourWidget, enabling you to draw paths on terrain data. The class internally uses a vtkProjectedTerrainPath. Users can set kind of interpolation desired between two node points by setting the modes of the this filter. For instance:
contourRepresentation->SetLineInterpolator(interpolator); interpolator->SetImageData( demDataFile ); interpolator->GetProjector()->SetProjectionModeToHug(); interpolator->SetHeightOffset(25.0);
You are required to set the ImageData to this class as the height-field image.
Definition at line 52 of file vtkTerrainContourLineInterpolator.h.
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
Definition at line 62 of file vtkTerrainContourLineInterpolator.h.
static vtkTerrainContourLineInterpolator* vtkTerrainContourLineInterpolator::New | ( | ) | [static] |
Instantiate this class.
Reimplemented from vtkObject.
static int vtkTerrainContourLineInterpolator::IsTypeOf | ( | const char * | type | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
virtual int vtkTerrainContourLineInterpolator::IsA | ( | const char * | type | ) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
static vtkTerrainContourLineInterpolator* vtkTerrainContourLineInterpolator::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
virtual vtkObjectBase* vtkTerrainContourLineInterpolator::NewInstanceInternal | ( | ) | const [protected, virtual] |
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
void vtkTerrainContourLineInterpolator::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Standard methods for instances of this class.
Reimplemented from vtkContourLineInterpolator.
virtual int vtkTerrainContourLineInterpolator::InterpolateLine | ( | vtkRenderer * | ren, |
vtkContourRepresentation * | rep, | ||
int | idx1, | ||
int | idx2 | ||
) | [virtual] |
Interpolate to create lines between contour nodes idx1 and idx2. Depending on the projection mode, the interpolated line may either hug the terrain, just connect the two points with a straight line or a non-occluded interpolation. Used internally by vtkContourRepresentation.
Implements vtkContourLineInterpolator.
virtual int vtkTerrainContourLineInterpolator::UpdateNode | ( | vtkRenderer * | , |
vtkContourRepresentation * | , | ||
double * | vtkNotUsednode, | ||
int | vtkNotUsedidx | ||
) | [virtual] |
The interpolator is given a chance to update the node. Used internally by vtkContourRepresentation Returns 0 if the node (world position) is unchanged.
Reimplemented from vtkContourLineInterpolator.
virtual void vtkTerrainContourLineInterpolator::SetImageData | ( | vtkImageData * | ) | [virtual] |
Set the height field data. The height field data is a 2D image. The scalars in the image represent the height field. This must be set.
virtual vtkImageData* vtkTerrainContourLineInterpolator::GetImageData | ( | ) | [virtual] |
Set the height field data. The height field data is a 2D image. The scalars in the image represent the height field. This must be set.
virtual vtkProjectedTerrainPath* vtkTerrainContourLineInterpolator::GetProjector | ( | ) | [virtual] |
Get the vtkProjectedTerrainPath operator used to project the terrain onto the data. This operator has several modes, See the documentation of vtkProjectedTerrainPath. The default mode is to hug the terrain data at 0 height offset.
vtkImageData* vtkTerrainContourLineInterpolator::ImageData [protected] |
Definition at line 105 of file vtkTerrainContourLineInterpolator.h.
Definition at line 106 of file vtkTerrainContourLineInterpolator.h.