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manipulate objects in the scene independently of one another More...
#include <vtkInteractorStyleJoystickActor.h>
Public Types | |
typedef vtkInteractorStyle | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkInteractorStyleJoystickActor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Rotate () |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | UniformScale () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
Static Public Member Functions | |
static vtkInteractorStyleJoystickActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleJoystickActor * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkInteractorStyleJoystickActor () | |
~vtkInteractorStyleJoystickActor () | |
void | FindPickedActor (int x, int y) |
void | Prop3DTransform (vtkProp3D *prop3D, double *boxCenter, int numRotation, double **rotate, double *scale) |
Protected Attributes | |
double | MotionFactor |
vtkProp3D * | InteractionProp |
vtkCellPicker * | InteractionPicker |
manipulate objects in the scene independently of one another
The class vtkInteractorStyleJoystickActor allows the user to interact with (rotate, zoom, etc.) separate objects in the scene independent of each other. The position of the mouse relative to the center of the object determines the speed of the object's motion. The mouse's velocity detemines the acceleration of the object's motion, so the object will continue moving even when the mouse is not moving. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)
Definition at line 46 of file vtkInteractorStyleJoystickActor.h.
Reimplemented from vtkInteractorStyle.
Definition at line 51 of file vtkInteractorStyleJoystickActor.h.
vtkInteractorStyleJoystickActor::vtkInteractorStyleJoystickActor | ( | ) | [protected] |
static vtkInteractorStyleJoystickActor* vtkInteractorStyleJoystickActor::New | ( | ) | [static] |
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
Reimplemented from vtkInteractorStyle.
static int vtkInteractorStyleJoystickActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
virtual int vtkInteractorStyleJoystickActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
static vtkInteractorStyleJoystickActor* vtkInteractorStyleJoystickActor::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkInteractorStyle.
virtual vtkObjectBase* vtkInteractorStyleJoystickActor::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkInteractorStyle.
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleJoystickActor::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnMouseMove | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnLeftButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnLeftButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnMiddleButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnMiddleButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnRightButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::OnRightButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::Rotate | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::Spin | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::Pan | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::Dolly | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleJoystickActor::UniformScale | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleJoystickActor::FindPickedActor | ( | int | x, |
int | y | ||
) | [protected] |
void vtkInteractorStyleJoystickActor::Prop3DTransform | ( | vtkProp3D * | prop3D, |
double * | boxCenter, | ||
int | numRotation, | ||
double ** | rotate, | ||
double * | scale | ||
) | [protected] |
double vtkInteractorStyleJoystickActor::MotionFactor [protected] |
Definition at line 88 of file vtkInteractorStyleJoystickActor.h.
Definition at line 90 of file vtkInteractorStyleJoystickActor.h.
Definition at line 91 of file vtkInteractorStyleJoystickActor.h.