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manipulate objects in the scene independent of each other More...
#include <vtkInteractorStyleTrackballActor.h>
Public Types | |
typedef vtkInteractorStyle | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkInteractorStyleTrackballActor * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Rotate () |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | UniformScale () |
virtual void | OnMouseMove () |
virtual void | OnLeftButtonDown () |
virtual void | OnLeftButtonUp () |
virtual void | OnMiddleButtonDown () |
virtual void | OnMiddleButtonUp () |
virtual void | OnRightButtonDown () |
virtual void | OnRightButtonUp () |
Static Public Member Functions | |
static vtkInteractorStyleTrackballActor * | New () |
static int | IsTypeOf (const char *type) |
static vtkInteractorStyleTrackballActor * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkInteractorStyleTrackballActor () | |
~vtkInteractorStyleTrackballActor () | |
void | FindPickedActor (int x, int y) |
void | Prop3DTransform (vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale) |
Protected Attributes | |
double | MotionFactor |
vtkProp3D * | InteractionProp |
vtkCellPicker * | InteractionPicker |
manipulate objects in the scene independent of each other
vtkInteractorStyleTrackballActor allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. In trackball interaction, the magnitude of the mouse motion is proportional to the actor motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the actor around its center point.
The mouse bindings are as follows. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)
Definition at line 47 of file vtkInteractorStyleTrackballActor.h.
Reimplemented from vtkInteractorStyle.
Definition at line 51 of file vtkInteractorStyleTrackballActor.h.
static vtkInteractorStyleTrackballActor* vtkInteractorStyleTrackballActor::New | ( | ) | [static] |
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.
Reimplemented from vtkInteractorStyle.
static int vtkInteractorStyleTrackballActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
virtual int vtkInteractorStyleTrackballActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
static vtkInteractorStyleTrackballActor* vtkInteractorStyleTrackballActor::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkInteractorStyle.
virtual vtkObjectBase* vtkInteractorStyleTrackballActor::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkInteractorStyle.
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleTrackballActor::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnMouseMove | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnLeftButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnLeftButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnMiddleButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnMiddleButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnRightButtonDown | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::OnRightButtonUp | ( | ) | [virtual] |
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::Rotate | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::Spin | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::Pan | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::Dolly | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
virtual void vtkInteractorStyleTrackballActor::UniformScale | ( | ) | [virtual] |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
Reimplemented from vtkInteractorStyle.
void vtkInteractorStyleTrackballActor::FindPickedActor | ( | int | x, |
int | y | ||
) | [protected] |
void vtkInteractorStyleTrackballActor::Prop3DTransform | ( | vtkProp3D * | prop3D, |
double * | boxCenter, | ||
int | NumRotation, | ||
double ** | rotate, | ||
double * | scale | ||
) | [protected] |
double vtkInteractorStyleTrackballActor::MotionFactor [protected] |
Definition at line 88 of file vtkInteractorStyleTrackballActor.h.
Definition at line 90 of file vtkInteractorStyleTrackballActor.h.
Definition at line 91 of file vtkInteractorStyleTrackballActor.h.