VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions
vtkValuePasses Class Reference

Top level pass to render scene for ValuePainter. More...

#include <vtkValuePasses.h>

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List of all members.

Public Types

typedef vtkRenderPass Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkValuePassesNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (const vtkRenderState *s)
void SetInputArrayToProcess (int fieldAssociation, const char *name)
void SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType)
void SetInputComponentToProcess (int comp)
void SetScalarRange (double min, double max)

Static Public Member Functions

static vtkValuePassesNew ()
static int IsTypeOf (const char *type)
static vtkValuePassesSafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkValuePasses ()
virtual ~vtkValuePasses ()

Detailed Description

Top level pass to render scene for ValuePainter.

vtkValuePasses sets up and renders the scene with a black background (vtkClearRGBPass), antialising and other effects turned off and an inner ValuePass renderer for opaque objects so that the drawn values can be read back from the screen and used later.

See also:
vtkClearRGBPass, vtkValuePass, vtkValuePainter
Tests:
vtkValuePasses (Tests)

Definition at line 36 of file vtkValuePasses.h.


Member Typedef Documentation

Reimplemented from vtkRenderPass.

Definition at line 40 of file vtkValuePasses.h.


Constructor & Destructor Documentation

Default constructor.

virtual vtkValuePasses::~vtkValuePasses ( ) [protected, virtual]

Destructor.


Member Function Documentation

static vtkValuePasses* vtkValuePasses::New ( ) [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

static int vtkValuePasses::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

virtual int vtkValuePasses::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderPass.

Reimplemented from vtkRenderPass.

virtual vtkObjectBase* vtkValuePasses::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkRenderPass.

Reimplemented from vtkRenderPass.

void vtkValuePasses::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderPass.

virtual void vtkValuePasses::Render ( const vtkRenderState s) [virtual]

orchestrates inner helpers to perform overall rendering stateT

Implements vtkRenderPass.

void vtkValuePasses::SetInputArrayToProcess ( int  fieldAssociation,
const char *  name 
)

Set the array to be drawn. By default point scalars are

void vtkValuePasses::SetInputArrayToProcess ( int  fieldAssociation,
int  fieldAttributeType 
)

Set the array to be drawn. By default point scalars are

Set the array to be drawn. By default point scalars are

void vtkValuePasses::SetScalarRange ( double  min,
double  max 
)

Set the array to be drawn. By default point scalars are


The documentation for this class was generated from the following file: