VTK
vtkOpenGLImageMapper.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLImageMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
29 #ifndef vtkOpenGLImageMapper_h
30 #define vtkOpenGLImageMapper_h
31 
32 #include "vtkRenderingOpenGL2Module.h" // For export macro
33 #include "vtkImageMapper.h"
34 
35 class vtkActor2D;
36 class vtkTexturedActor2D;
37 
38 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLImageMapper : public vtkImageMapper
39 {
40 public:
41  static vtkOpenGLImageMapper *New();
43  virtual void PrintSelf(ostream& os, vtkIndent indent);
44 
46 
47  void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor)
48  { this->RenderStart(viewport, actor); }
50 
52 
54  void RenderData(vtkViewport* viewport, vtkImageData* data,
55  vtkActor2D* actor);
57 
60  void DrawPixels(vtkViewport *vp, int width, int height, int numComponents, void *data);
61 
65 
66 protected:
69 
71 
72 private:
73  vtkOpenGLImageMapper(const vtkOpenGLImageMapper&); // Not implemented.
74  void operator=(const vtkOpenGLImageMapper&); // Not implemented.
75 };
76 
77 #endif
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)=0
actor that draws 2D data with texture support
abstract specification for Viewports
Definition: vtkViewport.h:46
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
a actor that draws 2D data
Definition: vtkActor2D.h:44
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
2D image display support for OpenGL
a simple class to control print indentation
Definition: vtkIndent.h:38
topologically and geometrically regular array of data
Definition: vtkImageData.h:44
void PrintSelf(ostream &os, vtkIndent indent)
static vtkImageMapper * New()
virtual void ReleaseGraphicsResources(vtkWindow *)
vtkTexturedActor2D * Actor
2D image display
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)