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virtual int | IsA (const char *type) |
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vtkGreedyTerrainDecimation * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual void | SetErrorMeasure (int) |
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virtual int | GetErrorMeasure () |
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void | SetErrorMeasureToNumberOfTriangles () |
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void | SetErrorMeasureToSpecifiedReduction () |
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void | SetErrorMeasureToAbsoluteError () |
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void | SetErrorMeasureToRelativeError () |
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virtual void | SetNumberOfTriangles (vtkIdType) |
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virtual vtkIdType | GetNumberOfTriangles () |
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virtual void | SetReduction (double) |
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virtual double | GetReduction () |
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virtual void | SetAbsoluteError (double) |
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virtual double | GetAbsoluteError () |
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virtual void | SetRelativeError (double) |
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virtual double | GetRelativeError () |
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virtual void | SetBoundaryVertexDeletion (int) |
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virtual int | GetBoundaryVertexDeletion () |
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virtual void | BoundaryVertexDeletionOn () |
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virtual void | BoundaryVertexDeletionOff () |
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virtual void | SetComputeNormals (int) |
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virtual int | GetComputeNormals () |
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virtual void | ComputeNormalsOn () |
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virtual void | ComputeNormalsOff () |
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vtkPolyDataAlgorithm * | NewInstance () const |
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vtkDataObject * | GetInput () |
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vtkDataObject * | GetInput (int port) |
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vtkPolyData * | GetPolyDataInput (int port) |
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vtkPolyData * | GetOutput () |
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vtkPolyData * | GetOutput (int) |
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virtual void | SetOutput (vtkDataObject *d) |
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virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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void | SetInputData (vtkDataObject *) |
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void | SetInputData (int, vtkDataObject *) |
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void | AddInputData (vtkDataObject *) |
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void | AddInputData (int, vtkDataObject *) |
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vtkAlgorithm * | NewInstance () const |
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int | HasExecutive () |
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vtkExecutive * | GetExecutive () |
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virtual void | SetExecutive (vtkExecutive *executive) |
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virtual int | ModifyRequest (vtkInformation *request, int when) |
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vtkInformation * | GetInputPortInformation (int port) |
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vtkInformation * | GetOutputPortInformation (int port) |
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int | GetNumberOfInputPorts () |
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int | GetNumberOfOutputPorts () |
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void | UpdateProgress (double amount) |
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vtkInformation * | GetInputArrayInformation (int idx) |
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void | RemoveAllInputs () |
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vtkDataObject * | GetOutputDataObject (int port) |
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virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | RemoveInputConnection (int port, int idx) |
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virtual void | RemoveAllInputConnections (int port) |
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int | GetNumberOfInputConnections (int port) |
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int | GetTotalNumberOfInputConnections () |
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vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
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vtkExecutive * | GetInputExecutive (int port, int index) |
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vtkInformation * | GetInputInformation (int port, int index) |
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vtkInformation * | GetOutputInformation (int port) |
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virtual void | UpdateInformation () |
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virtual void | UpdateDataObject () |
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virtual void | PropagateUpdateExtent () |
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virtual void | UpdateWholeExtent () |
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void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
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int | SetUpdateExtentToWholeExtent (int port) |
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int | SetUpdateExtentToWholeExtent () |
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void | SetUpdateExtent (int port, int extent[6]) |
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int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
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virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
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virtual vtkInformation * | GetInformation () |
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virtual void | SetInformation (vtkInformation *) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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virtual void | SetAbortExecute (int) |
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virtual int | GetAbortExecute () |
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virtual void | AbortExecuteOn () |
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virtual void | AbortExecuteOff () |
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virtual void | SetProgress (double) |
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virtual double | GetProgress () |
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void | SetProgressText (const char *ptext) |
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virtual char * | GetProgressText () |
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virtual unsigned long | GetErrorCode () |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
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virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
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vtkDataObject * | GetInputDataObject (int port, int connection) |
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virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
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virtual void | SetInputDataObject (int port, vtkDataObject *data) |
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virtual void | SetInputDataObject (vtkDataObject *data) |
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virtual void | AddInputDataObject (int port, vtkDataObject *data) |
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virtual void | AddInputDataObject (vtkDataObject *data) |
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vtkAlgorithmOutput * | GetOutputPort (int index) |
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vtkAlgorithmOutput * | GetOutputPort () |
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vtkAlgorithm * | GetInputAlgorithm () |
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vtkExecutive * | GetInputExecutive () |
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vtkInformation * | GetInputInformation () |
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virtual void | Update (int port) |
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virtual void | Update () |
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virtual void | SetReleaseDataFlag (int) |
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virtual int | GetReleaseDataFlag () |
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void | ReleaseDataFlagOn () |
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void | ReleaseDataFlagOff () |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
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void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int extent[6]) |
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int * | GetUpdateExtent () |
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int * | GetUpdateExtent (int port) |
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void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int extent[6]) |
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void | GetUpdateExtent (int port, int extent[6]) |
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int | GetUpdatePiece () |
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int | GetUpdatePiece (int port) |
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int | GetUpdateNumberOfPieces () |
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int | GetUpdateNumberOfPieces (int port) |
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int | GetUpdateGhostLevel () |
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int | GetUpdateGhostLevel (int port) |
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void | SetProgressObserver (vtkProgressObserver *) |
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virtual vtkProgressObserver * | GetProgressObserver () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkGreedyTerrainDecimation () |
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| ~vtkGreedyTerrainDecimation () |
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virtual int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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virtual int | FillInputPortInformation (int port, vtkInformation *info) |
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void | ComputePointNormal (int i, int j, float n[3]) |
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void | EstimateOutputSize (const vtkIdType numInputPts, vtkIdType &numPts, vtkIdType &numTris) |
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virtual int | SatisfiesErrorMeasure (double error) |
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void | InsertBoundaryVertices () |
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vtkIdType | AddPointToTriangulation (vtkIdType inputPtId) |
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vtkIdType | InsertNextPoint (vtkIdType inputPtId, double x[3]) |
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double * | GetPoint (vtkIdType id) |
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void | GetPoint (vtkIdType id, double x[3]) |
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void | GetTerrainPoint (int i, int j, double x[3]) |
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void | ComputeImageCoordinates (vtkIdType inputPtId, int ij[2]) |
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int | InCircle (double x[3], double x1[3], double x2[3], double x3[3]) |
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vtkIdType | FindTriangle (double x[3], vtkIdType ptIds[3], vtkIdType tri, double tol, vtkIdType nei[3], vtkIdList *neighbors, int &status) |
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void | CheckEdge (vtkIdType ptId, double x[3], vtkIdType p1, vtkIdType p2, vtkIdType tri, int depth) |
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void | UpdateTriangles (vtkIdType meshPtId) |
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void | UpdateTriangle (vtkIdType triId, vtkIdType p1, vtkIdType p2, vtkIdType p3) |
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void | UpdateTriangle (vtkIdType triId, int ij1[2], int ij2[2], int ij3[2], double h[4]) |
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int | CharacterizeTriangle (int ij1[2], int ij2[2], int ij[3], int *&min, int *&max, int *&midL, int *&midR, int *&mid, int mid2[2], double h[3], double &hMin, double &hMax, double &hL, double &hR) |
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| vtkPolyDataAlgorithm () |
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| ~vtkPolyDataAlgorithm () |
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virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
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virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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| vtkAlgorithm () |
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| ~vtkAlgorithm () |
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virtual void | SetNumberOfInputPorts (int n) |
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virtual void | SetNumberOfOutputPorts (int n) |
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int | InputPortIndexInRange (int index, const char *action) |
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int | OutputPortIndexInRange (int index, const char *action) |
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int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
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virtual vtkExecutive * | CreateDefaultExecutive () |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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virtual void | SetNumberOfInputConnections (int port, int n) |
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int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
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int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
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virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
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void | SetInputDataInternal (int port, vtkDataObject *input) |
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void | AddInputDataInternal (int port, vtkDataObject *input) |
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virtual void | SetErrorCode (unsigned long) |
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| vtkObject () |
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virtual | ~vtkObject () |
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virtual void | RegisterInternal (vtkObjectBase *, int check) |
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virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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void | InternalReleaseFocus () |
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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reduce height field (represented as image) to reduced TIN
vtkGreedyTerrainDecimation approximates a height field with a triangle mesh (triangulated irregular network - TIN) using a greedy insertion algorithm similar to that described by Garland and Heckbert in their paper "Fast Polygonal Approximations of Terrain and Height Fields" (Technical Report CMU-CS-95-181). The input to the filter is a height field (represented by a image whose scalar values are height) and the output of the filter is polygonal data consisting of triangles. The number of triangles in the output is reduced in number as compared to a naive tessellation of the input height field. This filter copies point data from the input to the output for those points present in the output.
An brief description of the algorithm is as follows. The algorithm uses a top-down decimation approach that initially represents the height field with two triangles (whose vertices are at the four corners of the image). These two triangles form a Delaunay triangulation. In an iterative fashion, the point in the image with the greatest error (as compared to the original height field) is injected into the triangulation. (Note that the single point with the greatest error per triangle is identified and placed into a priority queue. As the triangulation is modified, the errors from the deleted triangles are removed from the queue, error values from the new triangles are added.) The point whose error is at the top of the queue is added to the triangulaion modifying it using the standard incremental Delaunay point insertion (see vtkDelaunay2D) algorithm. Points are repeatedly inserted until the appropriate (user-specified) error criterion is met.
To use this filter, set the input and specify the error measure to be used. The error measure options are 1) the absolute number of triangles to be produced; 2) a fractional reduction of the mesh (numTris/maxTris) where maxTris is the largest possible number of triangles 2*(dims[0]-1)*(dims[1]-1); 3) an absolute measure on error (maximum difference in height field to reduced TIN); and 4) relative error (the absolute error is normalized by the diagonal of the bounding box of the height field).
- Warning
- This algorithm requires the entire input dataset to be in memory, hence it may not work for extremely large images. Invoking BoundaryVertexDeletionOff will allow you to stitch together images with matching boundaries.
-
The input height image is assumed to be positioned in the x-y plane so the scalar value is the z-coordinate, height value.
- See also
- vtkDecimatePro vtkQuadricDecimation vtkQuadricClustering
- Tests:
- vtkGreedyTerrainDecimation (Tests)
Definition at line 91 of file vtkGreedyTerrainDecimation.h.