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vtkHardwareSelector Class Referenceabstract

manager for OpenGL-based selection. More...

#include <vtkHardwareSelector.h>

Inheritance diagram for vtkHardwareSelector:
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Collaboration diagram for vtkHardwareSelector:
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Classes

struct  PixelInformation
 

Public Types

enum  PassTypes {
  PROCESS_PASS, ACTOR_PASS, COMPOSITE_INDEX_PASS, ID_LOW24,
  ID_MID24, ID_HIGH16, MAX_KNOWN_PASS = ID_HIGH16, MIN_KNOWN_PASS = PROCESS_PASS
}
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkHardwareSelectorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
vtkSelectionSelect ()
 
virtual void RenderCompositeIndex (unsigned int index)
 
virtual void RenderAttributeId (vtkIdType attribid)
 
virtual void RenderProcessId (unsigned int processid)
 
int Render (vtkRenderer *renderer, vtkProp **propArray, int propArrayCount)
 
vtkPropGetPropFromID (int id)
 
virtual void SetRenderer (vtkRenderer *)
 
virtual vtkRendererGetRenderer ()
 
virtual void SetArea (unsigned int, unsigned int, unsigned int, unsigned int)
 
virtual void SetArea (unsigned int[4])
 
virtual unsigned intGetArea ()
 
virtual void GetArea (unsigned int &, unsigned int &, unsigned int &, unsigned int &)
 
virtual void GetArea (unsigned int[4])
 
virtual void SetFieldAssociation (int)
 
virtual int GetFieldAssociation ()
 
virtual void SetUseProcessIdFromData (bool)
 
virtual bool GetUseProcessIdFromData ()
 
virtual bool CaptureBuffers ()
 
PixelInformation GetPixelInformation (const unsigned int display_position[2])
 
PixelInformation GetPixelInformation (const unsigned int display_position[2], int maxDist)
 
PixelInformation GetPixelInformation (const unsigned int display_position[2], int maxDist, unsigned int selected_position[2])
 
void ClearBuffers ()
 
virtual void BeginRenderProp ()
 
virtual void EndRenderProp ()
 
virtual void SetProcessID (int)
 
virtual int GetProcessID ()
 
virtual floatGetPropColorValue ()
 
virtual void GetPropColorValue (float &, float &, float &)
 
virtual void GetPropColorValue (float[3])
 
virtual void SetPropColorValue (float, float, float)
 
virtual void SetPropColorValue (float[3])
 
virtual int GetCurrentPass ()
 
virtual vtkSelectionGenerateSelection ()
 
virtual vtkSelectionGenerateSelection (unsigned int r[4])
 
virtual vtkSelectionGenerateSelection (unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2)
 
virtual vtkSelectionGeneratePolygonSelection (int *polygonPoints, vtkIdType count)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkHardwareSelectorNew ()
 
static int IsTypeOf (const char *type)
 
static vtkHardwareSelectorSafeDownCast (vtkObjectBase *o)
 
static void Convert (int id, float tcoord[3])
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkHardwareSelector ()
 
 ~vtkHardwareSelector ()
 
virtual void BeginRenderProp (vtkRenderWindow *)=0
 
virtual void EndRenderProp (vtkRenderWindow *)=0
 
int Convert (unsigned long offset, unsigned char *pb)
 
vtkIdType GetID (int low24, int mid24, int high16)
 
virtual bool PassRequired (int pass)
 
bool IsPropHit (int propid)
 
virtual void BeginSelection ()
 
virtual void EndSelection ()
 
virtual void SavePixelBuffer (int passNo)
 
void BuildPropHitList (unsigned char *rgbData)
 
int Convert (unsigned int pos[2], unsigned char *pb)
 
int Convert (int xx, int yy, unsigned char *pb)
 
virtual int GetPropID (int idx, vtkProp *vtkNotUsed(prop))
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

unsigned char * PixBuffer [10]
 
int ProcessID
 
int CurrentPass
 
int InPropRender
 
int PropID
 
float PropColorValue [3]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
vtkRendererRenderer
 
unsigned int Area [4]
 
int FieldAssociation
 
bool UseProcessIdFromData
 
vtkIdType MaxAttributeId
 
void ReleasePixBuffers ()
 

Detailed Description

manager for OpenGL-based selection.

vtkHardwareSelector is a helper that orchestrates color buffer based selection. This relies on OpenGL. vtkHardwareSelector can be used to select visible cells or points within a given rectangle of the RenderWindow. To use it, call in order:

Limitations: Antialiasing will break this class. If your graphics card settings force their use this class will return invalid results.

Currently only cells from PolyDataMappers can be selected from. When vtkRenderer::Selector is non-null vtkPainterPolyDataMapper uses the vtkHardwareSelectionPolyDataPainter which make appropriate calls to BeginRenderProp(), EndRenderProp(), RenderProcessId(), RenderAttributeId() to render colors correctly. Until alternatives to vtkHardwareSelectionPolyDataPainter exist that can do a similar coloration of other vtkDataSet types, only polygonal data can be selected. If you need to select other data types, consider using vtkDataSetMapper and turning on it's PassThroughCellIds feature, or using vtkFrustumExtractor.

Only Opaque geometry in Actors is selected from. Assemblies and LODMappers are not currently supported.

During selection, visible datasets that can not be selected from are temporarily hidden so as not to produce invalid indices from their colors.

See also
vtkIdentColoredPainter
Tests:
vtkHardwareSelector (Tests)

Definition at line 75 of file vtkHardwareSelector.h.

Member Typedef Documentation

Definition at line 99 of file vtkHardwareSelector.h.

Member Enumeration Documentation

Enumerator
PROCESS_PASS 
ACTOR_PASS 
COMPOSITE_INDEX_PASS 
ID_LOW24 
ID_MID24 
ID_HIGH16 
MAX_KNOWN_PASS 
MIN_KNOWN_PASS 

Definition at line 231 of file vtkHardwareSelector.h.

Constructor & Destructor Documentation

vtkHardwareSelector::vtkHardwareSelector ( )
protected
vtkHardwareSelector::~vtkHardwareSelector ( )
protected

Member Function Documentation

static vtkHardwareSelector* vtkHardwareSelector::New ( )
static
static int vtkHardwareSelector::IsTypeOf ( const char *  type)
static
virtual int vtkHardwareSelector::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkPHardwareSelector, vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.

static vtkHardwareSelector* vtkHardwareSelector::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkHardwareSelector::NewInstanceInternal ( ) const
protectedvirtual
vtkHardwareSelector* vtkHardwareSelector::NewInstance ( ) const
void vtkHardwareSelector::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkPHardwareSelector, vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.

virtual void vtkHardwareSelector::SetRenderer ( vtkRenderer )
virtual

Get/Set the renderer to perform the selection on.

virtual vtkRenderer* vtkHardwareSelector::GetRenderer ( )
virtual

Get/Set the renderer to perform the selection on.

virtual void vtkHardwareSelector::SetArea ( unsigned  int,
unsigned  int,
unsigned  int,
unsigned  int 
)
virtual

Get/Set the area to select as (xmin, ymin, xmax, ymax).

virtual void vtkHardwareSelector::SetArea ( unsigned  int[4])
virtual

Get/Set the area to select as (xmin, ymin, xmax, ymax).

virtual unsigned int* vtkHardwareSelector::GetArea ( )
virtual

Get/Set the area to select as (xmin, ymin, xmax, ymax).

virtual void vtkHardwareSelector::GetArea ( unsigned int ,
unsigned int ,
unsigned int ,
unsigned int  
)
virtual

Get/Set the area to select as (xmin, ymin, xmax, ymax).

virtual void vtkHardwareSelector::GetArea ( unsigned  int[4])
virtual

Get/Set the area to select as (xmin, ymin, xmax, ymax).

virtual void vtkHardwareSelector::SetFieldAssociation ( int  )
virtual

Set the field type to select. Valid values are

virtual int vtkHardwareSelector::GetFieldAssociation ( )
virtual

Set the field type to select. Valid values are

virtual void vtkHardwareSelector::SetUseProcessIdFromData ( bool  )
virtual

In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id. In that case, set this flag to ON (default OFF).

virtual bool vtkHardwareSelector::GetUseProcessIdFromData ( )
virtual

In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id. In that case, set this flag to ON (default OFF).

vtkSelection* vtkHardwareSelector::Select ( )

Perform the selection. Returns a new instance of vtkSelection containing the selection on success.

virtual bool vtkHardwareSelector::CaptureBuffers ( )
virtual

It is possible to use the vtkHardwareSelector for a custom picking. (Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.

Reimplemented in vtkPHardwareSelector.

PixelInformation vtkHardwareSelector::GetPixelInformation ( const unsigned int  display_position[2])
inline

It is possible to use the vtkHardwareSelector for a custom picking. (Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.

Definition at line 151 of file vtkHardwareSelector.h.

PixelInformation vtkHardwareSelector::GetPixelInformation ( const unsigned int  display_position[2],
int  maxDist 
)
inline

It is possible to use the vtkHardwareSelector for a custom picking. (Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.

Definition at line 153 of file vtkHardwareSelector.h.

PixelInformation vtkHardwareSelector::GetPixelInformation ( const unsigned int  display_position[2],
int  maxDist,
unsigned int  selected_position[2] 
)

It is possible to use the vtkHardwareSelector for a custom picking. (Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.

void vtkHardwareSelector::ClearBuffers ( )
inline

It is possible to use the vtkHardwareSelector for a custom picking. (Look at vtkScenePicker). In that case instead of Select() on can use CaptureBuffers() to render the selection buffers and then get information about pixel locations suing GetPixelInformation(). Use ClearBuffers() to clear buffers after one's done with the scene. The optional final parameter maxDist will look for a cell within the specified number of pixels from display_position. When using the overload with the optional selected_position argument, selected_position is filled with the position for which the PixelInformation is being returned. This is useful when maxDist > 0 to determine which position's pixel information is was returned.

Definition at line 157 of file vtkHardwareSelector.h.

virtual void vtkHardwareSelector::RenderCompositeIndex ( unsigned int  index)
virtual

Called by any vtkMapper or vtkProp subclass to render a composite-index. Currently indices >= 0xffffff are not supported.

Reimplemented in vtkOpenGLHardwareSelector.

virtual void vtkHardwareSelector::RenderAttributeId ( vtkIdType  attribid)
virtual

Called by any vtkMapper or vtkProp subclass to render an attribute's id.

Reimplemented in vtkOpenGLHardwareSelector.

virtual void vtkHardwareSelector::RenderProcessId ( unsigned int  processid)
virtual

Called by any vtkMapper or subclass to render process id. This has any effect when this->UseProcessIdFromData is true.

Reimplemented in vtkOpenGLHardwareSelector.

int vtkHardwareSelector::Render ( vtkRenderer renderer,
vtkProp **  propArray,
int  propArrayCount 
)

Called by vtkRenderer to render the selection pass. Returns the number of props rendered.

virtual void vtkHardwareSelector::BeginRenderProp ( )
virtual

Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.

Reimplemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.

virtual void vtkHardwareSelector::EndRenderProp ( )
virtual

Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.

Reimplemented in vtkOpenGLHardwareSelector, and vtkOpenGLHardwareSelector.

virtual void vtkHardwareSelector::SetProcessID ( int  )
virtual

Get/Set the process id. If process id < 0 (default -1), then the PROCESS_PASS is not rendered.

virtual int vtkHardwareSelector::GetProcessID ( )
virtual

Get/Set the process id. If process id < 0 (default -1), then the PROCESS_PASS is not rendered.

virtual float* vtkHardwareSelector::GetPropColorValue ( )
virtual

Get/Set the color to be used by the prop when drawing

virtual void vtkHardwareSelector::GetPropColorValue ( float ,
float ,
float  
)
virtual

Get/Set the color to be used by the prop when drawing

virtual void vtkHardwareSelector::GetPropColorValue ( float  [3])
virtual

Get/Set the color to be used by the prop when drawing

virtual void vtkHardwareSelector::SetPropColorValue ( float  ,
float  ,
float   
)
virtual

Get/Set the color to be used by the prop when drawing

virtual void vtkHardwareSelector::SetPropColorValue ( float  [3])
virtual

Get/Set the color to be used by the prop when drawing

virtual int vtkHardwareSelector::GetCurrentPass ( )
virtual

Get the current pass number.

virtual vtkSelection* vtkHardwareSelector::GenerateSelection ( )
inlinevirtual

Generates the vtkSelection from pixel buffers. Requires that CaptureBuffers() has already been called. Optionally you may pass a screen region (xmin, ymin, xmax, ymax) to generate a selection from. The region must be a subregion of the region specified by SetArea(), otherwise it will be clipped to that region.

Definition at line 208 of file vtkHardwareSelector.h.

virtual vtkSelection* vtkHardwareSelector::GenerateSelection ( unsigned int  r[4])
inlinevirtual

Generates the vtkSelection from pixel buffers. Requires that CaptureBuffers() has already been called. Optionally you may pass a screen region (xmin, ymin, xmax, ymax) to generate a selection from. The region must be a subregion of the region specified by SetArea(), otherwise it will be clipped to that region.

Definition at line 210 of file vtkHardwareSelector.h.

virtual vtkSelection* vtkHardwareSelector::GenerateSelection ( unsigned int  x1,
unsigned int  y1,
unsigned int  x2,
unsigned int  y2 
)
virtual

Generates the vtkSelection from pixel buffers. Requires that CaptureBuffers() has already been called. Optionally you may pass a screen region (xmin, ymin, xmax, ymax) to generate a selection from. The region must be a subregion of the region specified by SetArea(), otherwise it will be clipped to that region.

virtual vtkSelection* vtkHardwareSelector::GeneratePolygonSelection ( int polygonPoints,
vtkIdType  count 
)
virtual

Generates the vtkSelection from pixel buffers. Same as GenerateSelection, except this one use a polygon, instead of a rectangle region, and select elements inside the polygon. NOTE: The CaptureBuffers() needs to be called first.

vtkProp* vtkHardwareSelector::GetPropFromID ( int  id)

returns the prop associated with a ID. This is valid only until ReleasePixBuffers() gets called.

static void vtkHardwareSelector::Convert ( int  id,
float  tcoord[3] 
)
inlinestatic

Definition at line 243 of file vtkHardwareSelector.h.

virtual void vtkHardwareSelector::BeginRenderProp ( vtkRenderWindow )
protectedpure virtual
virtual void vtkHardwareSelector::EndRenderProp ( vtkRenderWindow )
protectedpure virtual
int vtkHardwareSelector::Convert ( unsigned long  offset,
unsigned char *  pb 
)
inlineprotected

Definition at line 259 of file vtkHardwareSelector.h.

int vtkHardwareSelector::Convert ( unsigned int  pos[2],
unsigned char *  pb 
)
inlineprotected

pos must be relative to the lower-left corner of this->Area.

Definition at line 281 of file vtkHardwareSelector.h.

int vtkHardwareSelector::Convert ( int  xx,
int  yy,
unsigned char *  pb 
)
inlineprotected

pos must be relative to the lower-left corner of this->Area.

Definition at line 283 of file vtkHardwareSelector.h.

vtkIdType vtkHardwareSelector::GetID ( int  low24,
int  mid24,
int  high16 
)
inlineprotected

Definition at line 304 of file vtkHardwareSelector.h.

virtual bool vtkHardwareSelector::PassRequired ( int  pass)
protectedvirtual

Returns is the pass indicated is needed.

bool vtkHardwareSelector::IsPropHit ( int  propid)
protected

After the ACTOR_PASS this return true or false depending upon whether the prop was hit in the ACTOR_PASS. This makes it possible to skip props that are not involved in the selection after the first pass.

virtual int vtkHardwareSelector::GetPropID ( int  idx,
vtkProp vtkNotUsedprop 
)
inlineprotectedvirtual

Return a unique ID for the prop.

Definition at line 325 of file vtkHardwareSelector.h.

virtual void vtkHardwareSelector::BeginSelection ( )
protectedvirtual
virtual void vtkHardwareSelector::EndSelection ( )
protectedvirtual
virtual void vtkHardwareSelector::SavePixelBuffer ( int  passNo)
protectedvirtual

Reimplemented in vtkOpenGLHardwareSelector.

void vtkHardwareSelector::BuildPropHitList ( unsigned char *  rgbData)
protected
void vtkHardwareSelector::ReleasePixBuffers ( )
protected

Clears all pixel buffers.

Member Data Documentation

vtkRenderer* vtkHardwareSelector::Renderer
protected

Clears all pixel buffers.

Definition at line 338 of file vtkHardwareSelector.h.

unsigned int vtkHardwareSelector::Area[4]
protected

Clears all pixel buffers.

Definition at line 339 of file vtkHardwareSelector.h.

int vtkHardwareSelector::FieldAssociation
protected

Clears all pixel buffers.

Definition at line 340 of file vtkHardwareSelector.h.

bool vtkHardwareSelector::UseProcessIdFromData
protected

Clears all pixel buffers.

Definition at line 341 of file vtkHardwareSelector.h.

vtkIdType vtkHardwareSelector::MaxAttributeId
protected

Clears all pixel buffers.

Definition at line 342 of file vtkHardwareSelector.h.

unsigned char* vtkHardwareSelector::PixBuffer[10]
protected

Definition at line 346 of file vtkHardwareSelector.h.

int vtkHardwareSelector::ProcessID
protected

Definition at line 347 of file vtkHardwareSelector.h.

int vtkHardwareSelector::CurrentPass
protected

Definition at line 348 of file vtkHardwareSelector.h.

int vtkHardwareSelector::InPropRender
protected

Definition at line 349 of file vtkHardwareSelector.h.

int vtkHardwareSelector::PropID
protected

Definition at line 350 of file vtkHardwareSelector.h.

float vtkHardwareSelector::PropColorValue[3]
protected

Definition at line 351 of file vtkHardwareSelector.h.


The documentation for this class was generated from the following file: