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virtual int | IsA (const char *type) |
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vtkTexture * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual void | Render (vtkRenderer *ren) |
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virtual void | PostRender (vtkRenderer *) |
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virtual void | ReleaseGraphicsResources (vtkWindow *) |
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virtual void | Load (vtkRenderer *) |
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unsigned char * | MapScalarsToColors (vtkDataArray *scalars) |
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virtual int | IsTranslucent () |
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virtual int | GetTextureUnit () |
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virtual int | GetRepeat () |
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virtual void | SetRepeat (int) |
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virtual void | RepeatOn () |
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virtual void | RepeatOff () |
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virtual int | GetEdgeClamp () |
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virtual void | SetEdgeClamp (int) |
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virtual void | EdgeClampOn () |
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virtual void | EdgeClampOff () |
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virtual int | GetInterpolate () |
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virtual void | SetInterpolate (int) |
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virtual void | InterpolateOn () |
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virtual void | InterpolateOff () |
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virtual void | SetQuality (int) |
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virtual int | GetQuality () |
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void | SetQualityToDefault () |
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void | SetQualityTo16Bit () |
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void | SetQualityTo32Bit () |
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virtual int | GetMapColorScalarsThroughLookupTable () |
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virtual void | SetMapColorScalarsThroughLookupTable (int) |
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virtual void | MapColorScalarsThroughLookupTableOn () |
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virtual void | MapColorScalarsThroughLookupTableOff () |
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vtkImageData * | GetInput () |
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void | SetLookupTable (vtkScalarsToColors *) |
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virtual vtkScalarsToColors * | GetLookupTable () |
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virtual vtkUnsignedCharArray * | GetMappedScalars () |
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void | SetTransform (vtkTransform *transform) |
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virtual vtkTransform * | GetTransform () |
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virtual int | GetBlendingMode () |
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virtual void | SetBlendingMode (int) |
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virtual bool | GetPremultipliedAlpha () |
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virtual void | SetPremultipliedAlpha (bool) |
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virtual void | PremultipliedAlphaOn () |
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virtual void | PremultipliedAlphaOff () |
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virtual int | GetRestrictPowerOf2ImageSmaller () |
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virtual void | SetRestrictPowerOf2ImageSmaller (int) |
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virtual void | RestrictPowerOf2ImageSmallerOn () |
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virtual void | RestrictPowerOf2ImageSmallerOff () |
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vtkImageAlgorithm * | NewInstance () const |
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vtkImageData * | GetOutput () |
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vtkImageData * | GetOutput (int) |
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virtual void | SetOutput (vtkDataObject *d) |
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virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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void | SetInputData (vtkDataObject *) |
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void | SetInputData (int, vtkDataObject *) |
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vtkDataObject * | GetInput (int port) |
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vtkDataObject * | GetInput () |
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vtkImageData * | GetImageDataInput (int port) |
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virtual void | AddInputData (vtkDataObject *) |
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virtual void | AddInputData (int, vtkDataObject *) |
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vtkAlgorithm * | NewInstance () const |
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int | HasExecutive () |
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vtkExecutive * | GetExecutive () |
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virtual void | SetExecutive (vtkExecutive *executive) |
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virtual int | ModifyRequest (vtkInformation *request, int when) |
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vtkInformation * | GetInputPortInformation (int port) |
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vtkInformation * | GetOutputPortInformation (int port) |
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int | GetNumberOfInputPorts () |
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int | GetNumberOfOutputPorts () |
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void | UpdateProgress (double amount) |
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vtkInformation * | GetInputArrayInformation (int idx) |
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void | RemoveAllInputs () |
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vtkDataObject * | GetOutputDataObject (int port) |
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virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | RemoveInputConnection (int port, int idx) |
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virtual void | RemoveAllInputConnections (int port) |
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int | GetNumberOfInputConnections (int port) |
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int | GetTotalNumberOfInputConnections () |
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vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
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vtkExecutive * | GetInputExecutive (int port, int index) |
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vtkInformation * | GetInputInformation (int port, int index) |
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vtkInformation * | GetOutputInformation (int port) |
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virtual void | UpdateInformation () |
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virtual void | UpdateDataObject () |
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virtual void | PropagateUpdateExtent () |
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virtual void | UpdateWholeExtent () |
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void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
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int | SetUpdateExtentToWholeExtent (int port) |
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int | SetUpdateExtentToWholeExtent () |
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void | SetUpdateExtent (int port, int extent[6]) |
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int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
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virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
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virtual vtkInformation * | GetInformation () |
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virtual void | SetInformation (vtkInformation *) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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virtual void | SetAbortExecute (int) |
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virtual int | GetAbortExecute () |
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virtual void | AbortExecuteOn () |
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virtual void | AbortExecuteOff () |
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virtual void | SetProgress (double) |
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virtual double | GetProgress () |
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void | SetProgressText (const char *ptext) |
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virtual char * | GetProgressText () |
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virtual unsigned long | GetErrorCode () |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
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virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
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vtkDataObject * | GetInputDataObject (int port, int connection) |
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virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
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virtual void | SetInputDataObject (int port, vtkDataObject *data) |
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virtual void | SetInputDataObject (vtkDataObject *data) |
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virtual void | AddInputDataObject (int port, vtkDataObject *data) |
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virtual void | AddInputDataObject (vtkDataObject *data) |
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vtkAlgorithmOutput * | GetOutputPort (int index) |
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vtkAlgorithmOutput * | GetOutputPort () |
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vtkAlgorithm * | GetInputAlgorithm () |
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vtkExecutive * | GetInputExecutive () |
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vtkInformation * | GetInputInformation () |
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virtual void | Update (int port) |
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virtual void | Update () |
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virtual void | SetReleaseDataFlag (int) |
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virtual int | GetReleaseDataFlag () |
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void | ReleaseDataFlagOn () |
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void | ReleaseDataFlagOff () |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
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void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int extent[6]) |
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int * | GetUpdateExtent () |
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int * | GetUpdateExtent (int port) |
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void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int extent[6]) |
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void | GetUpdateExtent (int port, int extent[6]) |
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int | GetUpdatePiece () |
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int | GetUpdatePiece (int port) |
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int | GetUpdateNumberOfPieces () |
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int | GetUpdateNumberOfPieces (int port) |
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int | GetUpdateGhostLevel () |
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int | GetUpdateGhostLevel (int port) |
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void | SetProgressObserver (vtkProgressObserver *) |
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virtual vtkProgressObserver * | GetProgressObserver () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkTexture () |
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| ~vtkTexture () |
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virtual void | ExecuteData (vtkDataObject *) |
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| vtkImageAlgorithm () |
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| ~vtkImageAlgorithm () |
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virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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virtual void | CopyInputArrayAttributesToOutput (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual int | RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual void | ExecuteDataWithInformation (vtkDataObject *output, vtkInformation *outInfo) |
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virtual void | Execute () |
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virtual void | AllocateOutputData (vtkImageData *out, vtkInformation *outInfo, int *uExtent) |
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virtual vtkImageData * | AllocateOutputData (vtkDataObject *out, vtkInformation *outInfo) |
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virtual void | CopyAttributeData (vtkImageData *in, vtkImageData *out, vtkInformationVector **inputVector) |
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virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
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virtual int | FillInputPortInformation (int port, vtkInformation *info) |
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| vtkAlgorithm () |
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| ~vtkAlgorithm () |
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virtual void | SetNumberOfInputPorts (int n) |
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virtual void | SetNumberOfOutputPorts (int n) |
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int | InputPortIndexInRange (int index, const char *action) |
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int | OutputPortIndexInRange (int index, const char *action) |
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int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
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virtual vtkExecutive * | CreateDefaultExecutive () |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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virtual void | SetNumberOfInputConnections (int port, int n) |
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int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
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int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
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virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
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void | SetInputDataInternal (int port, vtkDataObject *input) |
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void | AddInputDataInternal (int port, vtkDataObject *input) |
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virtual void | SetErrorCode (unsigned long) |
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| vtkObject () |
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virtual | ~vtkObject () |
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virtual void | RegisterInternal (vtkObjectBase *, int check) |
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virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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void | InternalReleaseFocus () |
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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handles properties associated with a texture map
vtkTexture is an object that handles loading and binding of texture maps. It obtains its data from an input image data dataset type. Thus you can create visualization pipelines to read, process, and construct textures. Note that textures will only work if texture coordinates are also defined, and if the rendering system supports texture.
Instances of vtkTexture are associated with actors via the actor's SetTexture() method. Actors can share texture maps (this is encouraged to save memory resources.)
- Warning
- Currently only 2D texture maps are supported, even though the data pipeline supports 1,2, and 3D texture coordinates.
-
Some renderers such as old OpenGL require that the texture map dimensions are a power of two in each direction. If a non-power of two texture map is used, it is automatically resampled to a power of two in one or more directions, at the cost of an expensive computation. If the OpenGL implementation is recent enough (OpenGL>=2.0 or extension GL_ARB_texture_non_power_of_two exists) there is no such restriction and no extra computational cost.
- See also
- vtkActor vtkRenderer vtkOpenGLTexture
- Examples:
- vtkTexture (Examples)
- Tests:
- vtkTexture (Tests)
Definition at line 69 of file vtkTexture.h.