178 double MapperBounds[6];
abstract superclass for all actors, volumes and annotations
virtual void Render(vtkRenderer *, vtkMapper *)
represents an object (geometry & properties) in a rendered scene
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
virtual int HasTranslucentPolygonalGeometry()
record modification and/or execution time
virtual bool GetSupportsSelection()
abstract specification for renderers
represents an 3D object for placement in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
window superclass for vtkRenderWindow
void ShallowCopy(vtkProp *prop)
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
vtkProperty * BackfaceProperty
void GetBounds(double bounds[6])
virtual unsigned long GetRedrawMTime()
handles properties associated with a texture map
abstract class specifies interface to map data to graphics primitives
virtual void ApplyProperties()
#define VTKRENDERINGCORE_EXPORT
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual double * GetBounds()=0
unsigned long int GetMTime()
virtual void GetActors(vtkPropCollection *)