VTK
vtkOpenGLClipPlanesPainter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLClipPlanesPainter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
23 #ifndef vtkOpenGLClipPlanesPainter_h
24 #define vtkOpenGLClipPlanesPainter_h
25 
26 #include "vtkRenderingOpenGLModule.h" // For export macro
27 #include "vtkClipPlanesPainter.h"
28 
29 class vtkPlaneCollection;
30 
32 {
33 public:
36  void PrintSelf(ostream& os, vtkIndent indent);
37 
38 protected:
41 
43 
46  virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
47  unsigned long typeflags, bool forceCompileOnly);
48 private:
49  vtkOpenGLClipPlanesPainter(const vtkOpenGLClipPlanesPainter&); // Not implemented.
50  void operator=(const vtkOpenGLClipPlanesPainter&); // Not implemented.
51 };
53 
54 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:50
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
maintain a list of planes
abstract class defining interface for painter that manages clipping.
abstract specification for renderers
Definition: vtkRenderer.h:63
a simple class to control print indentation
Definition: vtkIndent.h:38
#define VTKRENDERINGOPENGL_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
static vtkClipPlanesPainter * New()
painter that manages clipping