24 #ifndef vtkOpenGLLightingPainter_h
25 #define vtkOpenGLLightingPainter_h
57 unsigned long typeflags,
58 bool forceCompileOnly);
painter that manages lighting.
represents an object (geometry & properties) in a rendered scene
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for renderers
window superclass for vtkRenderWindow
a simple class to control print indentation
#define VTKRENDERINGOPENGL_EXPORT
abstract class defining interface for painter that can handle lightin.
virtual double GetTimeToDraw()
static vtkLightingPainter * New()