21 #ifndef vtkOpenGLPointGaussianMapper_h
22 #define vtkOpenGLPointGaussianMapper_h
24 #include "vtkRenderingOpenGL2Module.h"
27 class vtkOpenGLPointGaussianMapperHelper;
34 void PrintSelf(ostream& os,
vtkIndent indent);
39 void ReleaseGraphicsResources(
vtkWindow *);
42 virtual
bool GetIsOpaque();
46 ~vtkOpenGLPointGaussianMapper();
50 vtkOpenGLPointGaussianMapperHelper *Helper;
54 vtkOpenGLPointGaussianMapper(const vtkOpenGLPointGaussianMapper&);
55 void operator=(const vtkOpenGLPointGaussianMapper&);
represents an object (geometry & properties) in a rendered scene
record modification and/or execution time
abstract specification for renderers
static vtkPointGaussianMapper * New()
window superclass for vtkRenderWindow
a simple class to control print indentation
draw PointGaussians using imposters
draw PointGaussians using imposters