33 #ifndef vtkRenderedSurfaceRepresentation_h
34 #define vtkRenderedSurfaceRepresentation_h
60 virtual void SetCellColorArrayName(
const char* arrayName);
62 {
return this->GetCellColorArrayNameInternal(); }
105 vtkGetStringMacro(CellColorArrayNameInternal);
106 vtkSetStringMacro(CellColorArrayNameInternal);
virtual void ApplyViewTheme(vtkViewTheme *vtkNotUsed(theme))
virtual vtkSelection * ConvertSelection(vtkView *view, vtkSelection *selection)
vtkTransformFilter * TransformFilter
char * CellColorArrayNameInternal
represents an object (geometry & properties) in a rendered scene
void PrintSelf(ostream &os, vtkIndent indent)
A node in a selection tree. Used to store selection results.
vtkPolyDataMapper * Mapper
vtkApplyColors * ApplyColors
virtual bool AddToView(vtkView *vtkNotUsed(view))
vtkGeometryFilter * GeometryFilter
static vtkRenderedRepresentation * New()
Proxy object to connect input/output ports.
Superclass for mapping scalar values to colors.
Sets theme colors for a graphical view.
The superclass for all views.
a simple class to control print indentation
virtual bool RemoveFromView(vtkView *vtkNotUsed(view))
virtual void PrepareForRendering(vtkRenderView *view)
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual const char * GetCellColorArrayName()
map vtkPolyData to graphics primitives
A view containing a renderer.
apply colors to a data set.
extract geometry from data (or convert data to polygonal type)
Displays a geometric dataset as a surface.
general representation of visualization data
#define VTKVIEWSINFOVIS_EXPORT