21 #ifndef vtkOpenGLCamera_h
22 #define vtkOpenGLCamera_h
represent and manipulate 4x4 transformation matrices
#define VTKRENDERINGOPENGL2_EXPORT
record modification and/or execution time
abstract specification for renderers
virtual void UpdateViewport(vtkRenderer *vtkNotUsed(ren))
a simple class to control print indentation
a virtual camera for 3D rendering
virtual void Render(vtkRenderer *)
vtkMatrix4x4 * VCDCMatrix
vtkMatrix4x4 * WCVCMatrix
vtkMatrix4x4 * WCDCMatrix
vtkTimeStamp KeyMatrixTime
void PrintSelf(ostream &os, vtkIndent indent)
represent and manipulate 3x3 transformation matrices
vtkMatrix3x3 * NormalMatrix
vtkRenderer * LastRenderer