27 #ifndef vtkOpenGLGlyph3DMapper_h
28 #define vtkOpenGLGlyph3DMapper_h
65 void SetupColorMapper();
69 class vtkOpenGLGlyph3DMapperEntry;
70 class vtkOpenGLGlyph3DMapperSubArray;
71 class vtkOpenGLGlyph3DMapperArray;
76 virtual void RebuildStructures(vtkOpenGLGlyph3DMapperSubArray *entry,
vtkOpenGLGlyph3D on the GPU.
static vtkGlyph3DMapper * New()
virtual void Render(vtkRenderer *ren, vtkActor *act)
represents an object (geometry & properties) in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
abstract class to specify dataset behavior
#define VTKRENDERINGOPENGL2_EXPORT
abstract specification for renderers
window superclass for vtkRenderWindow
a simple class to control print indentation
vtkOpenGLGlyph3DMapperArray * GlyphValues
PolyDataMapper using OpenGL to render.
abstract class specifies interface to map data to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent)
dynamic, self-adjusting array of bits