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virtual int | IsA (const char *type) |
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vtkCameraPass * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | ReleaseGraphicsResources (vtkWindow *w) |
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virtual int | IsA (const char *type) |
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vtkCameraPass * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | ReleaseGraphicsResources (vtkWindow *w) |
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virtual void | Render (const vtkRenderState *s) |
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virtual vtkRenderPass * | GetDelegatePass () |
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virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
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virtual void | SetAspectRatioOverride (double) |
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virtual double | GetAspectRatioOverride () |
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virtual void | Render (const vtkRenderState *s) |
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virtual vtkRenderPass * | GetDelegatePass () |
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virtual void | SetDelegatePass (vtkRenderPass *delegatePass) |
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virtual void | SetAspectRatioOverride (double) |
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virtual double | GetAspectRatioOverride () |
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vtkRenderPass * | NewInstance () const |
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vtkRenderPass * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual int | GetNumberOfRenderedProps () |
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virtual int | GetNumberOfRenderedProps () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkCameraPass () |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkCameraPass () |
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virtual | ~vtkCameraPass () |
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virtual void | GetTiledSizeAndOrigin (const vtkRenderState *render_state, int *width, int *height, int *originX, int *originY) |
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virtual | ~vtkCameraPass () |
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virtual void | GetTiledSizeAndOrigin (const vtkRenderState *render_state, int *width, int *height, int *originX, int *originY) |
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| vtkRenderPass () |
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virtual | ~vtkRenderPass () |
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void | UpdateCamera (vtkRenderer *renderer) |
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void | ClearLights (vtkRenderer *renderer) |
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void | UpdateLightGeometry (vtkRenderer *renderer) |
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void | UpdateLights (vtkRenderer *renderer) |
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void | UpdateGeometry (vtkRenderer *renderer) |
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| vtkRenderPass () |
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virtual | ~vtkRenderPass () |
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void | UpdateCamera (vtkRenderer *renderer) |
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void | ClearLights (vtkRenderer *renderer) |
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void | UpdateLightGeometry (vtkRenderer *renderer) |
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void | UpdateLights (vtkRenderer *renderer) |
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void | UpdateGeometry (vtkRenderer *renderer) |
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void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
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| vtkObject () |
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virtual | ~vtkObject () |
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virtual void | RegisterInternal (vtkObjectBase *, int check) |
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virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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void | InternalReleaseFocus () |
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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Implement the camera render pass.
Render the camera.
It setups the projection and modelview matrices and can clear the background It calls its delegate once. After its delegate returns, it restore the modelview matrix stack.
Its delegate is usually set to a vtkSequencePass with a vtkLigthsPass and a list of passes for the geometry.
- See also
- vtkRenderPass
- Tests:
- vtkCameraPass (Tests)
Render the camera.
It setups the projection and modelview matrices and can clear the background It calls its delegate once. After its delegate returns, it restore the modelview matrix stack.
Its delegate is usually set to a vtkSequencePass with a vtkLigthsPass and a list of passes for the geometry.
- See also
- vtkRenderPass
Definition at line 40 of file vtkCameraPass.h.