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A 2D terrain model for the globe. More...
#include <vtkGeoTerrain2D.h>
Public Types | |
typedef vtkGeoTerrain | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkGeoTerrain2D * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
virtual vtkAbstractTransform * | GetTransform () |
virtual void | SetTextureTolerance (double) |
virtual double | GetTextureTolerance () |
virtual void | SetLocationTolerance (double) |
virtual double | GetLocationTolerance () |
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vtkGeoTerrain * | NewInstance () const |
void | SaveDatabase (const char *path, int depth) |
virtual vtkGeoSource * | GetSource () |
virtual void | SetSource (vtkGeoSource *source) |
void | AddActors (vtkRenderer *ren, vtkAssembly *assembly, vtkCollection *imageReps) |
virtual void | SetOrigin (double, double, double) |
virtual void | SetOrigin (double[3]) |
virtual double * | GetOrigin () |
virtual void | GetOrigin (double &, double &, double &) |
virtual void | GetOrigin (double[3]) |
virtual void | SetMaxLevel (int) |
virtual int | GetMaxLevel () |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkGeoTerrain2D * | New () |
static int | IsTypeOf (const char *type) |
static vtkGeoTerrain2D * | SafeDownCast (vtkObjectBase *o) |
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static vtkGeoTerrain * | New () |
static int | IsTypeOf (const char *type) |
static vtkGeoTerrain * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Attributes | |
double | LocationTolerance |
double | TextureTolerance |
double | CameraBounds [4] |
double | PixelSize |
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vtkGeoSource * | GeoSource |
vtkGeoTerrainNode * | Root |
vtkGeoTreeNodeCache * | Cache |
double | Origin [3] |
vtkExtractSelectedFrustum * | Extractor |
vtkGeoCamera * | GeoCamera |
int | MaxLevel |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
A 2D terrain model for the globe.
vtkGeoTerrain2D contains a multi-resolution tree of geometry representing the globe. It uses a vtkGeoSource subclass to generate the terrain, such as vtkGeoProjectionSource. This source must be set before using the terrain in a vtkGeoView2D. The terrain also contains an AddActors() method which updates the set of actors representing the globe given the current camera position.
Definition at line 49 of file vtkGeoTerrain2D.h.
Definition at line 53 of file vtkGeoTerrain2D.h.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGeoTerrain.
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Reimplemented from vtkGeoTerrain.
vtkGeoTerrain2D* vtkGeoTerrain2D::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkGeoTerrain.
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The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.
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The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.
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The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.
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The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.
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Return the projection transformation used by this 2D terrain.
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AddActors() calls this to setup parameters for evaluating nodes.
Reimplemented from vtkGeoTerrain.
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AddActors() calls this to determine if a node is in the current viewport.
Reimplemented from vtkGeoTerrain.
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AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1), or remain at the same level (0).
Reimplemented from vtkGeoTerrain.
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Definition at line 77 of file vtkGeoTerrain2D.h.
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Definition at line 78 of file vtkGeoTerrain2D.h.
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Definition at line 91 of file vtkGeoTerrain2D.h.
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Definition at line 92 of file vtkGeoTerrain2D.h.