32 #ifndef vtkImageMapper_h
33 #define vtkImageMapper_h
55 vtkSetMacro(ColorWindow,
double);
56 vtkGetMacro(ColorWindow,
double);
61 vtkSetMacro(ColorLevel,
double);
62 vtkGetMacro(ColorLevel,
double);
73 vtkSetMacro(ZSlice,
int);
74 vtkGetMacro(ZSlice,
int);
87 double GetColorShift();
88 double GetColorScale();
104 vtkSetMacro(RenderToRectangle,
int);
105 vtkGetMacro(RenderToRectangle,
int);
106 vtkBooleanMacro(RenderToRectangle,
int);
114 vtkSetMacro(UseCustomExtents,
int);
115 vtkGetMacro(UseCustomExtents,
int);
116 vtkBooleanMacro(UseCustomExtents,
int);
123 vtkSetVectorMacro(CustomDisplayExtents,
int, 4);
124 vtkGetVectorMacro(CustomDisplayExtents,
int, 4);
134 int PositionAdjustment[2];
137 int CustomDisplayExtents[4];
virtual unsigned long GetMTime()
abstract specification for Viewports
a actor that draws 2D data
window superclass for vtkRenderWindow
a simple class to control print indentation
topologically and geometrically regular array of data
void PrintSelf(ostream &os, vtkIndent indent)
virtual int FillInputPortInformation(int port, vtkInformation *info)
#define VTKRENDERINGCORE_EXPORT
static vtkAlgorithm * New()
abstract class specifies interface for objects which render 2D actors