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vtkActor2D Class Reference

a actor that draws 2D data More...

#include <vtkActor2D.h>

Inheritance diagram for vtkActor2D:
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Collaboration diagram for vtkActor2D:
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Public Types

typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

void PrintSelf (ostream &os, vtkIndent indent)
 
virtual int IsA (const char *type)
 
vtkActor2DNewInstance () const
 
virtual int HasTranslucentPolygonalGeometry ()
 
vtkProperty2DGetProperty ()
 
virtual void SetProperty (vtkProperty2D *)
 
void SetDisplayPosition (int, int)
 
virtual unsigned long GetMTime ()
 
virtual void GetActors2D (vtkPropCollection *pc)
 
virtual void ShallowCopy (vtkProp *prop)
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 
virtual int RenderOverlay (vtkViewport *viewport)
 
virtual int RenderOpaqueGeometry (vtkViewport *viewport)
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *viewport)
 
virtual void SetMapper (vtkMapper2D *mapper)
 
virtual vtkMapper2DGetMapper ()
 
virtual void SetLayerNumber (int)
 
virtual int GetLayerNumber ()
 
virtual vtkCoordinateGetPositionCoordinate ()
 
virtual void SetPosition (float x[2])
 
virtual void SetPosition (float x, float y)
 
virtual floatGetPosition ()
 
virtual vtkCoordinateGetPosition2Coordinate ()
 
virtual void SetPosition2 (float x[2])
 
virtual void SetPosition2 (float x, float y)
 
virtual floatGetPosition2 ()
 
void SetWidth (double w)
 
double GetWidth ()
 
void SetHeight (double h)
 
double GetHeight ()
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Pick ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 
virtual void GetActors (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (int)
 
virtual int GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (int)
 
virtual int GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void SetDragable (int)
 
virtual int GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual unsigned long GetRedrawMTime ()
 
virtual void SetUseBounds (bool)
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual doubleGetBounds ()
 
virtual void InitPathTraversal ()
 
virtual vtkAssemblyPathGetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual vtkInformationGetPropertyKeys ()
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 
virtual void RestoreEstimatedRenderTime ()
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 
virtual double GetAllocatedRenderTime ()
 
void SetRenderTimeMultiplier (double t)
 
virtual double GetRenderTimeMultiplier ()
 
virtual bool GetSupportsSelection ()
 
virtual int GetNumberOfConsumers ()
 
void AddConsumer (vtkObject *c)
 
void RemoveConsumer (vtkObject *c)
 
vtkObjectGetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

a actor that draws 2D data

vtkActor2D is similar to vtkActor, but it is made to be used with two dimensional images and annotation. vtkActor2D has a position but does not use a transformation matrix like vtkActor (see the superclass vtkProp for information on positioning vtkActor2D). vtkActor2D has a reference to a vtkMapper2D object which does the rendering.

See also
vtkProp vtkMapper2D vtkProperty2D
Examples:
vtkActor2D (Examples)
Tests:
vtkActor2D (Tests)

Definition at line 44 of file vtkActor2D.h.

Member Typedef Documentation

Definition at line 48 of file vtkActor2D.h.

Constructor & Destructor Documentation

vtkActor2D::vtkActor2D ( )
protected
vtkActor2D::~vtkActor2D ( )
protected

Member Function Documentation

void vtkActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkTextActor, vtkTexturedActor2D, and vtkScaledTextActor.

static int vtkActor2D::IsTypeOf ( const char *  type)
static
virtual int vtkActor2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProp.

Reimplemented in vtkXYPlotActor, vtkParallelCoordinatesActor, vtkScalarBarActor, vtkCaptionActor2D, vtkSpiderPlotActor, vtkAxisActor2D, vtkCubeAxesActor2D, vtkLegendBoxActor, vtkLeaderActor2D, vtkPieChartActor, vtkBarChartActor, vtkTextActor, vtkCornerAnnotation, vtkTexturedActor2D, and vtkScaledTextActor.

static vtkActor2D* vtkActor2D::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkActor2D::NewInstanceInternal ( ) const
protectedvirtual
vtkActor2D* vtkActor2D::NewInstance ( ) const
static vtkActor2D* vtkActor2D::New ( )
static

Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0.

virtual int vtkActor2D::RenderOverlay ( vtkViewport viewport)
virtual
virtual int vtkActor2D::RenderOpaqueGeometry ( vtkViewport viewport)
virtual
virtual int vtkActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport viewport)
virtual
virtual int vtkActor2D::HasTranslucentPolygonalGeometry ( )
virtual
virtual void vtkActor2D::SetMapper ( vtkMapper2D mapper)
virtual

Set/Get the vtkMapper2D which defines the data to be drawn.

virtual vtkMapper2D* vtkActor2D::GetMapper ( )
virtual

Set/Get the vtkMapper2D which defines the data to be drawn.

virtual void vtkActor2D::SetLayerNumber ( int  )
virtual

Set/Get the layer number in the overlay planes into which to render.

virtual int vtkActor2D::GetLayerNumber ( )
virtual

Set/Get the layer number in the overlay planes into which to render.

vtkProperty2D* vtkActor2D::GetProperty ( )

Returns this actor's vtkProperty2D. Creates a property if one doesn't already exist.

virtual void vtkActor2D::SetProperty ( vtkProperty2D )
virtual

Set this vtkProp's vtkProperty2D.

virtual vtkCoordinate* vtkActor2D::GetPositionCoordinate ( )
virtual

Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D

virtual void vtkActor2D::SetPosition ( float  x[2])
virtual

Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D

virtual void vtkActor2D::SetPosition ( float  x,
float  y 
)
virtual

Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D

virtual float* vtkActor2D::GetPosition ( )
virtual

Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D

void vtkActor2D::SetDisplayPosition ( int  ,
int   
)

Set the Prop2D's position in display coordinates.

virtual vtkCoordinate* vtkActor2D::GetPosition2Coordinate ( )
virtual

Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable

virtual void vtkActor2D::SetPosition2 ( float  x[2])
virtual

Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable

virtual void vtkActor2D::SetPosition2 ( float  x,
float  y 
)
virtual

Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable

virtual float* vtkActor2D::GetPosition2 ( )
virtual

Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable

void vtkActor2D::SetWidth ( double  w)

Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.

double vtkActor2D::GetWidth ( )

Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.

void vtkActor2D::SetHeight ( double  h)

Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.

double vtkActor2D::GetHeight ( )

Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.

virtual unsigned long vtkActor2D::GetMTime ( )
virtual

Return this objects MTime.

Reimplemented from vtkObject.

Reimplemented in vtkXYPlotActor, and vtkTexturedActor2D.

virtual void vtkActor2D::GetActors2D ( vtkPropCollection pc)
virtual

For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process.

Reimplemented from vtkProp.

virtual void vtkActor2D::ShallowCopy ( vtkProp prop)
virtual

Shallow copy of this vtkActor2D. Overloads the virtual vtkProp method.

Reimplemented from vtkProp.

Reimplemented in vtkAxisActor2D, vtkLeaderActor2D, vtkScalarBarActor, vtkLegendBoxActor, vtkCaptionActor2D, vtkTexturedActor2D, and vtkTextActor.

virtual void vtkActor2D::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkProp.

Reimplemented in vtkXYPlotActor, vtkAxisActor2D, vtkCubeAxesActor2D, vtkTextActor, vtkSpiderPlotActor, vtkCaptionActor2D, vtkLeaderActor2D, vtkLegendBoxActor, vtkParallelCoordinatesActor, vtkBarChartActor, vtkPieChartActor, vtkScalarBarActor, vtkCornerAnnotation, and vtkTexturedActor2D.

virtual vtkCoordinate* vtkActor2D::GetActualPositionCoordinate ( void  )
inlinevirtual

Return the actual vtkCoordinate reference that the mapper should use to position the actor. This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored.

Definition at line 132 of file vtkActor2D.h.

virtual vtkCoordinate* vtkActor2D::GetActualPosition2Coordinate ( void  )
inlinevirtual

Return the actual vtkCoordinate reference that the mapper should use to position the actor. This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored.

Definition at line 140 of file vtkActor2D.h.

Member Data Documentation

vtkMapper2D* vtkActor2D::Mapper
protected

Definition at line 148 of file vtkActor2D.h.

int vtkActor2D::LayerNumber
protected

Definition at line 149 of file vtkActor2D.h.

vtkProperty2D* vtkActor2D::Property
protected

Definition at line 150 of file vtkActor2D.h.

vtkCoordinate* vtkActor2D::PositionCoordinate
protected

Definition at line 151 of file vtkActor2D.h.

vtkCoordinate* vtkActor2D::Position2Coordinate
protected

Definition at line 152 of file vtkActor2D.h.


The documentation for this class was generated from the following file: