38 #ifndef vtkLODProp3D_h
39 #define vtkLODProp3D_h
53 class vtkLODProp3DCallback;
104 vtkGetMacro(NumberOfLODs,
int);
112 vtkGetMacro(CurrentIndex,
int);
117 void RemoveLOD(
int id);
138 void GetLODMapper(
int id,
vtkMapper **m);
153 void SetLODBackfaceProperty(
int id,
vtkProperty *t);
154 void GetLODBackfaceProperty(
int id,
vtkProperty **t);
168 void EnableLOD(
int id);
169 void DisableLOD(
int id);
170 int IsLODEnabled(
int id);
179 void SetLODLevel(
int id,
double level);
180 double GetLODLevel(
int id );
181 double GetLODIndexLevel(
int index);
188 double GetLODEstimatedRenderTime(
int id);
189 double GetLODIndexEstimatedRenderTime(
int index);
196 vtkSetClampMacro(AutomaticLODSelection,
int, 0, 1);
197 vtkGetMacro(AutomaticLODSelection,
int);
198 vtkBooleanMacro(AutomaticLODSelection,
int);
204 vtkSetMacro(SelectedLODID,
int);
205 vtkGetMacro(SelectedLODID,
int);
210 int GetLastRenderedLODID();
213 int GetPickLODID(
void);
226 void SetSelectedPickLODID(
int id);
227 vtkGetMacro(SelectedPickLODID,
int);
234 vtkSetClampMacro(AutomaticPickLODSelection,
int, 0, 1);
235 vtkGetMacro(AutomaticPickLODSelection,
int);
236 vtkBooleanMacro(AutomaticPickLODSelection,
int);
280 int GetAutomaticPickPropIndex(
void);
287 int GetNextEntryIndex();
288 int ConvertIDToIndex(
int id );
abstract superclass for all actors, volumes and annotations
int AutomaticPickLODSelection
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
virtual int HasTranslucentPolygonalGeometry()
void GetBounds(double bounds[6])
virtual void SetAllocatedRenderTime(double t, vtkViewport *vtkNotUsed(v))
Abstract class for a volume mapper.
abstract specification for renderers
represents an 3D object for placement in a rendered scene
int AutomaticLODSelection
virtual void AddEstimatedRenderTime(double t, vtkViewport *vtkNotUsed(vp))
virtual void ReleaseGraphicsResources(vtkWindow *)
window superclass for vtkRenderWindow
vtkLODProp3DCallback * PickCallback
virtual int RenderVolumetricGeometry(vtkViewport *)
void ShallowCopy(vtkProp *prop)
a simple class to control print indentation
abstract class for mapping images to the screen
void PrintSelf(ostream &os, vtkIndent indent)
virtual void GetVolumes(vtkPropCollection *)
handles properties associated with a texture map
abstract class specifies interface to map 3D data
represents the common properties for rendering a volume.
abstract class specifies interface to map data to graphics primitives
#define VTKRENDERINGCORE_EXPORT
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual void RestoreEstimatedRenderTime()
virtual double * GetBounds()=0
virtual void GetActors(vtkPropCollection *)