22 #ifndef vtkOpenGLActor_h
23 #define vtkOpenGLActor_h
25 #include "vtkRenderingOpenGLModule.h"
virtual void Render(vtkRenderer *, vtkMapper *)
represents an object (geometry & properties) in a rendered scene
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
abstract class specifies interface to map data to graphics primitives