15 #ifndef vtkOpenGLHelper_h
16 #define vtkOpenGLHelper_h
42 void ReleaseGraphicsResources(
vtkWindow *win);
45 #endif // vtkOpenGLHelper_h
manage Shader Programs within a context
#define VTKRENDERINGOPENGL2_EXPORT
vtkShaderProgram * Program
record modification and/or execution time
vtkOpenGLVertexArrayObject * VAO
window superclass for vtkRenderWindow
vtkTimeStamp AttributeUpdateTime
The VertexArrayObject class uses, or emulates, vertex array objects.
vtkOpenGLIndexBufferObject * IBO
vtkTimeStamp ShaderSourceTime
OpenGL vertex buffer object.
The ShaderProgram uses one or more Shader objects.